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Super Smash Bros. Ultimate

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Super Smash Bros. Ultimate
North American box art
Developer(s) Sora Ltd.
Bandai Namco Studios
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Series Super Smash Bros.
Platform Nintendo Switch
Release Date December 7, 2018
Genre Fighting
Media Nintendo Switch game card

Super Smash Bros. Ultimate is a crossover Nintendo fighting game released on the Nintendo Switch in December 2018, directed by Masahiro Sakurai and developed by Bandai Namco Studios. Ultimate features a massive playable roster from the vast majority of Nintendo intellectual property such as Mario, Pokémon, and The Legend of Zelda, and several third-party companies also contribute characters and IP.

After the Super Smash Bros. installments released for the Wii U and 3DS notably removed Isaac's in-game cameo appearance from Super Smash Bros. Brawl and instead introduced a music track from Golden Sun: Dark Dawn, Ultimate brings back Isaac's role from Brawl with few changes and makes other minor references to the Golden Sun series. This makes Ultimate the first appearance of anything related to Golden Sun to visually appear in a new production since Dark Dawn was released near the end of 2010.

Golden Sun-related content[edit]

Super Smash Bros. Ultimate more-or-less keeps the Golden Sun IP at the same level of representation as it had in Super Smash Bros. Brawl. The absence of a collectible trophy for Isaac like what was the case in Brawl accompanies the game's removal of the collectible Trophies as a whole, but Golden Sun is involved in a new feature exclusive to Ultimate.

Isaac Ultimate.png

Isaac as an Assist Trophy[edit]

Isaac returns as one of the dozens of computer-controlled "helper characters" that will be randomly chosen to appear if the player's own character grabs and uses the Assist Trophy item. He appears to exhibit similar behavior to his Brawl appearance, using the Move Psynergy and featuring the same lines of voice acting, but he also appears to use his projected hands for several new functions such as grabbing and elevating a target similarly to either the Lift or Carry Psynergies and slamming a fist down like the Pound Psynergy. Isaac, like all other Assist Trophies, can now be damaged and knocked aside like a standard playable character.

Golden Sun-related Spirits[edit]

Characters from Golden Sun games such as Felix and Matthew are represented in the game as among the many available "Spirits" to fight and collect in the World of Light adventure mode in the Spirits menu item. A Spirit, which is visually represented by a piece of static character art, represents an exclusive set of buffs and/or special effects that can be applied to any character it is assigned to. Felix and Matthew's Spirits are represented by their official pieces of character artwork accompanying promotional materials for the Golden Sun games' releases.

Battle music[edit]

"Battle Scene/ Final Boss (Golden Sun)", the progressive rock remix that medleys the default battle theme of Golden Sun: The Lost Age and the final boss theme from the same game, is slated to reappear.

External Links[edit]

Golden Sun games and media
Main Series Games Golden SunGolden Sun: The Lost AgeGolden Sun: Dark Dawn
Cameos: Super Smash Bros. Brawl & Ultimate
Other Media: 4-Koma Gag BattleDark Dawn V-Jump manga
Other Information: Game data directoryGBA plot summaryDark Dawn plot summary