Master List of Djinn

From Golden Sun Universe

This page lists all of the Djinn in each game of the Golden Sun series. Throughout the entire series, a total of 119 unique Djinn can be met in Weyard.

There are two lists on this page: the Master Chart, which can be sorted by any number of categories, and the Acquisition Guide, which lists the Djinn in the order they'd typically be acquired alongside their location.

Sortable Master Chart

Note: This table's default sorting order is by game (Golden Sun, The Lost Age, Dark Dawn), then by element (Venus, Mercury, Mars, Jupiter), followed by order of acquisition.

Name Element GBA # DD # HP PP Atk Def Agi Lck Damage Description
Flint Star venus.gif Venus 01 01 08 4 3 0 0 0 *1.6 Attack with a blow that can cleave stone.
Granite Star venus.gif Venus 02 - 09 0 0 2 2 1 - Create a mighty earthen barrier.
Quartz Star venus.gif Venus 03 - 10 3 0 0 3 0 - May revive a downed ally with earth energy.
Vine Star venus.gif Venus 04 06 12 4 0 3 0 1 - Tangle multiple foes to drop Agility.
Sap Star venus.gif Venus 05 - 10 0 3 0 0 1 +50 Drain HP from a foe by nutrient absorption.
Ground Star venus.gif Venus 06 - 09 3 0 0 3 0 - Use gravity to hold a foe.
Bane Star venus.gif Venus 07 - 12 0 4 0 0 0 +60 Attack with nature's venom.
Fizz Star mercury.gif Mercury 19 - 09 4 0 3 0 0 - Restore HP with calming water.
Sleet Star mercury.gif Mercury 20 20 12 0 3 0 0 1 +30 Slash a foe with ice to reduce its Attack.
Mist Star mercury.gif Mercury 21 22 11 0 4 0 0 0 *1.3 Attack and lull a foe into deep sleep.
Spritz Star mercury.gif Mercury 22 - 08 4 0 0 3 0 - Restore party HP with soothing mist.
Hail Star mercury.gif Mercury 23 - 09 0 4 0 0 1 +40 Freeze a foe to drop its defense.
Tonic Star mercury.gif Mercury 24 - 08 3 0 2 0 2 - Heal all party ailments.
Dew Star mercury.gif Mercury 25 - 13 4 0 0 4 0 - Revive a downed ally.
Forge Star mars.gif Mars 37 37 10 0 2 0 2 2 - Boost party Attack with flame's fury.
Fever Star mars.gif Mars 38 38 08 0 3 0 2 0 +30 Damage and delude a foe with a heat haze.
Corona Star mars.gif Mars 39 - 12 3 0 3 0 1 - Boost party Defense with heat aura.
Scorch Star mars.gif Mars 40 - 08 0 3 0 0 0 +50 Stun a foe with a blast attack.
Ember Star mars.gif Mars 41 - 09 4 0 2 2 0 - Restore party PP with passion's flames.
Flash Star mars.gif Mars 42 - 14 3 0 2 0 0 - Block damage to party with a firewall.
Torch Star mars.gif Mars 43 - 09 0 3 0 0 1 +30 Penetrate Defense with a melting blast.
Gust Star jupiter.gif Jupiter 55 55 09 0 2 0 2 0 +10 Buffet foe (perhaps twice) with gale force.
Breeze Star jupiter.gif Jupiter 56 67 12 5 0 2 0 1 - Boost party Resistance with a gentle wind.
Zephyr Star jupiter.gif Jupiter 57 - 10 3 0 0 2 1 - Boost party Agility with a swift wind.
