List of Boots
Equippable items largely fall into four "primary equipment slots" on a given Adept: one weapon and three "armor slots" representing what is worn on the body, head, and hands. However, there are several other collections of equippable items that are not equipped into any of these primary slots, but instead into undefined "sub-slots" that prevent the Adept from equipping more than one of that supplementary type of equipment at a time. As an example, the items listed on this page belong to a Boot-class category.
In Golden Sun and The Lost Age, Boots are most often won as prizes from the Lucky Wheels minigame in settlements available later in each game: Tolbi and Contigo, respectively. Getting boots, shirts, and rings out of Lucky Wheels is the primary function of the Game Tickets you steadily amass while spending coins at vendors throughout each game. Any of the eight Adepts can wear boots, and an ideal endgame-level party would have everyone wearing a Boot-class item even though doing so takes up an extra space of inventory. In Dark Dawn, however, there is no minigame that dispenses boots, and many of the available Boots can only be worn by "warrior-style" Adepts.
Boots in the following lists are ordered by their sell values.
Introduced in Golden Sun
Turtle Boots: Adds 3 Defense, but multiplies Agility by x0.5. Artifact boots found by inspecting a small forest at the end of a horizontal stretch of land northwest of Bilibin Barricade in the overworld of Golden Sun. In The Lost Age, it is found in a chest in the earlier portion of Islet Cave. Sells for 450 coins.
Fur Boots: Adds 2 Defense and 15 Mercury Resistance. Artifact boots randomly won by lining up five boot icons in Lucky Wheels at Tolbi in Golden Sun and Contigo in The Lost Age. Sells for 900 coins.
Quick Boots: Adds 3 Defense and 20 Agility. Artifact boots randomly won by lining up five boot icons in Lucky Wheels at Tolbi in Golden Sun and Contigo in The Lost Age. Sells for 1,575 coins.
Hyper Boots: Adds 4 Defense and 12% to Unleash rate. Artifact boots randomly won by lining up five boot icons in Lucky Wheels at Tolbi in Golden Sun and Contigo in The Lost Age. Sells for 1,800 coins.
Introduced in The Lost Age
Leather Boots: Adds 6 Defense. Common boots purchased for 270 coins at Madra and Alhafra. Sells for 202 coins.
• In Dark Dawn, it is purchased at Passaj after the Alchemy Forge is revived, making it permanently unavailable once you take off for the Clouds of Passaj. It is also found in a chest in each of Passaj Mountain Climb and Barai Pond.
Safety Boots: Adds 12 Defense, but multiplies Agility by x0.7. Artifact boots purchased for 700 coins in Garoh. Sells for 525 coins.
• In Dark Dawn, it can only be equipped by Matthew, Tyrell, and Eoleo. It is purchased at Ayuthay. It is also found in a chest in the branches above Kolima Village, making that permanently unavailable once you approach the Alchemy Dynamo's pedestal in Belinsk Ruins.
Dragon Boots: Adds 13 Defense, 10 Venus Resistance, 10 Mars Resistance, and 10 Mercury Resistance. Artifact boots that is one of the random outcomes (with 15% probability) of bringing a Dragon Skin to the Blacksmith in Yallam, which costs 4,200 coins to then buy. Sells for 3,150 coins.
Golden Boots: Adds 15 Defense and 30 Agility. Artifact boots that is left in the overworld in front of Madra if you battle the Bandit and Thieves as you leave Madra following your meeting with Karst. This event can only happen if the game was enhanced with a password from a Golden Sun clear data file in which Isaac's party talked to the mayor of Vault after crossing Lamakan Desert. Sells for 3,300 coins.
Hidden in the code of The Lost Age are three fully functioning boot-class items that are "officially" introduced in stronger forms in Dark Dawn:
Ninja Sandals: Adds 5 Defense and 15% to Unleash rate. Artifact boots that can only be acquired in the Debug Room in The Lost Age. Sells for 1,500 coins.
Knight's Greave: Adds 8 Defense and 5 maximum HP. Artifact boots that can only be acquired in the Debug Room in The Lost Age. Sells for 2,025 coins.
Silver Greave: Adds 11 Defense and 4 Luck. Artifact boots that can only be acquired in the Debug Room in The Lost Age. Sells for 2,850 coins.
Introduced in Dark Dawn
Ninja Sandals: Adds 19 Defense and 15% to Unleash rate. Artifact boots that can only be acquired through a missable sidequest: Agree to receive the Grandmother's Gift from the elderly couple in northwest Kaocho before taking off for the Clouds of Passaj (making this permanently unavailable otherwise), then exchange it for the Granddaughter's Gift in Tonfon, then finally bring that back to the Kaocho residence. Sells for 1,500 coins.
Knight's Greave: Adds 16 Defense and 5 maximum HP, but can only be equipped by Matthew, Tyrell, and Eoleo. Artifact boots purchased in Border Town, making it permanently unavailable once you approach the Alchemy Dynamo's pedestal in Belinsk Ruins. Sells for 2,025 coins.
Silver Greave: Adds 22 Defense and 4 Luck, but can only be equipped by Matthew, Tyrell, and Eoleo. Artifact boots purchased in Tonfon. Sells for 2,850 coins.
Hover Greave: Adds 20 Defense and multiplies Agility by x1.5, but can only be equipped by Matthew, Tyrell, and Eoleo. Artifact boots that is one of the random outcomes of bringing a Quality Zol to the Blacksmith in Champa, which is crafted for free. Sells for 3,375 coins.
| Boots (All Equipment) |
|---|
| Boots featured in Golden Sun |
| Turtle Boots • Fur Boots • Quick Boots • Hyper Boots |
| Boots featured in Golden Sun: The Lost Age |
| Leather Boots • Turtle Boots • Safety Boots • Fur Boots • Quick Boots • Hyper Boots • Dragon Boots • Golden Boots |
| Boots featured in Golden Sun: Dark Dawn |
| Leather Boots • Safety Boots • Ninja Sandals • Knight's Greave • Silver Greave • Hover Greave |
| Items and Equipment | |
|---|---|
| Weapons | Axes • Light Blades • Long Swords • Maces • Staffs/Ankhs • Bows • Fists/Claws |
| Body Armor | Armor • Clothing • Robes |
| Hand Armor | Bracelets • Gloves • Shields |
| Head Armor | Basic Headgear • Circlets • Helms |
| Accessories | Boots • Rings • Shirts |
| Misc. | Quest items • Consumable items (Stat-boosting) • Forgeable items • Utility Psynergy items |
| Archives | Equipment Comparison Charts (GBA) • List of items by index number (GBA) List of items by index number (Dark Dawn) |