Seabird enemy line

From Golden Sun Universe

The Seabird, Seafowl, and Great Seagull are enemies that are randomly battled throughout Golden Sun: The Lost Age. These monsters, resembling white seagulls with long wings and necks, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the game. This enemy line is featured as a common obstacle while sailing around with the Lemurian Ship.

In Golden Sun: The Lost Age

Seabird

Seabird.png

A Seabird (シーバード) is a level 21 variant with blue-tipped plumage and an orange beak and talons. Seabirds are one of the "stock" monsters battled all throughout the Great Eastern Sea while sailing on the Lemurian Ship.

The Seabird has less offensive and defensive capacity than the other monsters it is fought along with throughout the Great Eastern Sea, but has a much higher Agility rating, meaning that when you first start your journey across the sea, this monster is likely to do some damage before you can take it down.

A Seabird is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Seabird 133 0 166 31 110 9
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star venus.gif 127 (Lv 1)   Star mercury.gif 72 (Lv 1)   Star mars.gif 48 (Lv 1)   Star jupiter.gif 7 (Lv 2) 106 114 Sacred Feather.gif Sacred Feather 1/32

A Seabird uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 6/8
(75%)
-- Standard physical attack.
Wing Beat 2/8
(25%)
Star jupiter.gif 110 Power Enemy ability that shoots out a small set of sharp glowing yellow plumage through a targeted Adept. Deals a Jupiter-aligned attack with 35 base damage.


Seafowl

Seafowl.png

A Seafowl (シーフアウル) is a level 30 variant with green-tipped plumage and a violet beak and talons. Seafowl are one of the "stock" monsters battled all throughout the Great Western Sea while sailing on the Lemurian Ship.

The Seafowl has exactly the same statistics relative to the monsters it is fought alongside as the Seabird from earlier in that it has low offenses and defenses, but has a much higher Agility rating than any of the other monsters it is fought alongside, meaning that when you first sail into the Western Sea, this monster is likely to do some damage before you can take it down.

A Seafowl is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Seafowl 191 0 262 61 168 10
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star venus.gif 127 (Lv 1)   Star mercury.gif 72 (Lv 1)   Star mars.gif 48 (Lv 1)   Star jupiter.gif 7 (Lv 2) 261 172 Sacred Feather.gif Sacred Feather 1/32

A Seafowl uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 6/8
(75%)
-- Standard physical attack.
Wing Beat 2/8
(25%)
Star jupiter.gif 110 Power Enemy ability that shoots out a small set of sharp glowing yellow plumage through a targeted Adept. Deals a Jupiter-aligned attack with 35 base damage.


Great Seagull

Great Seagull.png

A Great Seagull (ビッグシーガル Big Seagull) is a level 36 variant with violet-tipped plumage and a cyan beak and talons. Great Seagulls are fought in the deeper, harder portion of Treasure Isle.

Just like the Seabird and Seafowl before it, it has low offenses and defenses compared to the other monsters fought in deeper Treasure Isle, but it has the highest Agility rating among those monsters. Whether this makes the Great Seagull more of a damaging threat than the other monsters depends on the party's levels and agility ratings. It being the only source of the Sylph Feather forgeable material makes it a target of Random Number Generator abuse for those who like to collect, but the Sylph Feather's forgeable equipment is only meant for mid-game play.

A Great Seagull is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Great Seagull 266 0 411 93 206 12
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star venus.gif 127 (Lv 1)   Star mercury.gif 72 (Lv 1)   Star mars.gif 48 (Lv 1)   Star jupiter.gif 7 (Lv 2) 363 211 Sylph Feather.gif Sylph Feather 1/64

A Great Seagull uses the following battle commands with low intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 6/8
(75%)
-- Standard physical attack.
Wing Flutter 2/8
(25%)
Star jupiter.gif 110 Power Enemy ability that shoots out small sets of sharp glowing yellow plumage through multiple Adepts. Deals a Jupiter-aligned attack with 70 base damage that is spread out across 3 enemies with low damage distribution.


Enemy Lines in Golden Sun and Golden Sun: The Lost Age
Aka ManahAmazeAngle WormAnt LionApeAssassinAvimanderBallBatBlue DragonChestbeaterChimeraConch ShellColosso GladiatorCuttleDinoDirgeDoomsayerDread HoundDrone BeeEmuFlame DragonGargoyleGhostGhost ArmyGhoulGnomeGolemGressilGrubGryphonHarpyHobgoblinHydraKoboldLiving ArmorLiving StatueLizard ManManticoreMaulerMermanMini-GoblinMinotaurusMoleMomongaMummyOrcPhoenixPixiePunch AntRatRat SoldierRed DemonRocRuffianSalamanderScorpionSea DragonSeabirdSirenSkeletonSlimeSpiderStone SoldierThiefToadTornado LizardTrollUrchin BeastVerminWild MushroomWild WolfWill HeadWolfkinWood WalkerWyvernWyvern ChickZombie
Recurring single enemies
Jupiter DjinniMad PlantMars DjinniMercury DjinniMimic (Golden Sun)Mimic (The Lost Age)Venus Djinni