- This article is about the boss. For the item, see Sand Prince (item).
History and Story
The Sand Prince appears to be a benevolent being that resided in a room behind Ayuthay's Alchemy Well. When a group consisting of Matthew's party as well as Amiti, prince of Ayuthay, come looking for a power that will reverse the flow of the Alchemy Well, the Sand Prince makes the group aware of his existence by telepathically contacting Amiti. When Matthew plays the Tree Flute in his room, the Sand Prince explains that he has been waiting for someone to share his power with. However, Matthew and his party would have to prove themselves by defeating him in battle, which would convert him to a gemstone. Matthew's party is victorious, and they gain access to the Sand Prince's power.
Later on, the Sand Prince contacts Amiti again when the group needs information about the Ice Queen. He reveals that she was a dangerous woman who would only use a fraction of her power to help others.
As a boss
The Sand Prince's statistics are as follows:
|Elemental Resistances||Turns||Exp||Coins||Item Dropped||Drop Rate|
|193 100 100 25||1||1540||825||None||n/a|
The Sand Prince uses the following battle commands:
used with *
|125 Power||Standard physical attack, but on this enemy it is aligned with the Mars element.|
|125 Power||Psynergy costing 9 PP which creates a medium-sized blast of hot air. Deals a Mars-based attack with 80 base damage that is spread out across 3 enemies with low damage distribution.|
|95 Power||Psynergy costing 7 PP that launches multiple party members into the air twice each. Deals a Venus-aligned attack with 35 base damage that is spread out across 5 enemies with high damage distribution.|
|125 Power||Psynergy costing 14 PP where two columns of lava-like fire spontaneously combust out of the ground at the position of the target Adepts. Deals a Mars-based attack with 90 base damage that is spread out across 3 enemies with high damage distribution.|
Assuming the player keeps all Adepts in their base-classes, Rief will be the most effective Adept in taking advantage of this weakness, whether through Djinn and Summons or Psynergy. Using Impact or Forge on him will raise Rief's middling Attack, allowing him to do more damage with his unleashed Djinn. By this point, the player should have two Mercury Djinn, allowing the player to summon Nereid for decent damage. Alternatively, if the player has collected all the Venus Djinn available so far, then they can summon Judgment. The Sand Prince's average Venus Resistance combined with the power of Judgment can result in a great deal of damage.
Alternatively, put Matthew and/or Tyrell in the Crusader class and have them cast Cutting Edge repeatedly. Any Crystal Powders the party might have in their inventory should be used, since they are essentially free uses of the Hail Prism Psynergy.
- Interestingly, in the Japanese version, he's called the Desert Prince (written in Katakana to emulate English) in battle and in his entry as a character in the Encyclopedia, but as an item he's called the Sand Prince (written in Kanji as 砂の王子).
|Bosses in Golden Sun|
|Vault Bandits • Tret • Saturos • Killer Ape • Hydros Statue • Manticore • Kraken • Azart • Satrage • Navampa • Toadonpa • Storm Lizard • Tempest Lizard • Saturos and Menardi • Final boss • Deadbeard|
|Bosses in Golden Sun: The Lost Age|
|Chestbeaters • King Scorpion • Briggs and Sea Fighters • Aqua Hydra • Serpent • Avimander • Poseidon • Moapa and Knights • Karst and Agatio • Flame Dragons • Final boss • Valukar • Sentinel • Star Magician • Dullahan|
|Bosses in Golden Sun: Dark Dawn|
|Tangle Bloom • Dim Dragon • Dim Dragon Plus • Stealthy Scouts • Sand Prince • Ku-Tsung and Ku-Embra • Ice Queen • Sludge • Mountain Roc • Blados and Chalis • Blados, Chaos Hound, and Chalis • Final boss • Ogre Titans • Ancient Devil • Star Magician • Dullahan|