Chimera enemy line

From Golden Sun Universe
(Redirected from Grand Chimera)
A Chimera as it appears in Dark Dawn.
For another enemy in Golden Sun: Dark Dawn with "Chimera" in its name, click here.

The Chimera, Chimera Mage, and Grand Chimera are enemies that are battled in each game in the Golden Sun series. These monsters, resembling three-headed beasts with lion, gryphon, and goat heads and with a snake for a tail, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games. In each game, every Chimera variant has a larger selection of battle commands than usual.

In Golden Sun and Golden Sun: The Lost Age

Chimera

For the Chimera Psynergy, see Salamander Psynergy set.
Chimera.png

A Chimera (キメラ) is a large level 28 variant with its features generally colored brown and yellow, and with a violet snake tail. In Golden Sun, two are fought together as one scripted boss encounter that occurs on the sixth "dungeon floor" of the optional Crossbone Isle dungeon, as soon as you try to enter the door to that floor's puzzle room.

The encounter with two Chimeras can be expected to be about as difficult as the "sub-boss battle" on the seventh floor below, and likely more difficult than the battle in the floor above with the single Lizard King. In particular, Rabid Fang can be dangerous if its Venom-inducing effect connects. But this battle can most likely be conducted "as usual" and be won, and like the other sub-boss encounters in Crossbone Isle this battle can be "cheaply" won by having everyone use a 4-Djinn Summon on the first turn to annihilate the Chimeras.

A Chimera is especially likely to be affected by HP-draining effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Chimera 1350 48 294 90 121 18
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mars.gif 175 (Lv 4)   Star venus.gif 100 (Lv 2)   Star jupiter.gif 100 (Lv 2)   Star mercury.gif 25 (Lv 0) 465 800 Potion.gif Potion 1/1

A Chimera uses these battle commands with high intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Rabid Fang 53/256
(20.7%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability where a glowing red image of a pair of jaws chomps at the position of a targeted Adept once. Deals a Venus-aligned standard physical attack equal with 36 damage points added to the end result, and has a chance to inflict Deadly Poison on the target.
Mad Dash 47/256
(18.4%)
Star venus.gif 95 Power Enemy ability where the user charges towards a targeted Adept and unleashes 5 red glowing claw swipes in rapid, brutal succession. Deals a Venus-aligned standard physical attack with 70 damage points added to the end result.
Fire Blessing 41/256
(16%)
Star mars.gif 115 Power Enemy ability where the user generates a mass of fire at the party of Adepts. Deals a Mars-aligned attack with 90 base damage that is spread out across 3 enemies with low damage distribution.
Attack 35/256
(13.7%)
-- Standard physical attack.
Flare Storm 29/256
(11.3%)
Star mars.gif 115 Power Psynergy costing 12 PP that generates a 3-stacked mass of fire that goes through multiple Adepts. Deals a Mars-aligned attack with 80 base damage that is spread out across 3 enemies with high damage distribution.
Guard 23/256
(9%)
-- Psynergy costing 3 PP that temporarily increases the user's current Defense rating by 25%.
Impair 17/256
(6.6%)
Star mars.gif Level 4 Psynergy costing 4 PP that attempts to temporarily lower a target party member's current Attack rating by 25%.
Bind 11/256
(4.3%)
Star jupiter.gif Level 2 Psynergy costing 4 PP that displays a glowing, multicolored symbol onto a targeted Adept, attempting to Seal that Adept's Psynergy capabilities for several turns.


Chimera Mage

Chimera Mage.png

A Chimera Mage (キメラマージ) is a normal-sized level 26 variant with its features generally colored violet and pink, and with a brownish-orange snake tail. In Golden Sun, it is first fought throughout Babi Lighthouse, then subsequently through Tunnel Ruins and the later "real" portion of Venus Lighthouse.

