Golden Sun: Dark Dawn/String Dump (Part 7)
This reference page features cleaned-up versions of most of Golden Sun: Dark Dawn's in-game text strings that are expressed as dialogue. To facilitate legibility, all strings that are parts of either mandatory or otherwise significant cutscenes will list the characters speaking them in [Bold], whereas all optional strings will not list any character names. Instances of junk strings are also removed. Each collapsible section represents the contents of a different .dat1 file, the file name of which is listed in the title.
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Belinsk Ruins
| Belinsk Ruins first hall (msg_brfn_ruin_1b1) |
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[Sveta] I will wait here. When you've finished your preparations, come back and see me. [Sveta] Let's get moving! [System Message] The pedestal here looks like you could place something on it. OFFER A FRAGMENT OF THE VOLCANO@S POWER TO REACH THE INTERIOR@ |
| Belinsk Ruins platform room (msg_brfn_ruin_1b2) |
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There's no time to waste. Let's keep moving. |
| Belinsk Ruins open-floor hall (msg_brfn_ruin_1b3) |
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[Sveta] You came as promised. Thank you. The pedestal here looks like you could place something on it. [Sveta] Matthew, I believe you're going the wrong way. [Sveta] Our first priority must be to rescue Hou Ju. We can look into the ruins afterward. |
| Belinsk Ruins, under castle (msg_brfn_ruin_1b4) |
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[Sveta] Strange... |
| Belinsk Ruins, first gate (msg_brfn_ruin_2b_gate1) |
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[Tyrell] Uh... What are we looking at here? ARRANGE SUN@ MOON@ AND MATTER INTO A PLEASING WHOLE TO REVEAL THE PATH FORWARD@ |
| Belinsk Ruins, giant chamber (msg_brfn_ruin_2b) |
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IN ALL THINGS THERE IS BALANCE@ STRIKE ONE TO AFFECT THE OTHER@ |
| Belinsk Ruins, soldier statues (msg_brfn_ruin_2b_gate2) |
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[Ryu Kou] Now where are we? USE THE CONJURED HAND TO SMASH THE DARK KING WITH THE LIGHT SOLDIER AND OPEN THE WAY@ |
| Belinsk Ruins, near elemental chambers (msg_brfn_ruin_6b_room) |
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The pedestal here looks like you could place something on it. |
| Belinsk Ruins, Jupiter chamber (msg_brfn_ruin_jup) |
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JUPITER IS THE LORD OF THE WINDS@ |
| Belinsk Ruins, Mars chamber (msg_brfn_ruin_mar) |
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MARS IS THE MASTER OF THE FLAMES@ |
| Belinsk Ruins, Venus chamber (msg_brfn_ruin_ven) |
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VENUS IS THE QUEEN OF THE LAND@ |
| Belinsk Ruins, Mercury chamber (msg_brfn_ruin_mrc) |
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MERCURY IS THE RULER OF THE WAVES@ |
| Belinsk Ruins, top chamber (msg_brfn_ruin_2b_room) |
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You've done well in coming so far. Now you must reverse the orbit and make your way to the final gate. ONLY HE WHO CAN BRING ORDER TO THE STARS SHALL SEE THE ROAD THAT LEADS TO THE END@ |
| Belinsk Ruins, top of mechanism (msg_brfn_ruin_6b_hvn) |
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[Voice] You have done well, my heirs. Reverse the world's rotation to reach the final gate. |
| Belinsk Ruins, final gate (msg_brfn_ruin_7b_gate3) |
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WHEN THE SUN HIDES BEHIND THE MOON@ A GREATER POWER COVERS THE WORLD IN SHADOW@ [Ward] I am one of the Wards. Ye visitors to Luna Tower, be ye descendants of the exalted Jenei? [Ward] Then your presence is an intrusion. Leave this place. |
| Arriving at Alchemy Dynamo (msg_brfn_ruin_7b_arcm_0) |
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[Ward] It is good to see the clans acting in concert once more. Welcome, children of the Jenei. |
| Alchemy Dynamo, after fight (msg_brfn_ruin_7b_arcm_1) |
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[Blados] Not bad. I guess we did underestimate you. |
| Alchemy Dynamo chamber rising (msg_brfn_ruin_7b_arcm) |
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[Voice] Ascending to surface. |
| Luna Tower, 1st floor (msg_brfn_ruin_1f1) |
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[Voice] Commencing ascent. |
| Luna Tower, spiral stairs (msg_brfn_ruin_1f2) |
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[Voice] Commencing ascent. |
| Luna Tower, top chamber (msg_brfn_ruin_top) |
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[Voice] Commencing ascent. [Eclipse] My name is Eclipse. When the world is at its darkest, I shall appear. |
Belinsk, post-Belinsk Ruins
| Belinsk, risen Luna Tower (msg_brfn_town_2_b) |
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It's waaaay past my bedtime, but I'm not even a little sleepy! Yay, festival! [Sveta] Ha... [Kraden] What happened just now? [Kraden] Matthew, we should be going, and soon. [Eoleo] Get me down from here! [Eoleo] So this is the part where I'm supposed to thank you guys? [Kraden] Luna will soon blot out Sol entirely. [Volechek] Forgive me for being such a fool. Those Tuaparang scum used me, and I didn't see until it was too late. [Volechek] Where can I go but here? [Eoleo] Waaaaah! |
| Belinsk Castle (msg_brfn_cas_1f1) |
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By order of the great masked warrior, you are allowed into the castle. Be grateful he deemed you worthy. [Woman] I don't want to tell you your job, but isn't it traditional to rescue the princess before the pirate? Usually the city is alive with energy on festival days, but not today. Maybe because the boiling's canceled? |
| Belinsk Castle, 2nd floor (msg_brfn_cas_2f1) |
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I don't know how that tower appeared, but I'll bet King Volechek is somehow responsible. He is a remarkable leader. [Ryu Kou] Matthew, you wouldn't really help the sea thug before saving Hou Ju, would you? |
| Belinsk Castle, Hou Ju's cell (msg_brfn_cas_2f2) |
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[Hou Zan] Young one, look! |
| Belinsk, Grave Eclipse (msg_brfn_town_1_b) |
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Monsters! Here! What can it mean? [Volechek] You say the creatures are in here? Ahhhh... Nothing like a nice lie-down to relax you. Probably time to get up now... Why can't I move? |
| Belinsk dock, Grave Eclipse (msg_brfn_town_3_a) |
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Everyone said that Briggs's ship was essentially a floating wreck, but it seems remarkably seaworthy now. [Kraden] Excellent! We've made it to the pier. [Kraden] Sadly, that is not the end of the bad news... If I'm correct, the effect is not restricted to Belinsk. [Karis] Wait—where's Eoleo? [Tyrell] Brrr! It just keeps getting colder! How is it this cold in the summer? I can't wait to get back in the cabin. [Eoleo] We're ready to go. Time to push off? [Volechek] Take this. I stole it from Blados— hopefully you can use it as a weapon against the Tuaparang. [Sveta] ...Good-bye, Volechek. We can't go back now. Turning back would endanger everyone. ...I'm sorry. |
| Belinsk Opera House 2 (msg_brfn_opr_2) |
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I thought I'd die on some legendary battlefield, not a gaudy opera house... |
| Sailing ship after Belinsk (msg_mrgr_sea_ship) |
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[Tyrell] *yaaaawn* So, I guess we made it? |