Cuttle enemy line

From Golden Sun Universe
Cuttle as they appear in Dark Dawn.

A Cuttle, Calamar, Man o' War, and Aqua Jelly are enemies that are battled throughout each game in the Golden Sun series. These monsters, resembling jellyfish with a pair of arm-like appendages in addition to their tentacles, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games.

In Golden Sun and Golden Sun: The Lost Age

Cuttle

Cuttle.png

A Cuttle (ジェルフィッシュ Jellyfish) is a level 10 turquoise variant with dark purple tentacles. In Golden Sun, the Cuttle is battled only throughout the Mercury Lighthouse.

Cuttles are definitely among the "smaller targets" in Mercury Lighthouse, being significantly stronger only over the Ooze. If you get Poisoned by one, though, note that your recently-joined Party member Mia would have the Cure Poison Psynergy (assuming you haven't changed her Class already), which for many players essentially removes the necessity for Antidotes.

A Cuttle is especially likely to be affected by Stun-inducing ffects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Cuttle 80 0 96 22 36 1
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mercury.gif 127 (Lv 6)   Star venus.gif 48 (Lv 2)   Star jupiter.gif 48 (Lv 2)   Star mars.gif 7 (Lv 0) 27 49 Sleep Bomb.gif Sleep Bomb 1/32

A Cuttle uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 6/8
(75%)
Star mercury.gif 125 Power Standard physical attack, but on this enemy it is aligned with the Mercury element.
Poisonous Bite 2/8
(25%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability where a glowing green image of a pair of jaws chomps at the position of a targeted Adept once. Deals a Venus-aligned standard physical attack with a chance to inflict Poison.


Calamar

Calamar.png

A Calamar (ジェルアンブレラ Jelly Umbrella) is a violet variant with green and orange-tipped tentacles that is level 13 in Golden Sun and level 21 in The Lost Age. In Golden Sun, the Calamar is fought throughout Altin Peak, and in The Lost Age, it is one of the stock monsters battled all throughout the Great Eastern Sea while sailing.

Calamars are one of the less durable monsters throughout Altin Peak, and throughout the Great Eastern Sea it is both the slowest and least harmful of the monsters battled by ship.

A Calamar is especially likely to be affected by Stun-inducing ffects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Calamar 104 0 130 34 46 1
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mercury.gif 127 (Lv 6)   Star venus.gif 48 (Lv 2)   Star jupiter.gif 48 (Lv 2)   Star mars.gif 7 (Lv 0) 59 79 Elixir.gif Elixir 1/16

A Calamar uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 6/8
(75%)
Star mercury.gif 125 Power Standard physical attack, but on this enemy it is aligned with the Mercury element.
Electric Bite 1/8
(12.5%)
Star jupiter.gif 95 Power
Star jupiter.gif Level 2
Enemy ability where a glowing purple image of a pair of jaws chomps at the position of a targeted Adept three times. Deals a Jupiter-aligned standard physical attack with a chance to inflict Stun.
Ally Search 1/8
(12.5%)
-- Enemy ability where the battle text displays "Calamar looks for allies!", and there is a chance that a new Calamar individual will join the battle on the enemy side.


Man o' War

Man o' War.png

A Man o' War (ジェルフローと Jelly Float) is a yellow variant with violet tentacles that is level 17 in Golden Sun and level 24 in The Lost Age. In Golden Sun, only 5 Man o' Wars are fought, which are as scripted encounters during the Tolbi-bound Ship; first a battle against three at once, then later a battle against two and a Virago. In The Lost Age, they are fought as a more traditional random monster throughout Aqua Rock.

In Golden Sun, since so few are fought, they are easily dispatched with area-of-effect offensive Psynergy, and their Deadly Poison-capable attacks aren't seen often. In The Lost Age, they are definitely among the lesser enemies, with sharply less HP than all the other monsters (except the Faery, which nonetheless is much more dangerous due to having literally twice as much Agility). Since battles in general typically don't last more than a few turns each, even if you do get Deadly Poisoned, the cheap and easy Cure Poison Psynergy should always be on hand to cure the poison after battle.