Smog Star jupiter.gif Jupiter 58 - 09 0 3 0 0 0 +60 Veil a foe's vision in smoke.
Kite Star jupiter.gif Jupiter 59 69 08 4 0 0 3 0 - Allow an ally to take an extra action.
Squall Star jupiter.gif Jupiter 60 - 10 0 5 0 0 0 *1.4 Paralyze a foe with a storm.
Luff Star jupiter.gif Jupiter 61 - 11 5 0 2 0 1 - Seal a foe's Psynergy.
Echo Star venus.gif Venus 08 - 09 4 3 0 0 0 *1.6 Attack with a double strike.
Iron Star venus.gif Venus 09 - 11 0 0 2 3 0 - Bolster the party's defense.
Steel Star venus.gif Venus 10 04 09 0 4 2 0 1 *1.3 Attack and siphon a foe's HP with a kiss.
Mud Star venus.gif Venus 11 - 10 4 0 0 3 0 - Slow a foe with sticky mud.
Flower Star venus.gif Venus 12 02 12 4 0 0 0 0 - Refresh allies and restore HP.
Meld Star venus.gif Venus 13 - 09 0 0 0 4 1 ?? Launch a powerful team strike.
Petra Star venus.gif Venus 14 - 11 0 0 3 0 0 - Turn a foe to stone.
Salt Star venus.gif Venus 15 - 09 5 0 0 0 1 - Restore allies' status to normal.
Geode Star venus.gif Venus 16 16 12 0 6 0 0 0 *1.9 Attack with a clod of earth.
Mold Star venus.gif Venus 17 - 08 0 4 0 2 1 +80 Strike a foe.
Crystal Star venus.gif Venus 18 - 10 5 0 2 0 0 - Restore HP to all allies.
Fog Star mercury.gif Mercury 26 - 09 0 0 2 2 1 +30 Blind an enemy with fog.
Sour Star mercury.gif Mercury 27 - 08 4 3 0 0 0 *1.5 Reduce a foe's resistance.
Spring Star mercury.gif Mercury 28 32 11 5 0 0 0 0 - Restore HP with healing springwater.
Shade Star mercury.gif Mercury 29 - 09 0 0 3 0 1 - Create a watery shield.
Chill Star mercury.gif Mercury 30 19 10 3 0 2 0 0 +40 Shatter a foe's defense with numbing cold.
Steam Star mercury.gif Mercury 31 - 10 0 5 0 0 0 - Increase all allies' elemental strength.
Rime Star mercury.gif Mercury 32 34 10 6 0 0 0 0 - Seal a foe's Psynergy.
Gel Star mercury.gif Mercury 33 - 09 0 5 0 2 0 *1.5 Weaken a foe's Attack.
Eddy Star mercury.gif Mercury 34 - 09 0 0 0 3 2 - Speed up Djinn recovery time.
Balm Star mercury.gif Mercury 35 - 13 4 0 0 0 0 - Revive all downed allies.
Serac Star mercury.gif Mercury 36 25 12 0 3 0 0 0 +70 Strike a chilling finishing blow.
Cannon Star mars.gif Mars 44 - 10 0 3 0 0 0 +40 Strike with the power of Mars.
Spark Star mars.gif Mars 45 - 11 6 0 0 0 0 - Usually revives a downed ally by warming up.
Kindle Star mars.gif Mars 46 - 08 0 5 0 0 1 - Increase all allies' Attack.
Char Star mars.gif Mars 47 - 09 0 2 0 2 1 +50 Paralyze foes with a strong blow.
Coal Star mars.gif Mars 48 - 11 3 0 0 3 0 - Rally your allies to boost agility.
Reflux Star mars.gif Mars 49 44 09 0 0 3 0 2 ?? Boost counterattack rate.
Core Star mars.gif Mars 50 - 08 0 4 2 0 0 +40 Strike through an enemy's Defense.
Tinder Star mars.gif Mars 51 50 12 5 0 0 0 0 - Revive a downed ally without fail.