In Babi Lighthouse it is one of the stronger randomly fought monsters, about the level of the Wild Gryphon, but is soon overtaken by the Fenrir in Venus Lighthouse. The fact it drops a unique piece of equipment not findable anywhere else in the series makes it a popular target for Random Number Generator abuse, even though compared to other monsters' dropped items the chance to get the item is somewhat more common; whether the Spiked Armor is something one's party would actually use is another story.

A Chimera Mage is especially likely to be affected by HP-draining effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Chimera Mage 413 28 326 119 145 16
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mars.gif 175 (Lv 4)   Star venus.gif 100 (Lv 2)   Star jupiter.gif 100 (Lv 2)   Star mercury.gif 25 (Lv 0) 362 300 Spiked Armor.gif Spiked Armor 1/64

A Chimera Mage uses these battle commands with high intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Fire Blessing 2/8
(25%)
Star mars.gif 115 Power Enemy ability where the user where the user generates a mass of fire at the party of Adepts. Deals a Mars-aligned attack with 90 base damage that is spread out across 3 enemies with low damage distribution.
Recovery 2/8
(25%)
-- Enemy ability where the user flashes orange and heals around 150 HP.
Rabid Fang 1/8
(12.5%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability where a glowing red image of a pair of jaws chomps at the position of a targeted Adept once. Deals a Venus-aligned standard physical attack with 36 damage points added to the end result, and has a chance to inflict Deadly Poison on the target.
Mad Dash 1/8
(12.5%)
Star venus.gif 95 Power Enemy ability where the user charges towards a targeted Adept and unleashes 5 red glowing claw swipes in rapid, brutal succession. Deals a Venus-aligned standard physical attack with 70 damage points added to the end result.
Attack 1/8
(12.5%)
-- Standard physical attack.
Eruption 1/8
(12.5%)
Star mars.gif 115 Power Psynergy costing 14 PP where two columns of lava-like fire spontaneously combust out of the ground at the position of the target Adepts. Deals a Mars-aligned attack with 90 base damage that is spread out across 3 enemies with high damage distribution.

Category:Golden Sun enemies that drop unique items


Grand Chimera

Grand Chimera.png

A Grand Chimera (ヘルキメラ Hell Chimera) is a normal-sized level 34 variant with its features generally colored dark blue and light blue, and with a dark-purple snake tail. In Golden Sun: The Lost Age, it is primarily fought throughout Magma Rock, and also fought in the Northern Reaches area where you control your ship through the ice floes.

The Grand Chimera is outright easier to defeat than the Chimera Mage because it has 100 less HP, and quite literally the only difference between their battle abilities is that its Fire Breath attack is twice as strong. For an 8-member party, it should hardly be tough at all, at least in comparison to the Lesser Demons in the area.

Although the Grand Chimera does not appear in Golden Sun, it exists in the code of the game with the Chimera sprite and the blue palette used in The Lost Age; however, its name is listed as "?" and it only has low placeholder stats.

A Grand Chimera is especially likely to be affected by HP-draining effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Grand Chimera 313 48 336 109 168 27
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mars.gif 175 (Lv 4)   Star venus.gif 100 (Lv 2)   Star jupiter.gif 100 (Lv 2)   Star mercury.gif 25 (Lv 0) 396 300 Mist Potion.gif Mist Potion 1/64

A Grand Chimera uses these battle commands with high intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Fire Breath 2/8
(25%)
Star mars.gif 115 Power Enemy ability where the user generates a mass of fire at the party of Adepts. Deals a Mars-aligned attack with 180 base damage that is spread out across 3 enemies with low damage distribution.
Recovery 2/8
(25%)
-- Enemy ability where the user flashes orange and heals around 150 HP.
Rabid Fang 1/8
(12.5%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability where a glowing red image of a pair of jaws chomps at the position of a targeted Adept once. Deals a Venus-aligned standard physical attack with 36 damage points added to the end result, and has a chance to inflict Deadly Poison on the target.
Mad Dash 1/8
(12.5%)
Star venus.gif 95 Power Enemy ability where the user charges towards a targeted Adept and unleashes 5 red glowing claw swipes in rapid, brutal succession. Deals a Venus-aligned standard physical attack with 70 damage points added to the end result.
Attack 1/8
(12.5%)
-- Standard physical attack.
Eruption 1/8
(12.5%)
Star mars.gif 115 Power Psynergy costing 14 PP where two columns of lava-like fire spontaneously combust out of the ground at the position of the target Adepts. Deals a Mars-aligned attack with 90 base damage that is spread out across 3 enemies with high damage distribution.

