Gryphon enemy line
The Gryphon, Wild Gryphon, and Wise Gryphon are enemies that are randomly battled throughout the Golden Sun series. These monsters, resembling the stereotypical image of the half-bird, half-lion monster it is named after, are palette swaps of each other that have differing levels of power and defense and are fought at different locations in the games.
In Golden Sun and Golden Sun: The Lost Age
Gryphon
- For the Gryphon Psynergy, see Emu Psynergy set.
A Gryphon (グリフォン) is a large level 23 variant with wine-colored plumage and orange and yellow talons, legs, and beak. In Golden Sun, only two are fought throughout the entire game, together as one scripted boss encounter that occurs on the fourth "dungeon floor" of the optional Crossbone Isle as soon as you try to enter the door to that floor's puzzle room.
The encounter with two Gryphons can occur as the fourth and last battle if you're exploring Crossbone Isle earlier in the game through the hidden method of the Tolbi-bound Ship. When fought at that point, this battle can actually be quite challenging, since each Gryphon is quite a bit more powerful and durable than the mini-bosses in the earlier floors. Like the bosses on the earlier floors, it's possible to end this battle in the first turn by having everyone use a full-powered summon; however, the Gryphons are strong enough that if you try this at the earlier point in the game rather than later, your underleveled and weakened Adepts might actually be downed before they can summon, and that would cause problems. A method that's both less risky but fast nonetheless is to only have Ivan summon Thor once, and conduct the rest of the battle normally.
A Gryphon is especially likely to be affected by Attack-lowering effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Gryphon | 1100 | 36 | 213 | 56 | 98 | 19 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
152 (Lv 0) 110 (Lv 2) 72 (Lv 1) 48 (Lv 4) | 303 | 1900 | Potion | 1/1 |
A Gryphon uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Wing Flutter | 53/256 (20.7%) |
110 Power | Enemy ability that shoots out small sets of sharp glowing yellow plumage through multiple Adepts. Deals a Jupiter-aligned attack with 70 base damage that is spread out across 3 enemies with low damage distribution. |
Tornado | 47/256 (18.4%) |
110 Power | Psynergy costing 14 PP that causes two large, electrically charged tornadoes to cycle through the positions of the party of Adepts. Deals a Jupiter-aligned attack with 80 base damage that is spread out across 5 enemies with high damage distribution. |
Twin Beaks | 41/256 (16%) |
110 Power | Enemy ability where the user shoots two purple projectiles at a targeted Adept. Deals a Jupiter-aligned standard physical attack with 30 damage points added to the end result, and there is a chance that end result will be doubled. |
Impact | 35/256 (13.7%) |
-- | Psynergy costing 7 PP that temporarily boosts the Attack statistic of the user or its ally by 25%. |
Attack | 29/256 (11.3%) |
-- | Standard physical attack. |
Sonic Slash | 23/256 (9%) |
110 Power | Psynergy costing 20 PP that projects three wide glowing swaths of energy through the party of Adepts. Deals a Jupiter-aligned attack with 120 base damage that is spread out across 5 enemies with high damage distribution. |
Bind | 17/256 (6.6%) |
Level 4 | Psynergy costing 4 PP that displays a glowing symbol onto a targeted Adept. There is a chance that the target's Psynergy capabilities will be Sealed for a period of time. |
Ward | 11/256 (4.3%) |
-- | Psynergy costing 3 PP that temporarily boosts the elemental resistances of the user or its ally by 40. |
Wild Gryphon
A Wild Gryphon (ワイルドグリフォン) is a normal-sized variant with with light-green-colored plumage and light-green and yellow talons, legs, and beak, and it is level 26 in Golden Sun and level 31 in The Lost Age. In Golden Sun, it is first fought throughout Babi Lighthouse, then subsequently through Tunnel Ruins and the later "real" portion of Venus Lighthouse. In The Lost Age, it is fought in Shaman Village Cave.
In the first game, it is the strongest, fastest, and most durable monster fought in Babi Lighthouse, but is outperformed in power and durability by the Fenrir at the end in Venus Lighthouse (but still retains its title as the fastest random monster of the original Golden Sun). In the second game, it is much stronger and more durable among the monsters in Shaman Village Cave, which otherwise are the exact same as what you encounter on land in the overworld areas of the Great Western Sea, but is no longer the fastest monster. To say that its rare drop is desirable is an understatement: the Feathered Robe is not only the best bodywear for mage-style Adepts in the first game, it is one of the best pieces of bodywear for mages to wear as endgame equipment by the end of The Lost Age. The Wild Gryphon is thus, of course, targeted by Random Number Generator abuse a lot for the sake of getting multiple of these robes.
