Ape enemy line
The Ape, Killer Ape, and Dirty Ape are enemies that are battled in Golden Sun and Golden Sun: Dark Dawn. These monsters, resembling bipedal primates with hunched shoulders, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games. They include one boss, the GBA version of the Killer Ape.
In Golden Sun
Ape
An Ape (エイプ) is a normal-sized level 15 variant with orange fur. In Golden Sun, it is first battled in limited, scripted quantities throughout Mogall Forest, battled one at a time whenever you use Force on the (im)proper tree trunks. It is subsequently battled randomly in the southeast overworld region of Angara encompassing the exit to Mogall Forest, as well as inside Altin Peak.
An Ape, though battled one at a time, can be pretty damaging to a low-level party. However, once you are able to battle it at random in the overworld following Mogall Forest, it becomes a very interesting enemy to kill repeatedly; you get a guaranteed, powerful healing item every time you fell an Ape with a Mars Djinni, so in that portion of the game you can amass large quantities of Vials in short amounts of time, which can make upcoming boss battles much easier. Even in Mogall Forest itself, if you specifically seek out all the Apes and get Vials off them, you have more restorative flexibility in the Killer Ape boss battle at the end of the forest. It should be noted that while it is just as weak to Mars as its two counterparts, its other resistances are not as high as those of its counterparts.
An Ape is especially likely to be affected by HP-draining and Sleep-inducing effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Ape | 290 | 0 | 128 | 29 | 49 | 2 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
72 (Lv 0) 48 (Lv 1) 48 (Lv 0) 25 (Lv 0) | 96 | 160 | Vial | 1/4 |
An Ape uses the following battle commands with low intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 5/8 (62.5%) |
-- | Standard physical attack. |
Ransack | 3/8 (37.5%) |
100 Power | Enemy ability where the user charges towards a targeted Adept and unleashes 5 red glowing claw swipes in rapid, brutal succession. Deals a Venus-aligned standard physical attack with 35 damage points added to the end result. |
Killer Ape
The Killer Ape (キラーエイプ) is a giant-sized level 18 variant with light blue fur, and is a boss in Golden Sun. It is a mandatory battle that automatically occurs at the bottom exit of the dungeon-style Mogall Forest location - as you approach a large empty tree stump, a smaller green ape is seen jumping out of it, essentially warning the player that now would be a good time to save. Then, as you try to pass the stump, the Killer Ape jumps out and begins the boss fight.
Since this boss has "only" 1000 HP (Saturos, an earlier boss, has 1200 HP), you could probably win with your typical battlefield conduct over a period of time. The most Djinn of specific elements you can have at this point are 3 Venus and 3 Jupiter Djinn, so you could summon Cybele and Procne once each in the battle (though the Killer Ape has a particularly high Jupiter resistance). However, the Killer Ape is most weak to Mars (and sharply so), so having Garet use Heat Wave or unleash the Mars Djinni Fever is a pretty good attack, and the 2-Mars Djinni summon Kirin does about as much damage as the other two summons.
The Killer Ape is especially likely to be affected by HP-draining and Sleep-inducing effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Killer Ape | 1000 | 45 | 156 | 49 | 94 | 26 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
127 (Lv 0) 72 (Lv 1) 72 (Lv 0) 25 (Lv 0) | 460 | 1500 | Douse Drop | 1/1 |
The Killer Ape uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Ransack | 53/256 (20.7%) |
100 Power | Enemy ability where the user charges towards a targeted Adept and unleashes 5 red glowing claw swipes in rapid, brutal succession. Deals a Venus-aligned standard physical attack with 35 damage points added to the end result. |
Bind | 52/256 (20.3%) |
Level 0 | Psynergy costing 4 PP that displays a colored symbol onto a targeted Adept, attempting to Seal that Adept's Psynergy capabilities for several turns. |
War Cry | 47/256 (18.4%) |
80 Power Level 0 |
Enemy ability where the user launches rings of light-blue energy through a targeted Adept. Deals a Jupiter-aligned attack with 45 base damage, and it has a chance to Paralyze the target for 1 turn. |
Douse | 41/256 (16%) |
80 Power | Psynergy costing 5 PP that drops spheres of water onto the party. Deals a Mercury-aligned attack with 25 base damage that is spread out across 3 enemies with high damage distribution. |
Debilitate | 35/256 (13.7%) |
Level 0 | Psynergy costing 6 PP that attempts to lower the current Defense rating of up to 3 adepts by 12.5%. |
Attack | 28/256 (10.9%) |
-- | Standard physical attack. |
Category:Golden Sun bosses | Category:Psynergy-capable enemies in Golden Sun | Category:Golden Sun enemies that drop unique items |
Bosses |
---|
Bosses in Golden Sun |
Vault Bandits • Tret • Saturos • Killer Ape • Hydros Statue • Manticore • Kraken • Azart • Satrage • Navampa • Toadonpa • Storm Lizard • Tempest Lizard • Saturos and Menardi • Final boss • Deadbeard |
Bosses in Golden Sun: The Lost Age |
Chestbeaters • King Scorpion • Briggs and Sea Fighters • Aqua Hydra • Serpent • Avimander • Poseidon • Moapa and Knights • Karst and Agatio • Flame Dragons • Final boss • Valukar • Sentinel • Star Magician • Dullahan |
Bosses in Golden Sun: Dark Dawn |
Tangle Bloom • Dim Dragon • Dim Dragon Plus • Stealthy Scouts • Sand Prince • Ku-Tsung and Ku-Embra • Ice Queen • Sludge • Mountain Roc • Blados and Chalis • Blados, Chaos Hound, and Chalis • Final boss • Ogre Titans • Ancient Devil • Star Magician • Dullahan |
Dirty Ape
A Dirty Ape (ダーティエイプ) is a normal-sized level 20 variant with violet fur. In Golden Sun, it is first battled in Gondowan Cave, and subsequently battled throughout the overworld region of Gondowan that extends between Gondowan Passage and Lalivero.