Category:The Lost Age enemies


Enemy Lines in Golden Sun and Golden Sun: The Lost Age
Aka ManahAmazeAngle WormAnt LionApeAssassinAvimanderBallBatBlue DragonChestbeaterChimeraConch ShellColosso GladiatorCuttleDinoDirgeDoomsayerDread HoundDrone BeeEmuFlame DragonGargoyleGhostGhost ArmyGhoulGnomeGolemGressilGrubGryphonHarpyHobgoblinHydraKoboldLiving ArmorLiving StatueLizard ManManticoreMaulerMermanMini-GoblinMinotaurusMoleMomongaMummyOrcPhoenixPixiePunch AntRatRat SoldierRed DemonRocRuffianSalamanderScorpionSea DragonSeabirdSirenSkeletonSlimeSpiderStone SoldierThiefToadTornado LizardTrollUrchin BeastVerminWild MushroomWild WolfWill HeadWolfkinWood WalkerWyvernWyvern ChickZombie
Recurring single enemies
Jupiter DjinniMad PlantMars DjinniMercury DjinniMimic (Golden Sun)Mimic (The Lost Age)Venus Djinni


In Golden Sun: Dark Dawn

Chimera

GSDD-Chimera.png

A Chimera (キメラ) is a level 18 variant with brownish heads and hind body, a white mane, orange forelegs, and wine-colored wings. It is randomly fought inside the Craggy Peak Ruins.

A Chimera is especially likely to be affected by HP-draining effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Chimera 286 20 193 55 94 15
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mars.gif 175 (Lv 4)   Star venus.gif 100 (Lv 2)   Star jupiter.gif 100 (Lv 2)   Star mercury.gif 25 (Lv 0) 608 176 Water of Life DD.png Water of Life 1/16

A Chimera can use the following battle commands with moderate intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 4/8
(50%)
-- Standard physical attack.
Fire Breath 1/8
(12.5%)
Star mars.gif 115 Power Enemy ability that deals a Mars-aligned attack with 90 base damage that is spread out across 3 enemies with low damage distribution.
Poison Tail 1/8
(12.5%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability that deals a Venus-aligned standard physical attack with 30 damage points added to the end result, and has a chance to inflict Deadly Poison on the target.
Mad Dash 1/8
(12.5%)
Star venus.gif 95 Power Enemy ability that deals a Venus-aligned standard physical attack with 50 damage points added to the end result.
Guard 1/8
(12.5%)
-- Psynergy costing 3 PP that temporarily increases the user's current Defense rating by 25%.


Chimera Mage

GSDD-ChimeraMage.png

A Chimera Mage (キメラマージ) is a level 24 variant with grayish heads and hind body, a brown mane, red forelegs, and brown-colored wings. It is randomly fought inside the Phantasmal Bog.

A Chimera Mage is especially likely to be affected by HP-draining effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Chimera Mage 381 26 262 102 132 15
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mars.gif 175 (Lv 4)   Star venus.gif 100 (Lv 2)   Star jupiter.gif 100 (Lv 2)   Star mercury.gif 25 (Lv 0) 1299 209 Mist Potion DD.png Mist Potion 1/32

