Apojii Islands

Apojii Islands (ガラパス島 Garapas Island) is a settlement featured in Golden Sun: The Lost Age. In-universe, the name also refers to the chain of small islands upon which the settlement is located, which lie at the far east edge of the world. The settlement offers a close-up but precarious view of Gaia Falls, where the waters of the Eastern Sea perpetually fall into the abyss under Weyard.
The settlement at Apojii Islands is one of several that become possible to visit all at once upon acquiring the Lemurian Ship and sailing the Eastern Sea. One of the earliest mandatory dungeons that can be completed in this swath of the game, Aqua Rock, lies in Aqua Island a short ways southwest of Apojii's village, and it can only be opened by casting the Douse Psynergy on the giant tear-shaped "Aqua Stone" that stands in the center of the village.
In Golden Sun: The Lost Age
- For all NPC gossip, see Side Scripts.
When the party becomes capable of sailing the Eastern Sea following the Aqua Hydra boss battle inside the Lemurian Ship, the settlement at Apojii Islands is one of four that becomes accessible all at once. The other three are Yallam at East Osenia, Izumo at the island northeast of the Sea of Time in the center of the Eastern Sea, and Champa at the south coast of the northern continent of Angara.
Two out of four mainline dungeons that need to be completed throughout the Eastern Sea arc of the game are Gaia Rock near Izumo and Aqua Rock near Apojii Islands; both can be completed right away despite appearances. If the party docks at "Aqua Island" just southeast of Apojii Islands' settlement and winds around to Aqua Rock's entrance, a set of moai will prevent the party from entering. The party must first visit the settlement, approach the giant blue teardrop-shaped "Aqua Stone" in the center, and cast the Douse Psynergy on it, causing a magical rainfall and stream that will cinematically compel the moai at the dungeon to permanently move out of the way. This is technically the only mandatory task in the village.
The general store in Apojii Islands is the only one in the Eastern Sea that sells Great Swords, the strongest generic weapon for "warrior-style" Adepts like Felix and Piers; this should be avoided because much stronger weapon artifacts can be both acquired freely in dungeons and forged for comparable prices by the blacksmith in Yallam. The same logic undermines the appeal of buying the Dragon Axe and Angelic Ankh that get added to the weapon artifacts menu once it is opened up at this vendor.
The Armored Shell that is exclusively sold here is inferior to the Plate Mail that is sold at Champa, and the Guardian Circlet that is also sold here is inferior to the Platinum Circlet that is sold at Izumo. There may be some temporary use for the Knight's Shield exclusively sold here, particularly if you did not acquire the Fujin Shield at Air's Rock. On the the other hand, while the Fujin Shield features fewer Defense points, it compensates with an immense Jupiter Resistance bonus, and the War Gloves can be bought as an overall superior artifact for Warrior-style Adepts in Izumo.
At the southeast end of the main village screen is a clump of weeds that can be cleared away with the Cyclone Psynergy, exposing one of the game's six Mints. Walking through the exit just right of that leads to an adjacent screen where the player can look closely at Gaia Falls, the waterfall at the edge of the world, and a Jupiter Djinni on its own ledge. This can only be reached by using the Sand Psynergy that is granted as a reward for clearing Gaia Rock as a dungeon.
Once you have Sand, you can head down to the relatively enclosed beach at the southwest portion of the main village screen and cast it to pass underneath the line of rocks just right of the two children. This lets you walk east along the shallow water into the screen with Gaia Falls. By pressing down against the tip of the shallow water, you can slide down the waterfall onto a ledge, and you must then press up against the waterfall sheet to enter the small cave labeled in-game as Apojii Islands Cave. This features the random bestiary of the exterior portion of Aqua Rock. Out of the four bushes that can be cleared away with Whirlwind, the second from the right hides an entrance leading straight to the Jupiter Djinni Haze. The southeast exit from this cave brings you to a coiled rope outside that can be tied up with Lash to allow you to climb back up to the main level.