A Man o' War is especially likely to be affected by Stun-inducing ffects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Man o' War 137 0 193 42 70 1
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mercury.gif 127 (Lv 6)   Star venus.gif 48 (Lv 2)   Star jupiter.gif 48 (Lv 2)   Star mars.gif 7 (Lv 0) 55 87 Antidote.gif Antidote 1/32

A Man o' War uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 6/8
(75%)
Star mercury.gif 125 Power Standard physical attack, but on this enemy it is aligned with the Mercury element.
Poison Ink 2/8
(25%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability where the monster lobs a red slimy mound at a targeted Adept that evaporates into a red mist. Deals a Venus-aligned standard physical attack with a chance to inflict Deadly Poison.


Aqua Jelly

Aqua Jelly.png

An Aqua Jelly (アクアジェリー Aqua Jelly) is a level 22 turquoise variant with dark purple tentacles (visually identical to the Cuttle). In The Lost Age, it is fought in many individual scripted battles inside the Lemurian Ship, always one at a time and always by "talking" to each one, and whenever one is felled the Aqua Jelly melts into a Frostable puddle.

Aqua Jellies are essentially meant to be tiny "boss battles". Since you always fight one once at a time with a 4-member party, it should be no problem to defeat each one by just having everyone physically attack. In one particular late room where there's six of them clustered together around some crates, be warned; interacting with the center one will trigger a scripted scene where the six jellies merge together into one Aqua Hydra, which is a powerful boss that must be defeated.

An Aqua Jelly is especially likely to be affected by Stun-inducing effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Aqua Jelly 225 5 161 33 78 7
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mercury.gif 127 (Lv 6)   Star venus.gif 48 (Lv 2)   Star jupiter.gif 48 (Lv 2)   Star mars.gif 7 (Lv 0) 96 99 Sleep Bomb.gif Sleep Bomb 1/32

An Aqua Jelly uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Douse 3/8
(37.5%)
Star mercury.gif 125 Power Psynergy costing 5 PP that drops spheres of water onto the party. Deals a Mercury-aligned attack with 25 base damage that is spread across 3 enemies with high damage distribution.
Electric Bite 2/8
(25%)
Star jupiter.gif 95 Power
Star jupiter.gif Level 2
Enemy ability where a glowing purple image of a pair of jaws chomps at the position of a targeted Adept three times. Deals a Jupiter-aligned standard physical attack with a chance to inflict Stun.
Poisonous Bite 2/8
(25%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability where a glowing green image of a pair of jaws chomps at the position of a targeted Adept once. Deals a Venus-aligned standard physical attack with a chance to inflict Poison.
Attack 1/8
(12.5%)
Star mercury.gif 125 Power Standard physical attack, but on this enemy it is aligned with the Mercury element.

Category:Enemies exclusive to The Lost Age | Category:Psynergy-capable enemies in The Lost Age


Enemy Lines in Golden Sun and Golden Sun: The Lost Age
Aka ManahAmazeAngle WormAnt LionApeAssassinAvimanderBallBatBlue DragonChestbeaterChimeraConch ShellColosso GladiatorCuttleDinoDirgeDoomsayerDread HoundDrone BeeEmuFlame DragonGargoyleGhostGhost ArmyGhoulGnomeGolemGressilGrubGryphonHarpyHobgoblinHydraKoboldLiving ArmorLiving StatueLizard ManManticoreMaulerMermanMini-GoblinMinotaurusMoleMomongaMummyOrcPhoenixPixiePunch AntRatRat SoldierRed DemonRocRuffianSalamanderScorpionSea DragonSeabirdSirenSkeletonSlimeSpiderStone SoldierThiefToadTornado LizardTrollUrchin BeastVerminWild MushroomWild WolfWill HeadWolfkinWood WalkerWyvernWyvern ChickZombie
Recurring single enemies
Jupiter DjinniMad PlantMars DjinniMercury DjinniMimic (Golden Sun)Mimic (The Lost Age)Venus Djinni


In Golden Sun: Dark Dawn

Cuttle

GSDD-Cuttle.png

A Cuttle (ジェルフィッシュ Jellyfish) is a turquoise level 13 variant with dark purple tentacles. It is randomly fought inside Barai Temple.