A Wild Gryphon is especially likely to be affected by Attack-lowering effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Wild Gryphon | 370 | 8 | 332 | 112 | 170 | 10 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
152 (Lv 0) 110 (Lv 2) 72 (Lv 1) 48 (Lv 4) | 322 | 290 | Feathered Robe | 1/128 |
A Wild Gryphon uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 3/8 (37.5%) |
-- | Standard physical attack. |
Twin Beaks | 2/8 (25%) |
110 Power | Enemy ability where the user shoots two purple projectiles at a targeted Adept. Deals a Jupiter-aligned standard physical attack with 30 damage points added to the end result, and there is a chance that end result will be doubled. |
Bind | 2/8 (25%) |
Level 4 | Psynergy costing 4 PP that displays a symbol onto a targeted Adept. There is a chance that the target's Psynergy capabilities will be Sealed for a period of time. |
Wing Stroke | 1/8 (12.5%) |
110 Power | Enemy ability that shoots out wide sets of massive glowing yellow feathers through multiple Adepts. Deals a Jupiter-aligned attack with 140 base damage that is spread out across 3 enemies with low damage distribution. |
Category:Golden Sun enemies that drop unique items | Category:The Lost Age enemies that drop unique items |
Wise Gryphon
A Wise Gryphon (ワイズグリフォン) is a normal-sized level 34 variant with with dark-purple-colored plumage and violet talons, legs, and beak. In The Lost Age, it is fought throughout Magma Rock.
The Wise Gryphon is no longer a particularly special enemy to note during battle because of how it is outperformed by the various other monsters throughout Magma Rock, such as the Lesser Demon and the Phoenix. Note that it has significantly less HP than the Wild Gryphon.
Although the Wise Gryphon does not appear in Golden Sun, it exists in the code of the game with its name and colors, but none of its statistics coded beyond weak placeholder stats.
A Wise Gryphon is especially likely to be affected by Attack-lowering effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Wise Gryphon | 297 | 33 | 367 | 111 | 215 | 18 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
152 (Lv 0) 110 (Lv 2) 72 (Lv 1) 48 (Lv 4) | 487 | 320 | Psy Crystal | 1/64 |
A Wise Gryphon uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 3/8 (37.5%) |
-- | Standard physical attack. |
Twin Beaks | 2/8 (25%) |
110 Power | Enemy ability where the user shoots two purple projectiles at a targeted Adept. Deals a Jupiter-aligned standard physical attack with 30 damage points added to the end result, and there is a chance that end result will be doubled. |
Bind | 2/8 (25%) |
Level 4 | Psynergy costing 4 PP that displays a symbol onto a targeted Adept. There is a chance that the target's Psynergy capabilities will be Sealed for a period of time. |
Wing Stroke | 1/8 (12.5%) |
110 Power | Enemy ability that shoots out wide sets of massive glowing yellow feathers through multiple Adepts. Deals a Jupiter-aligned attack with 140 base damage that is spread out across 3 enemies with low damage distribution. |
In Golden Sun: Dark Dawn
Gryphon
A Gryphon (グリフォン) is a level 17 variant with a white mane, wine-colored wings, and orange talons and beak. It is randomly fought throughout Harapa Ruins.
A Gryphon is especially likely to be affected by Attack-lowering effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Gryphon | 228 | 18 | 186 | 55 | 104 | 15 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
152 (Lv 0) 110 (Lv 2) 72 (Lv 1) 48 (Lv 4) | 518 | 154 | Sacred Feather | 1/8 |
A Gryphon uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 64/256 (25%) |
-- | Standard physical attack. |
Wing Flutter | 47/256 (18.4%) |
110 Power | Enemy ability that deals a Jupiter-aligned attack with 70 base damage that is spread out across 3 enemies with low damage distribution. |
Twin Beaks | 41/256 (16%) |
110 Power | Enemy ability that deals a Jupiter-aligned standard physical attack with 30 damage points added to the end result, and there is a chance that end result will be doubled. |
Tornado | 35/256 (13.7%) |
110 Power | Psynergy costing 14 PP that deals a Jupiter-aligned attack with 80 base damage that is spread out across 5 enemies with high damage distribution. |
Impact | 29/256 (11.3%) |
-- | Psynergy costing 7 PP that temporarily boosts the Attack statistic of the user or its ally by 25%. |
Bind | 23/256 (9%) |
Level 4 | Psynergy costing 4 PP that displays a holographic symbol onto a targeted Adept. There is a chance that the target's Psynergy capabilities will be Sealed for a period of time. |
Ward | 17/256 (6.6%) |
-- | Psynergy costing 3 PP that temporarily boosts the elemental resistances of the user or its ally by 40. |
Wild Gryphon
A Wild Gryphon (ワイルドグリフォン) is a level 27 variant with a brown mane, wine-colored wings, and dark orange talons and beak. It is randomly fought throughout Talon Peak.