Shine Star mars.gif Mars 52 - 09 0 3 3 2 0 +60 Burn a foe and blind its allies with brilliance.
Fury Star mars.gif Mars 53 42 12 4 0 0 0 0 +70 Call haunting spirits to harm your foe.
Fugue Star mars.gif Mars 54 51 11 4 0 2 0 0 - Fatigue your foes to drop their PP.
Breath Star jupiter.gif Jupiter 62 58 09 0 0 3 4 0 - Restore an ally's HP before others can act.
Blitz Star jupiter.gif Jupiter 63 - 10 4 3 0 0 0 +30 Numb a foe with a lightning strike.
Ether Star jupiter.gif Jupiter 64 57 08 4 0 0 3 2 - Focus will to restore PP.
Waft Star jupiter.gif Jupiter 65 65 11 0 4 0 0 0 +40 Smite and lull a foe to sleep with aromas.
Haze Star jupiter.gif Jupiter 66 68 10 0 0 2 3 2 - Hide away to avoid damage.
Wheeze Star jupiter.gif Jupiter 67 - 09 3 5 0 0 0 +50 Poison a foe as you strike.
Aroma Star jupiter.gif Jupiter 68 - 11 0 0 0 3 2 - Restore everyone's PP.
Whorl Star jupiter.gif Jupiter 69 - 09 0 4 2 0 0 +40 Poison a foe as you strike.
Gasp Star jupiter.gif Jupiter 70 - 12 5 0 0 0 0 - Call the Grim Reaper on your foes.
Lull Star jupiter.gif Jupiter 71 70 11 6 0 0 0 0 - Negotiate a temporary cease-fire for a turn.
Gale Star jupiter.gif Jupiter 72 - 10 0 0 0 5 3 +60 Blast enemies with a wind strike.
Bark Star venus.gif Venus - 03 11 0 0 2 3 1 - Create a protective barrier against attacks.
Brick Star venus.gif Venus - 05 10 0 0 3 3 0 - Boost party Defense with a hard covering.
Gears Star venus.gif Venus - 07 08 3 4 0 0 0 +80 Force a foe to attack another.
Furrow Star venus.gif Venus - 08 09 0 5 2 0 1 +50 Drain an enemy's HP.
Garland Star venus.gif Venus - 09 08 3 0 0 3 2 - Refresh an ally and restore HP.
Pewter Star venus.gif Venus - 10 10 3 0 0 0 0 *1.5 Attack with molten metal through defenses.
Chasm Star venus.gif Venus - 11 10 0 0 0 3 0 - Send damage the party takes to the void.
Chain Star venus.gif Venus - 12 08 4 3 0 0 0 ?? Entangle a foe so each ally can attack.
Buckle Star venus.gif Venus - 13 11 0 0 2 3 2 - Boost party Defense with a protective shell.
Clover Star venus.gif Venus - 14 08 3 0 3 3 2 - Restore allies' status to normal.
Magnet Star venus.gif Venus - 15 08 3 4 0 0 0 +30 Stun a foe with sudden force.
Ivy Star venus.gif Venus - 17 11 0 3 0 0 0 - Turn an enemy to stone.
Hemlock Star venus.gif Venus - 18 12 5 0 0 0 0 - Use ominous flora to doom all enemies.
Surge Star mercury.gif Mercury - 21 11 0 0 0 3 2 - Restore party HP with a stream of life.
Mellow Star mercury.gif Mercury - 23 11 0 0 1 2 0 - Boost party Resistance with a moist sheen.
Claw Star mercury.gif Mercury - 24 08 2 3 0 2 0 *1.5 Attack to drop an enemy's Resistance.
Dewdrop Star mercury.gif Mercury - 26 08 4 3 0 0 0 - Cure party status effects with fresh dew.