Vendors
The village's inn is the building at the northwest corner and is located next to the general store. Its service costs 14 coins per party member, totaling 56 and then 112 coins depending on whether your party consists of four or eight members.
| General Store | |||
| Name | Class | Cost | Effect |
| Long Sword | 7000 | Attack +90 | |
| Armor | 3600 | Defense +30 | |
| Shield | 3000 | Defense +28 | |
| Helm | 3100 | Defense +27 | |
| Circlet | 3400 | Defense +25 | |
| Consumable Item | 10 | Restore 50 HP to one Adept | |
| Consumable Item | 200 | Restore 200 HP to one Adept | |
| Consumable Item | 20 | Cures Poison and Venom from one Adept | |
| Consumable Item | 30 | Removes Stun, Sleep, and Delusion from one Adept | |
| Consumable Item | 70 | Temporarily lowers monster encounter rate | |
| Artifacts | |||
| Axe | 10300 | Attack +100, Unleashes Heat Mirage | |
| Staff | 6400 | Attack +83, Unleashes Life Leech | |
| Consumable Item | 3000 | Revives a fallen Adept | |
Collectibles
Mint: Uncovered by casting Cyclone in the vicinity of the weeds at the southeast corner of the main village screen, just before the exit into the waterfall screen to the east.
Bramble Seed: Uncovered by casting Cyclone around the weeds in the screen with Gaia Falls, particularly the northeastern weeds.
32 Coins: Found in the barrel inside the upper-right hut in the main village screen.
182 Coins: Found in the brown jar adjacent to the darker bluish jar left of the lower-left residence outside in the main village screen.
Herb: Uncovered by casting Cyclone around the clump of weeds partially enclosed by the rigid river flowing south of the Aqua Stone in the center of the village.
The following can only be collected after completing Gaia Rock and collecting the Sand Psynergy:
Haze: Visible on a ledge jutting out from the waterfall in the east screen. In the main village screen, cast Sand on the southwest beach where the two children are and pass underneath the line of rocks to the right, then follow along the shallow water east into the southwest part of the Gaia Falls screen. Jump south off the waterfall onto a ledge, then walk straight into the waterfall wall to enter Apojii Islands Cave. Clear away the third of four bushes with Whirlwind to open the way to Haze on its ledge.
Bestiary
Since the settlement shares its name with the island it is based on, the random overworld encounters outside the village are listed for completeness' sake. They are the same monsters as what are fought throughout the overworld areas reached from the Eastern Sea.
| Bestiary of Apojii Islands (overworld) | ||||||||||
| Monster Name | LVL | HP | ATK | DEF | AGI | EXP | Coins | Weakness | Drop | Drop Rate |
| Alec Goblin | 22 | 147 | 190 | 48 | 91 | 126 | 146 | 1/32 | ||
| Death Cap | 22 | 117 | 159 | 19 | 90 | 48 | 56 | 1/32 | ||
| Dire Wolf | 22 | 155 | 186 | 44 | 101 | 118 | 114 | 1/32 | ||
| Ghost Mage | 22 | 161 | 168 | 43 | 86 | 80 | 110 | 1/16 | ||
| Mad Vermin | 22 | 131 | 164 | 22 | 67 | 55 | 80 | 1/32 | ||
| Numb Ant | 22 | 101 | 172 | 57 | 91 | 111 | 111 | 1/32 | ||
| Ravager | 22 | 189 | 185 | 47 | 60 | 90 | 95 | 1/32 | ||
| Undead | 22 | 165 | 180 | 27 | 58 | 74 | 90 | 1/16 | ||
Enemy Formations
- Group 1: Mad Vermin x1, Dire Wolf x0-1
- Group 2: Numb Ant x1, Death Cap x0-2
- Group 3: Dire Wolf x1-2
- Group 4: Dire Wolf x1, Numb Ant x0-2
- Group 5: Alec Goblin x1, Ravager x0-1
- Group 6: Alec Goblin x1, Dire Wolf x0-2
- Group 7: Ghost Mage x1, Undead x0-1
- Group 8: Undead x1, Numb Ant x0-2
Meanwhile, the small Apojii Islands Cave area that provides passage to the Jupiter Djinni Haze features the same random bestiary as the exterior areas of Aqua Rock as a dungeon:
| Bestiary of Apojii Islands Cave | ||||||||||
| Monster Name | LVL | HP | ATK | DEF | AGI | EXP | Coins | Weakness | Drop | Drop Rate |
| Faery | 23 | 105 | 182 | 46 | 150 | 172 | 175 | 1/4 | ||
| Man o' War | 24 | 137 | 193 | 42 | 70 | 55 | 87 | 1/32 | ||
| Roc | 24 | 245 | 214 | 50 | 116 | 238 | 193 | 1/16 | ||
| Virago | 24 | 185 | 199 | 47 | 89 | 87 | 120 | 1/16 | ||
Enemy Formations
- Group 1: Man o' War x1, Faery x0-1
- Group 2: Roc, Faery x0-2
- Group 3: Roc x1-2
- Group 4: Virago x1, Faery x0-1
Trivia

- Mind Reading the female shopkeeper has her mentally referencing a place called "Garapas" as though its existence were common knowledge to the player, despite this being the only text string in The Lost Age to feature it. Since the Apojii Islands' name in the Japanese version is Garapasu Jima, or "Garapas Island", it is evident that this is a mistranslation and that the shopkeeper is thinking about her village like everyone else. This mistake is all the more noteworthy for being the only instance of such in the area, whereas all other gossip and in-game labels consistently use the localized name "Apojii Islands" otherwise.