A Wild Gryphon is especially likely to be affected by Attack-lowering effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Wild Gryphon | 362 | 28 | 303 | 119 | 179 | 16 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
152 (Lv 0) 110 (Lv 2) 72 (Lv 1) 48 (Lv 4) | 1663 | 210 | Water of Life | 1/16 |
A Wild Gryphon uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 139/256 (54.3%) |
-- | Standard physical attack. |
Buffeting Wings | 47/256 (18.4%) |
110 Power | Enemy ability that deals a Jupiter-aligned attack with 140 base damage that is spread out across 3 enemies with low damage distribution. |
Twin Beaks | 41/256 (16%) |
110 Power | Enemy ability that deals a Jupiter-aligned standard physical attack with 30 damage points added to the end result, and there is a chance that end result will be doubled. |
Bind | 29/256 (11.3%) |
Level 4 | Psynergy costing 4 PP that displays a symbol onto a targeted Adept. There is a chance that the target's Psynergy capabilities will be Sealed for a period of time. |
Wise Gryphon
A Wise Gryphon (ワイズグリフォン) is a level 41 variant with a white mane and purple wings, talons, and beak. It is randomly fought throughout Yamata Ruins.
The Wise Gryphon receives the honor of being the monster to randomly drop the extremely powerful Feathered Robe in this game.
A Wise Gryphon is especially likely to be affected by Attack-lowering effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Wise Gryphon | 553 | 40 | 449 | 224 | 297 | 17 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
152 (Lv 0) 110 (Lv 2) 72 (Lv 1) 48 (Lv 4) | 5946 | 264 | Feathered Robe | 1/128 |
A Wise Gryphon uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 139/256 (54.3%) |
-- | Standard physical attack. |
Buffeting Wings | 47/256 (18.4%) |
110 Power | Enemy ability that deals a Jupiter-aligned attack with 140 base damage that is spread out across 3 enemies with low damage distribution. |
Twin Beaks | 41/256 (16%) |
110 Power | Enemy ability that deals a Jupiter-aligned standard physical attack with 30 damage points added to the end result, and there is a chance that end result will be doubled. |
Bind | 29/256 (11.3%) |
Level 4 | Psynergy costing 4 PP that displays a symbol onto a targeted Adept. There is a chance that the target's Psynergy capabilities will be Sealed for a period of time. |
Enemy Lines in Golden Sun: Dark Dawn |
---|
Amaze • Ape • Ball • Bat • Bugman • Chimera • Curse Demon • Cuttle • Dark Devourer • Dirge • Dread Hound • Drone Bee • Flutter Seed • Ghost • Gobling • Great Dragon • Gryphon • Harpy • Hobble • Hydra • Kobold • Lizard Brute • Lizard Man • Mad Plant • Mauler • Merman • Minotaurus • Mole • Momonga • Pixie • Rat • Rat Soldier • Salamander • Scuttler • Siren • Skeleton • Skorpna • Skull • Sky Dragon • Slime • Spider • Stealthy Scout • Troll • Wild Wolf • Willowisp • Wolfkin • Wyvern • Zombie |
Recurring single enemies |
Jupiter Djinni • Mars Djinni • Mercury Djinni • Mimic • Venus Djinni |
Cultural references
Origin: Greece
The griffin (another common spelling for "gryphon") is a legendary creature with the body of a lion and the head and often wings of an eagle. As the lion was traditionally considered the king of the beasts and the eagle the king of the birds, the griffin was thought to be an especially powerful and majestic creature. Griffins are normally known for guarding treasure. In antiquity, it was a symbol of divine power and a guardian of the divine.