Torrent Star mercury.gif Mercury - 27 09 0 4 0 0 1 - Boost party Agility with a surge of energy.
Coral Star mercury.gif Mercury - 28 08 4 0 2 0 0 - Restore party HP with the live-giving seas.
Spout Star mercury.gif Mercury - 29 09 0 0 2 2 1 +80 Spray foe with painful, binding mists.
Teardrop Star mercury.gif Mercury - 30 09 4 0 0 2 1 - Usually revive a downed ally with grieving.
Pincer Star mercury.gif Mercury - 31 09 3 4 3 0 0 +60 Pinch enemy to drop its Resistance.
Foam Star mercury.gif Mercury - 33 10 3 0 2 0 0 - Reduce foes' Agility with tidal disturbance.
Geyser Star mercury.gif Mercury - 35 10 0 3 0 0 3 +50 Blast an enemy with a waterspout.
Shell Star mercury.gif Mercury - 36 12 0 0 3 4 0 - Shield allies from damage with a hard shell.
Cinder Star mars.gif Mars - 39 12 4 0 0 3 0 - Usually revives downed ally with life embers.
Lava Star mars.gif Mars - 40 09 0 3 0 3 0 +60 Drop enemy Defense with volcanic gases.
Brand Star mars.gif Mars - 41 08 4 0 2 3 0 - Lock enemy Psynergy with low failure rate.
Glare Star mars.gif Mars - 43 09 2 2 0 2 0 +40 Damage and delude foe with a heat glare.
Wrath Star mars.gif Mars - 45 11 0 4 0 0 0 *1.4 Attack with force that may knock foe out.
Chili Star mars.gif Mars - 46 08 3 4 0 0 0 +80 Stun and injure a foe with explosive force.
Glow Star mars.gif Mars - 47 09 3 0 3 0 2 - Revive a downed ally with near certainty.
Stoke Star mars.gif Mars - 48 09 3 3 0 0 0 - Boost party Attack with a call to victory.
Pepper Star mars.gif Mars - 49 12 0 3 0 0 0 *1.5 Attack and stun a foe with unbearable heat.
Sizzle Star mars.gif Mars - 52 11 0 3 0 0 0 +60 Damage and drop a foe's Defense with heat.
Flare Star mars.gif Mars - 53 11 4 0 2 0 2 - Restore party PP with a psychic flare-up.
Aurora Star mars.gif Mars - 54 10 0 0 2 4 1 - Speed party Djinn recovery with Sol's light.
Jolt Star jupiter.gif Jupiter - 56 09 5 0 0 0 2 - May revive a downed ally with sharp shocks.
Vortex Star jupiter.gif Jupiter - 59 10 0 3 0 0 2 *1.5 Attack and delude a foe with whirling air.
Doldrum Star jupiter.gif Jupiter - 60 10 3 0 3 0 0 - Stop enemy movement with still air.
Sirocco Star jupiter.gif Jupiter - 61 11 0 4 0 0 0 +60 Scour and delude a foe with a sandstorm.
Wisp Star jupiter.gif Jupiter - 62 11 5 0 0 0 0 - Restore party PP with refreshing fragrances.
Puff Star jupiter.gif Jupiter - 63 11 0 4 0 0 0 +30 Inflate an enemy to bursting.
Fleet Star jupiter.gif Jupiter - 64 08 4 0 0 3 0 - Boost party Agility with wind at your back.
Bolt Star jupiter.gif Jupiter - 66 10 0 5 0 0 0 *1.4 Attack and stun a foe with electric force.
Swift Star jupiter.gif Jupiter - 71 10 0 3 3 0 0 +50 Use speed of the wind to strike first.
Simoom Star jupiter.gif Jupiter - 72 12 0 2 0 0 0 +70 Scourge foe with poisonous wind.