- Mind Reading the innkeepers reveals that Isaac's traveling party visited the island on their own Lemurian ship before Felix's party began exploring the Eastern Sea.
- Similarly to the Kibombo tribe based near Magma Rock, the inhabitants of Apojii Islands make it a tradition to journey to Aqua Rock nearby as a coming-of-age ceremony. Unlike in the cases of Kibombo, Izumo based near Gaia Rock, and Garoh based near Air's Rock, no one living in Apojii is shown in-game to have acquired the powers of an Adept because of their proximity to one of the "Elemental Rocks".
- Though the villagers are wary of living so close to where the edge of the world meets the unknowable abyss, none of them seem to speculate or fear that the Apojii Islands themselves could one day collapse off the edge of the world. Given the later plot revelation about Gaia Falls, the villagers should by all rights be seen as living in great danger. Whether the Apojii Islands are still standing by the time of the events of Golden Sun: Dark Dawn 30 years later is not indicated because the explorable overworld map does not reach as far south as its region of the world.
- It is unclear whether Aqua Island, southwest of the village, counts in-universe as one of the Apojii Islands.
Cultural references
The islands' Japanese name, Garapas, is clearly a reference to the Galápagos Islands located due west from Ecuador in South America, which claims the islands as a national province. The Apojii Islands' location slightly south of where a hypothetical line would horizontally bisect Weyard into upper and lower halves further correlates with the Galápagos' location just south of the Equator. The Polynesian-inspired music and the human settlement in-game, as well as the moai statues featured in nearby Aqua Rock, work in elements of Easter Island, which is located far to the southwest of the Galápagos.
The name given to the islands in the English-language localization seems to instead be a pun relating to its remoteness from other societies on Weyard. "Apojii" is pronounced identically to the noun "apogee", which broadly means the climax or culmination of something; it is most commonly used in astronomy to refer to where the Moon's orbit reaches its farthest point from Earth. This definition is made more likely by the Golden Sun series' habit of naming elements after astronomical bodies.
| Towns and Villages | |
|---|---|
| Golden Sun | |
| Vale • Vault • Bilibin • Kolima • Imil • Xian • Altin • Kalay • Tolbi • Lunpa • Suhalla • Lalivero | |
| Golden Sun: The Lost Age | |
| Daila • Madra • Alhafra • Garoh • Mikasalla • Naribwe • Kibombo • Yallam • Apojii Islands • Izumo • Champa • Lemuria • Shaman Village • Contigo • Loho • Prox | |
| Golden Sun: Dark Dawn | |
| Lookout Cabin • Patcher's Place • Carver's Camp • Harapa • Passaj • Kaocho • Ayuthay • Te Rya Village • Belinsk • Border Town • Port Rago • Saha Town • Kolima Village • Harun Village • Yamata City • Tonfon • Champa Camp (and Champa) | |
| Landmasses of Weyard | |
|---|---|
| Continents | |
| Angara • Atteka • Gondowan • Hesperia • Indra • Lemuria • Northern Reaches • Osenia • Tundaria | |
| Islands | |
| Atteka Inlet • E Tundaria Islet • N Osenia Islet • SE Angara Islet • Sea of Time Islet • SW Atteka Islet • West Indra Islet • Treasure Isle • Apojii Islands | |