List of Light Blades
This is a list of every weapon in the Golden Sun series that the games categorize as "Light Blades". Mechanically, in Golden Sun and The Lost Age, they are distinguished from other weapon types by which Adepts can equip them: Isaac, Garet, and Ivan in the first game, alongside Felix, Jenna, and Piers in the second game.
Many of the weapons in this list can randomly produce an exclusive Unleash effect when you issue an Attack command to the Adept wielding it. In the GBA series, these are always Artifact weapons that will return to vendors' Artifact menus when it is either sold or dropped, whereas "common" weapons sold at vendors never feature Unleashes.
In Golden Sun: Dark Dawn, Light Blades can be equipped by Matthew, Tyrell, Karis, Amiti, and Himi. The game's "Weapon Skill" system causes every attack dealt using a weapon to generate "weapon experience" for that individual weapon on that Adept, which slightly spills over into other weapons of the same category the Adept has not yet mastered. This means that if an Adept sticks with Light Blades, future Light Blades will start out with some weapon experience already filled out, thus making them able to be mastered in a shorter amount of time.
Practically every weapon in Dark Dawn now has anywhere between two and four Unleashes it can randomly choose between whenever it attempts to perform an Unleash. A given Adept must build up a weapon's experience in order to unlock each Unleash for its personal list. Once the weapon skill bar is filled to full, the weapon is considered "mastered" and will receive a slight Attack bonus while wielded by that Adept, and the last Unleash in its list will be chosen with a slightly higher probability as well.
Weapons in the following lists are ordered by their sell values.
Introduced in Golden Sun
Machete: Adds 6 Attack. A special weapon that the young versions of Isaac and Garet are equipped with throughout the prologue sequence at Vale in Golden Sun. It cannot be unequipped but will disappear once the prologue ends and the older versions of Isaac and Garet can start equipping weapons normally.
Short Sword: Adds 8 Attack. A common weapon that is part of Isaac and Garet's starting equipment in Golden Sun, and it can be purchased for 120 coins at Vale (and then Vault). It is part of Felix's starting equipment in The Lost Age, and it can be purchased at Daila (and then Madra). Sells for 90 coins.
• In Dark Dawn, it can now produce
Critical Strike (x1.5) as its only possible Unleash. It is automatically equipped on Matthew during the prologue at Lookout Cabin and is Tyrell's initial equipment. It is purchased in Patcher's Place, making it permanently unavailable once you follow the path through Konpa Cave's south exit.
Hunter's Sword: Adds 28 Attack. A common weapon purchased for 520 coins at Bilibin (and then Imil and Kolima Village) in Golden Sun and at Alhafra (and then Garoh) in The Lost Age. Sells for 390 coins.
• In Dark Dawn, it can now produce the following Unleashes at random:
Gale Force (x1.3) and
Critical Strike (x1.5). It is purchased at Harapa (and then Kaocho), making it permanently unavailable once the Clouds of Passaj are reached.
Bandit's Sword: Adds 12 Attack. Unleashes
Rapid Smash (x0.9, may double the resulting damage). An Artifact weapon won as a drop from the boss encounter with the Bandit and Thieves in Vault. Sells for 525 coins.
Elven Rapier: Adds 44 Attack and automatically aligns all basic attacks with Jupiter. Unleashes
Vorpal Slash (+16). An Artifact weapon found in a chest in Bilibin Cave (requiring Growth to reach). Sells for 1,650 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Critical Strike (x1.5) and
Vorpal Slash (+16, hits each adjacent foe). It is found in a chest in Konpa Cave underneath Konpa Ruins, making it permanently unavailable once you follow the path through Konpa Cave's south exit.
Battle Rapier: Adds 58 Attack. A common weapon purchased for 2,900 coins at Xian (and then Altin and Kalay) in Golden Sun and at Naribwe (and then Kibombo and Yallam) in The Lost Age. Sells for 2,175 coins.
• In Dark Dawn, it can now produce the following Unleashes at random:
Critical Strike (x1.5) and
Berserk Rush (x1.6, may lower Defense by 25%). It is purchased at Ayuthay (and then Passaj), and it is part of Amiti's starting equipment.
Mystery Blade: Adds 84 Attack. Unleashes
Life Nourish (+25, may heal the user by the damage dealt). An Artifact weapon found in a chest in the second floor of Crossbone Isle (which can be reached early during the Tolbi-bound Ship sequence). Sells for 4,800 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Spin Strike (+0, hits each adjacent foe) and
Life Nourish (+25, may heal the user by the damage dealt). It is found in a chest in Harapa Ruins that can only be reached by using the Cold Snap Psynergy rewarded by the boss.