Djinn Acquisition Guide

This list of Djinn sorts all of them in chronological order of how the player would ideally acquire them in each specific Golden Sun game. Significant story milestones are listed alongside the maximum number of Djinn which can be obtained up to that point.

Golden Sun

There are 28 Djinn in total in the first installment. Djinn labeled "(F)" must be fought before they will join you.

From game start:

Arrival at Mercury Lighthouse: 2Star venus.gif 2Star mars.gif 2Star jupiter.gif

  • Star mercury.gif Fizz (Mercury Lighthouse, joins automatically alongside Mia)
  • Star mercury.gif Sleet (Mercury Lighthouse) (F)

Crossing Kolima Bridge: 2Star venus.gif 2Star mars.gif 2Star jupiter.gif 2Star mercury.gif

Exiting Mogall Forest and reaching Xian: 3Star venus.gif 2Star mars.gif 3Star jupiter.gif 2Star mercury.gif

Entering Altin Peak: 3Star venus.gif 3Star mars.gif 3Star jupiter.gif 3Star mercury.gif

Fighting the Manticore in Lamakan Desert: 3Star venus.gif 3Star mars.gif 4Star jupiter.gif 4Star mercury.gif

Boarding the Tolbi-Bound Ship: 5Star venus.gif 4Star mars.gif 5Star jupiter.gif 4Star mercury.gif

Entering Colosso: 6Star venus.gif 5Star mars.gif 6Star jupiter.gif 5Star mercury.gif

Fighting Storm Lizard in Suhalla Desert: 6Star venus.gif 6Star mars.gif 6Star jupiter.gif 6Star mercury.gif

Reaching the Final Boss: 7Star venus.gif 7Star mars.gif 7Star jupiter.gif 7Star mercury.gif

(*) After the player completes the Lamakan Desert, the bridge between Kalay and Vault is fixed, allowing the player to return to the north and visit newly accessible optional dungeons.

(**) The above order assumes that the player visits Crossbone Isle via Tempest Lizard as soon as possible.

(***) After defeating all of the Venus Lighthouse bosses and returning to Lalivero, the player cannot backtrack to any previous area of the game, so all Djinn above besides the automatically-obtained, and Torch, technically become missable at that point. Unless the player has done everything they've liked to with their Golden Sun file by then, and is ready to finish the game, it would be best to simply not save in Lalivero at that point. However, if the player is simply stuck in the final section of Venus Lighthouse, they can use the Sanctum Trick to backtrack.

Golden Sun: The Lost Age

There are 44 new Djinn in The Lost Age, and all 28 from Golden Sun return, forming a total of 72. For all Djinn to be collected by the end of the second installment, at least 6 Djinn of each element from Golden Sun must be transferred to The Lost Age by Password or Game Link Cable before Felix's party meets Isaac's party in Contigo. With all 72 Djinn, the player can access deeper levels of the optional dungeon Anemos Inner Sanctum.

Djinn labeled "(F)" must be fought before they will join you. Djinn labeled "(M)" are "Makeup Djinn" - one Djinni per element which was not collected in Golden Sun will reappear in The Lost Age in these locations; because these can be nearly any Djinni from the first game, their names are not listed.

From game start:

Exiting the Dehkan Plateau: 1Star venus.gif 1Star mars.gif 1Star jupiter.gif 1Star mercury.gif

Fighting the King Scorpion in Yampi Desert: 2Star venus.gif 1Star mars.gif 2Star jupiter.gif 2Star mercury.gif

Meeting Piers in Kibombo: 2Star venus.gif 3Star mars.gif 3Star jupiter.gif 3Star mercury.gif

Obtaining the Lemurian Ship and entering the Eastern Sea: 4Star venus.gif 4Star mars.gif 4Star jupiter.gif 5Star mercury.gif

Fighting Poseidon in the Sea of Time: 6Star venus.gif 6Star mars.gif 6Star jupiter.gif 6Star mercury.gif

Entering Western Sea: 6Star venus.gif 6Star mars.gif 6Star jupiter.gif 7Star mercury.gif

Completing Trial Road: 8Star venus.gif 8Star mars.gif 6Star jupiter.gif 8Star mercury.gif

Fighting Karst and Agatio and reuniting with Isaac: 8Star venus.gif 8Star mars.gif 8Star jupiter.gif 8Star mercury.gif

Note: Any Djinn transferred from the first installment join at this point. The Djinn listed here, as well as all ideal totals from here on, assume a transfer of all 28 Golden Sun Djinn. Totals will be lower if not all Djinn were transferred, or no transfer was performed.

