Flame User class series
The Flame User class series is the default class series available to the Mars Adept Jenna, who is under the influence of this class series if she either has only Mars Djinn or no Djinn set onto her. The Flame User Class series is unique to Jenna in Golden Sun: The Lost Age, as she is a mage while Garet is a fighter. Garet has a different Mars-based class series unique to him, the Guard class series.
Jenna as a Flame User was available in the Sol Sanctum dungeon at the beginning of Golden Sun; however, she only had access to the Flare Psynergy series and could not change her class because there were no Djinn available at the time. The rest of her classes and Psynergy were revealed in The Lost Age.
The class series, when at its highest stage of Justice and compared to the other series at their highest respective stages, has good Agility, above average PP, and average HP and Attack, but lower Defense. This series' luck rating is below the standard. Noteworthy Psynergy from an endgame perspective include Cool Aura and Dragon Fume, and the heaviest area-of-effect Psynergy it has is Searing Beam. Average stats from an endgame perspective are 145% (156% if you don't factor in Luck).
As of the Game Boy Advance titles, an Adept in this class series is especially likely to be affected by Seal-inflicting effects.
Statistical Influence
Notes on Class Names
- Hover your cursor over class names for alt-text of series' Japanese names.
Psynergy Setup
Psynergy | ||||
Lvl | Psynergy | PP | Range | Power |
1 | Flare | 4 | 15 | |
5 | Fume | 6 | 50 | |
6 | Flare Wall | 7 | 40 | |
7 | Beam | 7 | 45 | |
9 | Aura | 7 | — | |
Class must be Hex or higher. | ||||
10 | Impair | 4 | — | |
16 | Healing Aura | 11 | — | |
Class must be Hex or higher. | ||||
18 | Flare Storm | 12 | 80 | |
21 | Cycle Beam | 14 | 80 | |
23 | Debilitate | 6 | — | |
26 | Serpent Fume | 14 | 130 | |
33 | Cool Aura | 16 | — | |
Class must be Hex or higher. | ||||
41 | Searing Beam | 36 | 170 | |
47 | Dragon Fume | 35 | 230 |
Analysis
The Flame User class is arguably one of the best mono-elemental classes around, possessing a wide variety of strengths. The Flame User class possesses powerful Psynergies like the Beam Psynergy series and the Fume Psynergy series, along with a substantial PP pool to back them up. The average Attack is bolstered by Jenna's ability to equip Light Blades. Additionally, the class also has access to the Aura Psynergy series, a useful mass-heal.
The main drawbacks to the class are the expense of the more powerful Psynergies in comparison to the PP pool. While the 160% PP multiplier is above average, Searing Beam and Dragon Fume are among the most expensive Psynergies in the series. Additionally, the Defense stat can only be bolstered by Clothes and Robes. However, unlike other classes, these drawbacks are not dealbreakers for the class.
Early on, the class is powerful thanks to Fume, for strong single-target damage and Healing Aura once you get four Mars Djinn, which can be very useful if you don't swap your Mercury Djinn around to get Wish. While the class can struggle a bit during mid-game, given there's a big gap of 20 levels between your ranged offensive psynergies, late-game Cool Aura is a great healing option till you get Pure Wish. It's worth noting that, since there are many strong Mars-based bosses, Jenna can easily be in a support role while your Mercury Adepts deal damage. Even when you get Pure Wish, though, Cool Aura can be useful since the Ardagh Robe and the Big Bang Gloves can boost her Mars Power to the stat cap, so it would heal around 400 HP per cast while being very cheap.
Overall the Flame User class is an excellent choice for Jenna. When compared to the Flame User class, her Dual-Elemental class lineup (Brute class series, Swordsman (Mars) class series and Page class series) do not bring that many more benefits in comparison to Jenna's base class. Should the player wish to use another class, Tri-Element classes such as the Ninja class series are better choices.
Origin
The classes in this series seem to be based on historical interpretations of witches. With the ability to heal allies, hurt enemies, summon fire, and weaken the defenses of enemies, the names seem rather fitting. Carlin (the Japanese name for the Hex class) is a Scottish term for a woman, particularly an aged one. The intent might have been "wise woman", considering the presence in the Japanese of a "Sage" step (the equivalent of the Justice class). The title of "Justice" for the final stage of the class may be a reference to the Justice tarot card as depictions of it usually feature a wise woman or queen. Also of note, the Japanese name for the first class in the series, Fire User, and the second class in the series, Witch (alternatively translated as Magic User) are related to a number of other classes in the game: the Wind Seer class is known as the Wind User class in Japan; the Water Seer class is known as the Water User class in Japan, Himi's special Curse Mage class is known as the Curse User in Japan; and the Elder (second in the Hermit class line) is known as the Soul User in Japan.
Class series in the Golden Sun series | |
---|---|
Mono-Elemental (GS/TLA): | Flame User • Guard • Mariner • Squire • Water Seer • Wind Seer |
Mono-Elemental (DD): | Aqua Squire • Beastling • Guard • Miko • Pirate • Squire • Water Seer • Wind Seer |
Dual-Elemental: | Apprentice • Brute • Curse Mage • Hermit • Page • Pilgrim (Jupiter) • Pilgrim (Mercury) • Scrapper • Seer (Jupiter) • Seer (Mercury) • Swordsman (Mars) • Swordsman (Venus)/Crusader |
Tri-Elemental: | Dragoon • Medium • Ninja • Ranger • Samurai • White Mage |
Item-Dependent: | Dark Mage • Pierrot • Tamer |
Psynergy-Dependent: | Wild Animal |