Ghoul enemy line
The Ghoul, Fiendish Ghoul, and Cannibal Ghoul are enemies that are battled in Golden Sun and Golden Sun: The Lost Age. These monsters, resembling goblin-like humanoids with broken shackles around their wrists, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games. This enemy line unofficially returns in Golden Sun: Dark Dawn as the Dark Devourer enemy line, with similar abilities and resistances and an unused model in the game files identifying with the Ghoul.
In Golden Sun and Golden Sun: The Lost Age
Ghoul
A Ghoul (グール) is a light-green-skinned variant with brown pants and purple boots that is level 9 in Golden Sun and level 12 in The Lost Age. In Golden Sun, it is battled throughout Bilibin Cave and Mercury Lighthouse. In The Lost Age, it is battled throughout Air's Rock and in Alhafran Cave.
In the first game, the ghoul has the highest Attack rating among the monsters in Bilibin Cave by quite a large margin, though it has the second lowest Agility rating. Because this earlier portion of the game can be traversed somewhat non-linearly, and Bilibin Cave and the subsequent areas can be gone through before the much easier Kolima Forest (which ideally you would do first before going through Bilibin Cave), this can prove quite a damaging and sturdy monster to an underleveled party. In the second game, the Ghoul has as much strength and durability as the other monsters it is fought alongside, but its speed is much lower, making it technically the weakest monster in Air's Rock and Alhafran Cave.
A Ghoul is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Ghoul | 99 | 0 | 93 | 20 | 16 | 1 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
72 (Lv 1) 48 (Lv 0) 25 (Lv 2) 7 (Lv 0) | 34 | 42 | Antidote | 1/16 |
A Ghoul uses these battle commands with low intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 6/8 (75%) |
-- | Standard physical attack. |
Cannibal Fang | 2/8 (25%) |
100 Power Level 2 |
Enemy ability where a glowing orange image of a pair of jaws chomps at the position of a targeted Adept three times while energy is siphoned into the monster. On the chance that it connects, it deals a Venus-aligned attack with 24 base damage, and the damage dealt is added to the user's own HP. |
Fiendish Ghoul
A Fiendish Ghoul (セメタリグール Cemetary Ghoul) is a dark-purple-skinned level 17 variant with violet pants and green boots. In Golden Sun, only two are fought throughout the entire game, together with the Lich as one scripted boss encounter that occurs on the third "dungeon floor" of the optional Crossbone Isle as soon as you try to enter the door to that floor's puzzle room.
As part of a team of three monsters that is one special encounter, the Fiendish Ghouls are the monsters with more physically offensive brawn, but are quite less durable than the Lich, which acts as general support. Most would not find this battle to be overly difficult, however, even if Crossbone Isle is visited and this battle is fought earlier in the game through the hidden method at Tolbi-bound Ship. This is definitely a battle that can be won in one turn by having everyone use full-powered summons at the start. (Note that the Lich technically has the Revive Psynergy, but in practice, there will never be an occasion where a Fiendish Ghoul can be brought back to life at full health because Revive is programmed only to target entities that do not disintegrate when felled.)
A Fiendish Ghoul is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Fiendish Ghoul | 609 | 0 | 199 | 45 | 69 | 3 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
72 (Lv 1) 48 (Lv 0) 25 (Lv 2) 7 (Lv 0) | 87 | 109 | Antidote | 1/16 |
A Fiendish Ghoul uses these battle commands with low intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 5/8 (62.5%) |
-- | Standard physical attack. |
Cannibal Fang | 2/8 (25%) |
100 Power Level 2 |
Enemy ability where a glowing orange image of a pair of jaws chomps at the position of a targeted Adept three times while energy is siphoned into the monster. On the chance that it connects, it deals a Venus-aligned attack with 24 base damage, and the damage dealt is added to the user's own HP. |
Bacteria Rush | 1/8 (12.5%) |
100 Power Level 2 |
Enemy ability where the user bolts forward and deals seven brutal glowing green claw swipes in a row against a targeted Adept. Deals a Venus-aligned standard physical attack with 16 damage points added to the end result, and the struck Adept has a chance to get afflicted with Poison. |
Cannibal Ghoul
A Cannibal Ghoul (カニバルグール) is a red-skinned variant with purple pants and green boots that is level 23 in Golden Sun and level 31 in The Lost Age. In Golden Sun, it is battled only in Suhalla Gate. In The Lost Age, it is battled in the earlier, easier portion of the optional Treasure Isle.
In the first game, the Cannibal Ghoul is only average among the enemies it is fought alongside. It has the ability to summon other Cannibal Ghouls into the battle, but it uses this rarely so it often doesn't occur before you defeat it. In the second game, it is about the same in these aspects.
A Cannibal Ghoul is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:
Name | HP | PP | Attack | Defense | Agility | Luck |
Cannibal Ghoul | 249 | 0 | 274 | 82 | 80 | 4 |
Elemental Resistances and Levels | Exp | Coins | Item Dropped | Drop Rate | ||
72 (Lv 1) 48 (Lv 0) 25 (Lv 2) 7 (Lv 0) | 194 | 160 | Antidote | 1/32 |
A Cannibal Ghoul uses these battle commands with low intelligence:
Command | Chance to use |
Elem. Stats used with * |
Description |
---|---|---|---|
Attack | 4/8 (50%) |
-- | Standard physical attack. |
Decompose | 2/8 (25%) |
Level 2 | Enemy ability that prompts the battle text to display "Cannibal Ghoul exudes the smell of decay!" while the user lobs mounds of colored fluid at multiple Adepts. Up to three Adepts have a chance to have their Attack rating temporarily lowered by 12.5%. |
Cannibal Fang | 1/8 (12.5%) |
100 Power Level 2 |
Enemy ability where a glowing orange image of a pair of jaws chomps at the position of a targeted Adept three times while energy is siphoned into the monster. On the chance that it connects, it deals a Venus-aligned attack with 24 base damage, and the damage dealt is added to the user's own HP. |
Ally Search | 1/8 (12.5%) |
-- | Enemy ability where the battle text displays "Cannibal Ghoul looks for allies!", and there is a chance that a new Cannibal Ghoul individual will join the battle on the enemy side. |