Setting off with the reunited party: 15Star venus.gif 15Star mars.gif 15Star jupiter.gif 15Star mercury.gif

Arriving at Prox: 16Star venus.gif 17Star mars.gif 17Star jupiter.gif 16Star mercury.gif

Fighting the Flame Dragons in Mars Lighthouse: 17Star venus.gif 17Star mars.gif 17Star jupiter.gif 17Star mercury.gif

Reaching the Final Boss: 18Star venus.gif 18Star mars.gif 18Star jupiter.gif 18Star mercury.gif

(*) The above order assumes that the player collects Sour before going through the rest of the Yampi Desert.

(**) The above order assumes the player returns to Gabomba Catacombs to collect Mud before obtaining the ship, which is the 'earliest' they can collect it; however, players may find it more efficient to return to Kibombo by sea after obtaining the ship.

(†) Because this portion of the game is non-linear and can be done in almost any order, the order in which the player finds these Djinn can vary.

Golden Sun: Dark Dawn

Dark Dawn also allows the player to carry a maximum of 72 Djinn. Of those, 25 Djinn return from the first two games, and 47 new Djinn make their debut. All Djinn now have a unique physical appearance.

Djinn labeled "(F)" must be fought before they will join you.

24 Djinn can be permanently missed during a particular playthrough if not obtained before specific points-of-no-return roadblocks; these permanently missable Djinn are labeled "(PM)". While these are impossible to obtain once missed in normal gameplay, the use of out of bounds glitches can enable all but 3 of them to be obtained without softlocking the player. Those Djinn which cannot be collected even through known glitches are labeled "(PM*)".

Prologue:

The following 11 Djinn are only temporarily usable while Isaac and Garet are present as AI-controlled party members for the Tanglewood and Abandoned Mine dungeons:

Flint is also originally locked to Isaac, but enters the player's possession later.

Setting out from the Lookout Cabin:

Leaving Konpa Ruins: 2Star venus.gif 2Star mars.gif 2Star jupiter.gif 1Star mercury.gif

FIRST ROADBLOCK - Once you leave Konpa Ruins to the south and the Tuaparang block off the entrance, you can no longer return to northwest Angara.  All Djinn above (except Flint who joins automatically and therefore can't be missed) will become permanently missable, as they cannot be collected after this point.  Note that it is still possible to backtrack or use Retreat after the Stealthy Scout boss fight but before leaving Konpa Ruins.

Before Amiti joins the party: 4Star venus.gif 3Star mars.gif 4Star jupiter.gif 3Star mercury.gif

  • Star mercury.gif Mist (Ayuthay, joins automatically alongside Amiti)
  • Star mercury.gif Mellow (Ayuthay, joins automatically alongside Amiti)
  • Star mercury.gif Claw (Ayuthay, joins automatically alongside Amiti)
  • Star mars.gif Lava (Kaocho, beyond the man near the stream; requires a Kaocho Dumpling from the restaurant which is only open after Amiti joins)
  • Star jupiter.gif Vortex (Ouroboros, move some snake statues, requires Whirlwind) (F)
  • Star mars.gif Brand (Passaj Mountain Climb, after using the Sol Mask, jump across the newly appeared ledges)
  • Star mercury.gif Serac (Harapa Ruins, solve the "walking on ice" puzzle) (F)
  • Star venus.gif Brick (Harapa, use Cold Snap on the puddle near the left exit and Growth on the plant near the right exit) (PM)

Taking the Cloud Passage in Passaj: 5Star venus.gif 5Star mars.gif 5Star jupiter.gif 7Star mercury.gif

SECOND ROADBLOCK - Once you leave Passaj by taking the Cloud Passage, you will not be able to return to the Ei-Jei region for quite some time, rendering many Djinn temporarily missable; additionally, even upon returning, Brick cannot be collected, so special caution should be taken to not permanently miss it.