The Dirty Ape is the toughest of the monsters in Gondowan Cave, but is not as strong comparatively to the monsters in the Gondowan overworld region, especially to the Brutal Troll. However, it has the highest Agility rating of any of those monsters. Note that it has less HP than the standard Ape from a long while back, so it's no longer a high-HP "target" enemy in your battles like the previous variants.
A Dirty Ape is especially likely to be affected by HP-draining and Sleep-inducing effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Dirty Ape | 230 | 0 | 236 | 57 | 132 | 2 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
127 (Lv 0) 72 (Lv 1) 72 (Lv 0) 25 (Lv 0) | 114 | 149 | Antidote | 1/16 |
A Dirty Ape uses the following battle commands with low intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 5/8 (62.5%) |
-- | Standard physical attack. |
War Cry | 2/8 (25%) |
80 Power Level 0 |
Enemy ability where the user launches rings of light-blue energy through a targeted Adept. Deals a Jupiter-aligned attack with 45 base damage, and it has a chance to Paralyze the target for 1 turn. |
Freebite Rush | 1/8 (12.5%) |
100 Power Level 1 |
Enemy ability where the user charges towards a targeted Adept and unleashes 9 light-blue glowing claw swipes in rapid, brutal succession. Deals a Venus-aligned standard physical attack with 40 damage points added to the end result, and has a chance to lower the targeted Adept's current Attack rating by 12.5%. |
In Golden Sun: Dark Dawn
Ape
An Ape (エイプ) is a bright-tan-furred level 6 variant. It is randomly fought in Goma Highlands Road.
An Ape is especially likely to be affected by HP-draining and Sleep-inducing effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Ape | 74 | 0 | 57 | 13 | 23 | 2 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
72 (Lv 0) 48 (Lv 1) 48 (Lv 0) 25 (Lv 0) | 40 | 18 | Nut | 1/16 |
An Ape can use the following battle commands with low intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 7/8 (87.5%) |
-- | Standard physical attack. |
Ransack | 1/8 (12.5%) |
100 Power | Enemy ability that deals a Venus-aligned standard physical attack with 14 damage points added to the end result. |
Killer Ape
A Killer Ape (キラーエイプ) is a red-furred level 19 variant with an extra, small tuft of hair on its head. It is randomly fought in the Khiren Glacier just outside Te Rya Village.
A Killer Ape is especially likely to be affected by HP-draining and Sleep-inducing effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Killer Ape | 219 | 0 | 203 | 53 | 110 | 2 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
72 (Lv 0) 48 (Lv 1) 48 (Lv 0) 25 (Lv 0) | 228 | 116 | Sleep Bomb | 1/16 |
A Killer Ape can use the following battle commands with low intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 6/8 (75%) |
-- | Standard physical attack. |
Claw Frenzy | 1/8 (12.5%) |
100 Power Level 1 |
Enemy ability that deals a Venus-aligned standard physical attack with 45 damage points added to the end result, and has a chance to temporarily lower the target's Attack rating by 12.5%. |
War Cry | 1/8 (12.5%) |
80 Power Level 0 |
Enemy ability that deals a Jupiter-aligned attack with 45 base damage, and it has a chance to make the target lose its intended action for the turn. |
Dirty Ape
A Dirty Ape (ダーティエイプ) is a dark-purple-furred level 27 variant with an extra, larger tuft of hair on its head. It is randomly fought on the dungeon Talon Peak.
A Dirty Ape is especially likely to be affected by HP-draining and Sleep-inducing effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Dirty Ape | 313 | 0 | 240 | 102 | 167 | 3 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
72 (Lv 0) 48 (Lv 1) 48 (Lv 0) 25 (Lv 0) | 604 | 140 | Nut | 1/8 |
A Dirty Ape can use the following battle commands with low intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 6/8 (75%) |
-- | Standard physical attack. |
Claw Frenzy | 1/8 (12.5%) |
100 Power Level 1 |
Enemy ability that deals a Venus-aligned standard physical attack with 45 damage points added to the end result, and has a chance to temporarily lower the target's Attack rating by 12.5%. |
War Cry | 1/8 (12.5%) |
80 Power Level 0 |
Enemy ability that deals a Jupiter-aligned attack with 45 base damage, and it has a chance to make the target lose its intended action for the turn. |
Enemy Lines in Golden Sun: Dark Dawn |
---|
Amaze • Ape • Ball • Bat • Bugman • Chimera • Curse Demon • Cuttle • Dark Devourer • Dirge • Dread Hound • Drone Bee • Flutter Seed • Ghost • Gobling • Great Dragon • Gryphon • Harpy • Hobble • Hydra • Kobold • Lizard Brute • Lizard Man • Mad Plant • Mauler • Merman • Minotaurus • Mole • Momonga • Pixie • Rat • Rat Soldier • Salamander • Scuttler • Siren • Skeleton • Skorpna • Skull • Sky Dragon • Slime • Spider • Stealthy Scout • Troll • Wild Wolf • Willowisp • Wolfkin • Wyvern • Zombie |
Recurring single enemies |
Jupiter Djinni • Mars Djinni • Mercury Djinni • Mimic • Venus Djinni |