Seer (Jupiter) class series

From Golden Sun Universe

The Seer (Jupiter) class series is a dual-elemental class series available to the Jupiter Adepts (except Sveta), and to a lesser extent, the Venus Adepts. Both varieties of Adepts require Venus and Jupiter Djinn to become this class series.

This class series is very easily confused with the Seer (Mercury) class series, with which it shares its statistic shifts and the name of every single class in the series. The only difference between the two is their non-Venus Psynergy series.

The class series, when at its highest stage of Oracle and compared to the other series at their highest respective stages, has very high PP, good Agility, and average Attack, but lower Defense and below average HP - the Oracle of the Seer (Mercury) class series is the same in all of these areas. Both series' luck ratings are at the standard. Noteworthy Psynergy from an endgame perspective includes Revive, Potent Cure, and Ward/Resist (contrast Ward and Resist with the Mercury variation's Pure Wish, Cure Poison, and Break), and the heaviest area-of-effect Psynergy it has is Wild Growth (the Mercury variation has this, but also has the stronger Froth Spiral). Average stats from an endgame perspective are 148% (158% if you don't factor in Luck).

In all games, an Adept in this class series is especially likely to be affected by Sleep-inducing effects.

Statistical Influence

Seer (Jupiter) class series
Class Name Djinn HP PP ATK DEF AGI LCK
Jupiter Adepts Venus Adepts
Seer 1 unavailable 90% 130% 90% 90% 110% 100%
Diviner 2-3 unavailable 110% 140% 100% 100% 120% 100%
Shaman 4-5 6 120% 150% 110% 110% 130% 100%
Druid 6 , 1 7 , 1 150% 170% 130% 130% 150% 100%
Oracle 7 , 2 unavailable 170% 180% 140% 140% 160% 100%

Notes on Class Names

  • Hover your cursor over class names for alt-text of series' Japanese names.

Psynergy Setup

Psynergy
Lvl Psynergy PP Range Power
1 Cure 3
2 Bolt 4 20
3 Growth 4 25
6 Flash Bolt 7 40
7 Ward 3
Class must be Shaman or higher.
10 Cure Well 7
12 Mad Growth 10 60
18 Bind 4
19 Revive 15
Class must be Shaman or higher.
22 Blue Bolt 14 90
23 Resist 5
Class must be Shaman or higher.
26 Potent Cure 10
29 Wild Growth 19 110
31 Drain 3 50
39 Psy Drain 0

Analysis

Decent statistics give way to a weak Psynergy line up. The class can be effective early, allowing fast Jupiter Adepts to take over healing duties from Venus Adepts, as most Venus Adepts are better used for physical attacking and have limited PP for healing. However, the class has little Psynergy that remains strong at higher levels, as the Cure, Bolt, and Growth series are all eventually far outclassed by other Psynergy. It may hold out well enough throughout the course of Golden Sun, but in the other games, characters are likely to reach higher levels by endgame, making the series an unappealing prospect by that point, although Revive remains a decent selling point.

One use for this class, however, is the Colosso Finals. Trading Venus and Jupiter Djinn between Isaac and Ivan to put Isaac into the Apprentice class series will put Ivan into this class, and subsequently learning the Growth series. This allows Ivan to use Growth in the finals and Garet free to do any Moving necessary.

In Dark Dawn, it should be noted that this class is unavailable to the Jupiter Adept Sveta, though Karis can still access the class. Instead, Sveta gains the Scrapper class series. The Scrapper class boasts a better Psynergy lineup with a superior single target heal in the Boon series, while retaining Revive. In Karis's case, her base class boasts stronger Psynergies, and a decent mass-heal in the Fresh Breeze Psynergy series. In this case, the Venus Djinn are better utilized for Sveta's Scrapper class as opposed to the Seer class.

Class series in the Golden Sun series
Mono-Elemental (GS/TLA): Flame UserGuardMarinerSquireWater SeerWind Seer
Mono-Elemental (DD): Aqua SquireBeastlingGuardMikoPirateSquireWater SeerWind Seer
Dual-Elemental: ApprenticeBruteCurse MageHermitPagePilgrim (Jupiter)Pilgrim (Mercury)ScrapperSeer (Jupiter)Seer (Mercury)Swordsman (Mars)Swordsman (Venus)/Crusader
Tri-Elemental: DragoonMediumNinjaRangerSamuraiWhite Mage
Item-Dependent: Dark MagePierrotTamer
Psynergy-Dependent: Wild Animal