  • Star jupiter.gif Doldrum (Craggy Peak Ruins, Taurus room, use Fireball on the lion head) (F) (PM)
  • Star mars.gif Fury (Te Rya Village, cast Fireball on the torch near a sheep) (PM)
  • Star mercury.gif Dewdrop (Teppe Ruins, the pond near the entrance cast Fireball on the Djinni, go in the house and give him a Stick, which is bought in Te Rya Village, then follow him and he will fish it out) (PM)

Before Sveta temporarily joins: 5Star venus.gif 6Star mars.gif 6Star jupiter.gif 8Star mercury.gif

  • Star jupiter.gif Fleet (Teppe Ruins, joins temporarily alongside Sveta)
  • Star jupiter.gif Waft (Teppe Ruins, joins temporarily alongside Sveta)
  • Star jupiter.gif Bolt (Teppe Ruins, joins temporarily alongside Sveta)
  • Star jupiter.gif Breeze (Teppe Ruins, joins temporarily alongside Sveta)
  • Star jupiter.gif Haze (Teppe Ruins, joins temporarily alongside Sveta)
  • Star venus.gif Vine (Teppe Ruins, near the end, Move the pillar to catch it) (PM)

Sveta will leave the party at this point, and take her five Jupiter Djinn with her (regardless of how the player happens to rearrange their Djinn, Sveta will always leave with only her five original Djinn)

After Sveta leaves the party: 6Star venus.gif 6Star mars.gif 6Star jupiter.gif 8Star mercury.gif

Entering Belinsk Ruins: 10Star venus.gif 7Star mars.gif 9Star jupiter.gif 12Star mercury.gif

  • Star jupiter.gif Fleet (Teppe Ruins, re-joins automatically alongside Sveta)
  • Star jupiter.gif Waft (Teppe Ruins, re-joins automatically alongside Sveta)
  • Star jupiter.gif Bolt (Teppe Ruins, re-joins automatically alongside Sveta)
  • Star jupiter.gif Breeze (Teppe Ruins, re-joins automatically alongside Sveta)
  • Star jupiter.gif Haze (Teppe Ruins, re-joins automatically alongside Sveta)

At this point, Sveta permanently re-joins the party, and brings her five Djinn with her.

  • Star venus.gif Chasm (Belinsk Ruins, use Crush to make the Djinni go up the stairs) (F) (PM)

End of Belinsk Ruins: 11Star venus.gif 7Star mars.gif 14Star jupiter.gif 12Star mercury.gif

THIRD ROADBLOCK - All Djinn listed above labeled "(PM)" except for Torrent and Spout cannot be obtained after defeating Blados and Chalis at the Alchemy Dynamo (at any point previously, Retreat can be used to backtrack from Belinsk Ruins). Torrent and Spout may still be obtained before escaping Belinsk.

  • Star mercury.gif Pincer (Belinsk, after leaving the castle go to one of the houses and talk to the couple there, requires Douse and Cold Snap) (PM*)

Escaping Belinsk: 11Star venus.gif 7Star mars.gif 14Star jupiter.gif 13Star mercury.gif

FOURTH ROADBLOCK - Pincer, as well as both Torrent and Spout, cannot be obtained after defeating the Gloom Skorpnas at Belinsk's pier.

  • Star mars.gif Reflux (Belinsk, joins automatically alongside Eoleo)
  • Star mars.gif Wrath (Belinsk, joins automatically alongside Eoleo)
  • Star mars.gif Chili (Belinsk, joins automatically alongside Eoleo)
  • Star mars.gif Glow (Belinsk, joins automatically alongside Eoleo)
  • Star mars.gif Stoke (Belinsk, joins automatically alongside Eoleo)
  • Star mercury.gif Spring (Harun Village, in a cavern under it, requires Crush)
  • Star venus.gif Chain (Warrior's Hill, after the second tower is raised) (F)
  • Star mars.gif Sizzle (World Map, east of Yamata City, go clockwise around the mountain) (F)
  • Star jupiter.gif Kite (Yamata City, cast move on a pillar, then use Crush on the ground)
  • Star venus.gif Buckle (Yamata Palace, joins automatically alongside Himi)
  • Star venus.gif Clover (Yamata Palace, joins automatically alongside Himi)
  • Star venus.gif Magnet (Yamata Palace, joins automatically alongside Himi)
  • Star venus.gif Geode (Yamata Palace, joins automatically alongside Himi)
  • Star mars.gif Pepper (Yamata Palace, joins automatically alongside Himi)
  • Star jupiter.gif Swift (Yamata Palace, joins automatically alongside Himi)