A Cuttle is especially likely to be affected by Stun-inducing ffects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Cuttle 104 0 109 34 45 3
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mercury.gif 127 (Lv 6)   Star venus.gif 48 (Lv 2)   Star jupiter.gif 48 (Lv 2)   Star mars.gif 7 (Lv 0) 88 75 Antidote DD.png Antidote 1/8

A Cuttle uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 7/8
(87.5%)
Star mercury.gif 125 Power Standard physical attack, but on this enemy it is aligned with the Mercury element.
Poison Sting 2/8
(25%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability where the user attacks a single Adept, causing a small burst of green smoke upon contact. Deals a Venus-aligned standard physical attack with a chance to inflict Poison.


Man o' War

GSDD-Man-o-War.png

A Man o' War (ジェルフローと Jelly Float) is a grey level 23 variant with blue tentacles. It is randomly fought in Port Rago Canal.

A Man o' War is especially likely to be affected by Stun-inducing ffects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Man o' War 182 0 197 74 90 4
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mercury.gif 127 (Lv 6)   Star venus.gif 48 (Lv 2)   Star jupiter.gif 48 (Lv 2)   Star mars.gif 7 (Lv 0) 256 129 Elixir DD.png Elixir 1/8

A Man o' War uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 6/8
(75%)
Star mercury.gif 125 Power Standard physical attack, but on this enemy it is aligned with the Mercury element.
Electric Sting 1/8
(12.5%)
Star jupiter.gif 95 Power
Star jupiter.gif Level 2
Enemy ability where the monster attacks a single Adept, causing a small burst of electricity upon contact. Deals a Jupiter-aligned standard physical attack with a chance to inflict Stun.
Call Ally 1/8
(12.5%)
-- Enemy ability where the battle text displays "Man o' War looks for allies!", and there is a chance that a new Man o' War individual will join the battle on the enemy side; a maximum of three Man o' Wars can be present at any given time.


Calamar

GSDD-Calamar.png

A Calamar (ジェルアンブレラ Jelly Umbrella) is a violet level 29 variant with pink tentacles. It is randomly fought in the region of the Eastern Sea near Harun Island, outside of the shadow.

A Calamar is especially likely to be affected by Stun-inducing ffects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Calamar 231 0 251 113 119 4
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mercury.gif 127 (Lv 6)   Star venus.gif 48 (Lv 2)   Star jupiter.gif 48 (Lv 2)   Star mars.gif 7 (Lv 0) 516 147 Antidote DD.png Antidote 1/8

A Calamar uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 6/8
(75%)
Star mercury.gif 125 Power Standard physical attack, but on this enemy it is aligned with the Mercury element.
Poison Ink 2/8
(25%)
Star mercury.gif 125 Power
Star mercury.gif Level 6
Enemy ability where the user sprays a dark violet mist on a single Adept. Deals a Mercury-aligned standard physical attack with a chance to inflict Deadly Poison.


Enemy Lines in Golden Sun: Dark Dawn
AmazeApeBallBatBugmanChimeraCurse DemonCuttleDark DevourerDirgeDread HoundDrone BeeFlutter SeedGhostGoblingGreat DragonGryphonHarpyHobbleHydraKoboldLizard BruteLizard ManMad PlantMaulerMermanMinotaurusMoleMomongaPixieRatRat SoldierSalamanderScuttlerSirenSkeletonSkorpnaSkullSky DragonSlimeSpiderStealthy ScoutTrollWild WolfWillowispWolfkinWyvernZombie
Recurring single enemies
Jupiter DjinniMars DjinniMercury DjinniMimicVenus Djinni