Master Rapier: Adds 86 Attack. A common weapon purchased for 6,800 coins at Tolbi (and then Lunpa and Lalivero) in Golden Sun and at Champa (and then Contigo) in The Lost Age. If a Gold Password is not being used, this will be part of Ivan's starting equipment following the Reunion. Sells for 5,100 coins.
• In Dark Dawn, it can now produce the following Unleashes at random:
Critical Strike (x1.5),
Spin Strike (+0, hits each adjacent foe), and
Double Attack (x1.6). It is purchased at Belinsk and Saha Town (and then Harun Village, Yamata City, and Tonfon).
Assassin Blade: Adds 90 Attack. Unleashes
Mortal Danger (+28, may instantly fell the target). An Artifact weapon that is one of the prizes randomly won by tossing a Lucky Medal into the Lucky Medal Fountain in Tolbi. Sells for 5,850 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Critical Move (x1.4, may reduce HP to 1) and
Mortal Danger (+28, may instantly fell the target). It is found in a chest in the library at Belinsk, making it permanently unavailable once the Gloom Skorpna battle is initiated at Belinsk's harbor.
Ninja Blade: Adds 94 Attack. Unleashes
Cyclone Slash (+38, may reduce Resistances by 40). An Artifact weapon purchased for 8,800 coins at Lunpa after completing Lunpa Fortress in Golden Sun, and also purchased at Izumo in The Lost Age. Sells for 6,600 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Critical Move (x1.4, may reduce HP to 1),
Cyclone Slash (+38, may reduce Resistances by 40, hits each adjacent target), and
Zenith Strike (+60, may reduce HP to 1). It is purchased at Yamata City.
Swift Sword: Adds 104 Attack and 10 Jupiter Power. Unleashes
Sonic Smash (+0, may triple the resulting damage). An Artifact weapon purchased for 9,400 coins at Lalivero in Golden Sun and at Contigo in The Lost Age. Sells for 7,050 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Critical Strike (x1.5),
Spin Strike (+0, hits each adjacent target), and
Sonic Smash (+0, may triple the resulting damage). It is purchased at Tonfon.
Kikuichimonji: Adds 128 Attack. Unleashes
Asura (+64, may ignore half of Defense). An Artifact weapon that drops from Fenrirs in Venus Lighthouse at a 1/256 chance (or 1/64 if slain using an offensive Mars Djinni). Sells for 10,050 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Combat Dance (x1.5),
Zenith Strike (+60, may reduce HP to 1), and
Asura (+64, may ignore half of Defense, hits each adjacent foe). It is dredged up as a Rusty Sword from a shallow spot in the Eastern Sea southwest of Tonfon. It can then be reforged at the Blacksmith in Champa free of charge.
The first game's item index incidentally contains an incomplete (Unleash-lacking) version of a weapon later featured in The Lost Age under a different name, not intended to be seen in regular play in its earlier version. This can be acquired in the game's Debug Menu by using a hacking device.
Kusanagi: Adds 135 Attack. If hacked into the party's inventory using the Debug Room, it will replace itself with the Masamune as seen in The Lost Age if transferred into that game, properly renamed and featuring its complete stats and Unleash effect (while retaining the item icon).
Introduced in The Lost Age
Pirate's Sword: Adds 34 Attack. Unleashes
Dreamtide (+12, may inflict Sleep). An Artifact weapon found in a chest in Osenia Cliffs. Sells for 1,500 coins.
Hypnos' Sword: Adds 49 Attack. Unleashes
Moon Air (+18, may inflict Sleep). An Artifact weapon found in a chest in Garoh accessible only by using Reveal from Air's Rock. Sells for 2,175 coins.
Corsair's Edge: Adds 90 Attack. Unleashes
Lunar Slash (+25, may decrease Resistances by 40). An Artifact weapon that is found as a Rusty Sword by using Scoop on a spot in the eastern part of Lemuria. It can then be reforged at the Blacksmith in Yallam for 6,300 coins. Sells for 4,725 coins.
Mist Sabre: Adds 110 Attack. Unleashes
Searing Fog (+36, may inflict Delusion). An Artifact weapon found in a chest in the upper exterior screen of Aqua Rock. Sells for 6,450 coins.
Sylph Rapier: Adds 124 Attack and automatically aligns all basic attacks with Jupiter. Unleashes
Mad Zephyr (+40, may double the resulting damage). An Artifact weapon that is one of the random outcomes (with 25% probability) of bringing a Sylph Feather to the Blacksmith in Yallam, which costs 10,100 coins to then buy. Sells for 7,575 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Critical Move (x1.4, may reduce HP to 1),
Double Attack (x1.6), and
Mad Zephyr (+40, may double the resulting damage). It is found in a chest at Talon Peak, making it permanently unavailable once you approach the Alchemy Dynamo's pedestal in Belinsk Ruins.