Beginning the Search for the Umbra Gear: 16Star venus.gif 14Star mars.gif 16Star jupiter.gif 14Star mercury.gif

Reaching the end of the game: 18Star venus.gif 18Star mars.gif 18Star jupiter.gif 18Star mercury.gif

(†) Due to the more open nature of the game once the ship is obtained, these Djinn can be collected before visiting Yamata and recruiting Himi; however, it is generally more efficient to recruit Himi first, so the listed order assumes that Himi is recruited as soon as possible.

Djinn in Golden Sun and The Lost Age (Master List)
Venus Mercury Mars Jupiter
Golden Sun FlintGraniteQuartzVineSapGroundBane FizzSleetMistSpritzHailTonicDew ForgeFeverCoronaScorchEmberFlashTorch GustBreezeZephyrSmogKiteSquallLuff
The Lost Age * EchoIronSteelMudFlowerMeldPetraSaltGeodeMoldCrystal FogSourSpringShadeChillSteamRimeGelEddyBalmSerac CannonSparkKindleCharCoalRefluxCoreTinderShineFuryFugue BreathBlitzEtherWaftHazeWheezeAromaWhorlGaspLullGale
Djinn in Golden Sun: Dark Dawn (Master List)
Venus Mercury Mars Jupiter
Dark Dawn FlintFlowerBarkSteelBrickVineGearsFurrowGarlandPewterChasmChainBuckleCloverMagnetGeodeIvyHemlock ChillSleetSurgeMistMellowClawSeracDewdropTorrentCoralSpoutTeardropPincerSpringFoamRimeGeyserShell ForgeFeverCinderLavaBrandFuryGlareRefluxWrathChiliGlowStokePepperTinderFugueSizzleFlareAurora GustJoltEtherBreathVortexDoldrumSiroccoWispPuffFleetWaftBoltBreezeHazeKiteLullSwiftSimoom
Prologue * SapGroundGraniteQuartzSalt TorchShineFlashSparkCoronaKindle
Gameplay elements and mechanics
Collectables: ArtifactsBroken EquipmentClass ItemsCoinsConsumable ItemsCursed EquipmentEquipmentForgeable ItemsPsynergy ItemsQuest ItemsRusty WeaponsStat Items
Travel: BlacksmithsBoat (TLA)Boat (DD)Fortune TellersInnsItem ShopsPsynergy StonesSanctumsSummon TabletsTreasure ChestsUmbra GearWings of Anemos
Combat: AdeptsAttackBeastformBossesClassesDefendDjinn (Master List) • ElementsEnemy Abilities (GS, TLA)Enemy Abilities (DD)LevelMad PlantsMimicsMonstersPsynergyStatus ConditionsStatsSummonsUnleashes (List)
Information: AtlasDjinn GuideEncyclopediaSun SagaTravel LogUmbra MapWorld Map (GS, TLA)World Map (DD)
Minigames: ColossoLucky DiceLucky Medal FountainsLucky WheelsPsynergy Training GroundsSuper Lucky DiceTrial Road
Modes: Battle ModeEasy ModeHard ModeDebug Mode
Features: Data TransferSound TestThe Reunion
Other: Debug RoomsGlitches (GS)Glitches (TLA)Glitches (DD)Optional DungeonsRandom Number GeneratorTroubleshooting (GS, TLA) Troubleshooting (DD)Unacquirable ItemsUnacquirable PsynergyWalkthrough (GS)Walkthrough (TLA)Walkthrough (DD)