A Chimera Mage can use the following battle commands with moderate intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 2/8
(25%)
-- Standard physical attack.
Fire Breath 1/8
(12.5%)
Star mars.gif 115 Power Enemy ability that deals a Mars-aligned attack with 130 base damage that is spread out across 3 enemies with low damage distribution.
Poison Tail 1/8
(12.5%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability that deals a Venus-aligned standard physical attack with 30 damage points added to the end result, and has a chance to inflict Deadly Poison on the target.
Mad Dash 1/8
(12.5%)
Star venus.gif 95 Power Enemy ability that deals a Venus-aligned standard physical attack with 50 damage points added to the end result.
Recovery 1/8
(12.5%)
-- Enemy ability where the user heals around 150 HP.
Eruption 1/8
(12.5%)
Star mars.gif 115 Power Psynergy costing 14 PP that deals a Mars-aligned attack with 90 base damage that is spread out across 3 enemies with high damage distribution.
Bind 1/8
(12.5%)
Star jupiter.gif Level 2 Psynergy costing 4 PP that attempts to Seal the target Adept's Psynergy capabilities for several turns.


Grand Chimera

GSDD-GrandChimera.png

A Grand Chimera (ヘルキメラ Hell Chimera) is a level 46 variant with purplish heads and hind body, a purplish-blue mane, wine-colored forelegs, and purplish-blue wings. It is randomly fought inside the Otka Island maze.

The Grand Chimera is noteworthy for being the monster that can drop one of Sveta's most desirable weapons, the Anpsi Knuckles.

A Grand Chimera is especially likely to be affected by HP-draining effects. Its statistics are as follows:

Name HP PP Attack Defense Agility Luck
Grand Chimera 909 45 496 270 278 18
Elemental Resistances and Levels Exp Coins Item Dropped Drop Rate
Star mars.gif 175 (Lv 4)   Star venus.gif 100 (Lv 2)   Star jupiter.gif 100 (Lv 2)   Star mercury.gif 25 (Lv 0) 7308 305 Anpsi Knuckles DD.gif Anpsi Knuckles 1/128

A Grand Chimera can use the following battle commands with moderate intelligence:

Command Chance
to use
Elem. Stats
used with *
Description
Attack 2/8
(25%)
-- Standard physical attack.
Fire Breath 1/8
(12.5%)
Star mars.gif 115 Power Enemy ability that deals a Mars-aligned attack with 130 base damage that is spread out across 3 enemies with low damage distribution.
Poison Tail 1/8
(12.5%)
Star venus.gif 95 Power
Star venus.gif Level 2
Enemy ability that deals a Venus-aligned standard physical attack with 30 damage points added to the end result, and has a chance to inflict Deadly Poison on the target.
Mad Dash 1/8
(12.5%)
Star venus.gif 95 Power Enemy ability that deals a Venus-aligned standard physical attack with 50 damage points added to the end result.
Recovery 1/8
(12.5%)
-- Enemy ability where the user heals around 150 HP.
Pyroclasm 1/8
(12.5%)
Star mars.gif 115 Power Psynergy costing 29 PP that deals a Mars-aligned attack with 180 base damage that is spread out across 5 enemies with high damage distribution.
Bind 1/8
(12.5%)
Star jupiter.gif Level 2 Psynergy costing 4 PP that attempts to Seal the target Adept's Psynergy capabilities for several turns.

Category:Dark Dawn enemies that drop unique items


Enemy Lines in Golden Sun: Dark Dawn
AmazeApeBallBatBugmanChimeraCurse DemonCuttleDark DevourerDirgeDread HoundDrone BeeFlutter SeedGhostGoblingGreat DragonGryphonHarpyHobbleHydraKoboldLizard BruteLizard ManMad PlantMaulerMermanMinotaurusMoleMomongaPixieRatRat SoldierSalamanderScuttlerSirenSkeletonSkorpnaSkullSky DragonSlimeSpiderStealthy ScoutTrollWild WolfWillowispWolfkinWyvernZombie
Recurring single enemies
Jupiter DjinniMars DjinniMercury DjinniMimicVenus Djinni


Cultural references

Origin: Greece

A Chimera is a monstrous fire-breathing creature made from the parts of different animals, usually a lion's head, a goat's body, and a snake tail. According to Greek mythology, Chimera was a female and the last child Typhon and Echidna gave birth to.