Pirate's Sabre: Adds 136 Attack. Unleashes
Scorpionfish (+43, may inflict Venom). An Artifact weapon that is dredged up as a Rusty Sword from a shallow spot in the Western Sea immediately southwest of Osenia. It can then be reforged at the Blacksmith in Yallam for 10,600 coins. Sells for 7,950 coins.
Phaeton's Blade: Adds 151 Attack. Unleashes
Light Surge (+51, may inflict Delusion). An Artifact weapon found in a chest in Jupiter Lighthouse's east tower. Sells for 10,200 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Combat Dance (x1.5),
Light Surge (+51, may inflict Delusion), and
Centurion (x2.4, may ignore half of Defense). It is found in a chest in the underground cave part of Snowdrift Shrine, at the far left end.
Burning Sword: Adds 157 Attack and automatically aligns all basic attacks with Mars. Unleashes
Blaze Rush (+54, may reduce Defense by 25%). An Artifact weapon that is one of the random outcomes (with 15% probability) of bringing a Salamander Tail to the Blacksmith in Yallam, which costs 14,600 coins to then buy. Sells for 10,950 coins.
Masamune: Adds 161 Attack. Unleashes
Rising Dragon (+62, may double the resulting damage, is 5% more likely to Unleash). An Artifact weapon found in a chest in Yallam that can only be reached with the Force Psynergy, which is only made available by the Reunion if a password was used. Sells for 12,300 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Double Attack (x1.6),
Combat Dance (x1.5), and
Rising Dragon (+62, may double the resulting damage, hits each adjacent foe). It is found in a chest in Yamata Ruins that can be reached as soon as Himi joins the party.
Tisiphone Edge: Adds 178 Attack. Unleashes
Vengeance (+71, may double or triple the resulting damage). An Artifact weapon that drops from Cruel Dragons in Islet Cave at a 1/256 chance (or 1/64 if slain using an offensive Mars Djinni). Sells for 17,250 coins.
• In Dark Dawn, it instead produces the following Unleashes at random:
Vorpal Slash (+16, hits each adjacent foe),
Combat Dance (x1.5),
Light Surge (+51, may inflict Delusion), and
Vengeance (+71, may double or triple the resulting damage). It drops from Great Dragons in Crossbone Isle at a 1/128 chance (or 1/32 if slain using an offensive Mercury Djinni).
Introduced in Dark Dawn
Verdant Sword: Adds 165 Attack and automatically aligns all basic attacks with Jupiter. It produces the following Unleashes at random:
Gale Force (x1.3),
Vorpal Slash (+16, hits each adjacent foe),
Mad Zephyr (+40, may double the resulting damage), and
Emerald Blitz (x2, may Seal the target's Psynergy). An Artifact weapon that is one of the random outcomes of bringing a Quality Zol to the Blacksmith in Champa, which is crafted for free. Sells for 13,500 coins.
| Light Blades (All Equipment) |
|---|
| Light Blades featured in Golden Sun |
| Machete • Short Sword • Hunter's Sword • Bandit's Sword • Elven Rapier • Battle Rapier • Mystery Blade • Master Rapier • Assassin Blade • Ninja Blade • Swift Sword • Kikuichimonji |
| Light Blades featured in Golden Sun: The Lost Age |
| Short Sword • Hunter's Sword • Pirate's Sword • Battle Rapier • Hypnos' Sword • Corsair's Edge • Master Rapier • Mist Sabre • Ninja Blade • Swift Sword • Sylph Rapier • Pirate's Sabre • Phaeton's Blade • Burning Sword • Masamune • Tisiphone Edge |
| Light Blades featured in Golden Sun: Dark Dawn |
| Short Sword • Hunter's Sword • Elven Rapier • Battle Rapier • Mystery Blade • Master Rapier • Assassin Blade • Ninja Blade • Swift Sword • Sylph Rapier • Kikuichimonji • Phaeton's Blade • Masamune • Verdant Sword • Tisiphone Edge |
| Items and Equipment | |
|---|---|
| Weapons | Axes • Light Blades • Long Swords • Maces • Staffs/Ankhs • Bows • Fists/Claws |
| Body Armor | Armor • Clothing • Robes |
| Hand Armor | Bracelets • Gloves • Shields |
| Head Armor | Basic Headgear • Circlets • Helms |
| Accessories | Boots • Rings • Shirts |
| Misc. | Quest items • Consumable items (Stat-boosting) • Forgeable items • Utility Psynergy items |
| Archives | Equipment Comparison Charts (GBA) • List of items by index number (GBA) List of items by index number (Dark Dawn) |