Sea Dragon enemy line
The Sea Dragon, Turtle Dragon, and Ocean Dragon are enemies that are randomly battled in Golden Sun: The Lost Age. These monsters, resembling sauropterygians (aquatic dinosaurs with turtle shells encasing their bodies), are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the game.
In Golden Sun: The Lost Age
Sea Dragon
A Sea Dragon (シードラゴン) is a level 24 variant with blue skin, an orange throat, and a green shell. Sea Dragons are battled in the interior of Aqua Rock.
The Sea Dragon is the "main" enemy to look out for when battling through Aqua Rock's interior portion. It has the highest HP, Attack, and Defense ratings of the monsters, with only its Agility rating outsped by the Roc and Faery.
A Sea Dragon is especially likely to be affected by Resistance-lowering effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Sea Dragon | 270 | 0 | 231 | 68 | 90 | 14 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
175 (Lv 4) 100 (Lv 2) 100 (Lv 2) 25 (Lv 0) | 257 | 194 | Unicorn Ring | 1/64 |
A Sea Dragon uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 6/8 (75%) |
-- | Standard physical attack. |
Water Breath | 2/8 (25%) |
115 Power | Enemy ability where the user generates a blue mass of watery yet gaseous matter at the party of Adepts. Deals a Mercury-aligned attack with 100 base damage that is spread out across 3 enemies with low damage distribution. |
Turtle Dragon
A Turtle Dragon (タートルドラゴン) is a level 30 variant with red skin, a blue throat, and a green shell. Turtle Dragons are first fightable in the earlier portion of Treasure Isle that can be reached as soon as you acquire a Lemurian Ship somewhat early in the game. Subsequently, it becomes one of the monsters battled throughout the oceans of the Great Western Sea while sailing, as well as the ice floes area of the Northern Reaches.
Obviously it is the next level up from the Sea Dragon, but what's quite interesting is that the Turtle Dragon can be fought before its lesser, earlier variant, since Treasure Isle can be reached, entered, and explored a little as soon as you are able to sail the Eastern Sea with the Lemurian Ship. The monsters in that part of Treasure Isle are generally as strong as the monsters fought throughout the Western Sea, so if you look through Treasure Isle early on, you'll find that this and the other monsters are very powerful and hard to take down, perhaps too much for your party to handle. Ideally, Treasure Isle's upper dungeon portion is explored, and thus this monster is fought, after your Eastern Sea segment of your adventure is complete and you leave Lemuria with the Grind Psynergy that allows you to both explore more of Treasure Isle and sail into the Western Sea.
When compared to the monsters it is fought alongside in Treasure Isle, the Turtle Dragon has the highest HP and Attack, has among the highest Agility ratings, and solid Defense mainly outperformed by the Earth Golem. In the Western Sea, the Turtle Dragon's HP, Attack, and Defense remain undefeated, but some of the other monsters, like the Gillman and Seafowl, have much higher Agility. Its rare drop, a Blessed Mace, has a high attack rating but no Unleash effect, so it might be preferable to keep Sheba equipped with weaker staffs and maces that nonetheless have Unleash Effects. The Thanatos Mace found in Ankohl Ruins, in addition, is as strong as the Blessed Mace statistically but also has an instant-kill Unleash. So, if you know how to abuse the Random Number Generator, you can get a Blessed Mace off a Turtle Dragon and see how much it improves your attack rating, but it will probably be outclassed somewhat quickly and sold for a lot of Coins.
A Turtle Dragon is especially likely to be affected by Resistance-lowering effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Turtle Dragon | 340 | 0 | 305 | 100 | 117 | 15 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
175 (Lv 4) 100 (Lv 2) 100 (Lv 2) 25 (Lv 0) | 424 | 251 | Blessed Mace | 1/128 |
A Turtle Dragon uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 6/8 (75%) |
-- | Standard physical attack. |
Aqua Breath | 2/8 (25%) |
115 Power | Enemy ability where the user generates a blue mass of watery yet gaseous matter at the party of Adepts. Deals a Mercury-aligned attack with 140 base damage that is spread out across 3 enemies with low damage distribution. |
Ocean Dragon
An Ocean Dragon (オーシャンドラゴン) is a level 36 variant with light green skin, a violet throat, and a dark purple shell. Ocean Dragons are battled in the later areas of Treasure Isle just like Turtle Dragons are battled in the earlier areas of the dungeon.
The Ocean Dragon has the highest HP and Attack, with moderate Defense and somewhat slow Agility, among the monsters fought in the lower area of Treasure Isle. Like its predecessors, it is still pretty much the "biggest" monster you fight randomly when you compare it to the other monsters around it, but with an endgame party of 8 Adepts, it should be manageable nonetheless even with its strong Chill Breath. Its random drop, Triton's Ward, is well worth trying to get or abusing the Random Number Generator to get, featuring amazing boosts to Mercury power and resistance.
An Ocean Dragon is especially likely to be affected by Resistance-lowering effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Ocean Dragon | 473 | 32 | 478 | 154 | 143 | 16 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
175 (Lv 4) 100 (Lv 2) 100 (Lv 2) 25 (Lv 0) | 590 | 307 | Triton's Ward | 1/128 |
An Ocean Dragon uses the following battle commands with moderate intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 4/8 (50%) |
-- | Standard physical attack. |
Chill Breath | 2/8 (25%) |
115 Power | Enemy ability where the user generates a mass of air filled with pieces of ice at the party of Adepts. Deals a Mercury-aligned attack with 210 base damage that is spread out across 3 enemies with low damage distribution. |
Deluge | 2/8 (25%) |
115 Power | Psynergy costing 20 PP that rains down an array of watery spheres onto the party. Deals a Mercury-aligned attack with 120 base damage that is spread out across 5 enemies with high damage distribution. |
Category:Psynergy-capable enemies in The Lost Age | Category:The Lost Age enemies that drop unique items |