User:Rannil
Heya, I am using my personal page to allow some proofreading of tables I made. This might be a spoiler for future Wiki changes. :P
Classes
| Character | Class | Venus Djinn | Mars Djinn | Juptiter Djinn | Mercury Djinn | Notes |
|---|---|---|---|---|---|---|
| Felix | Master | 0 | 4 | 5 | 0 | |
| Jenna | Master | 4 | 0 | 5 | 0 | |
| Sheba | Wizard | 0 | 0 | 2 | 7 | |
| Mia | Pure Mage | 4 | 0 | 5 | 0 |
Gear
Notes on Felix:
Sol Blade being the best weapon in game by far, deverses to get the most items to unsure it's unleash rate. Even on bosses with high Venus Resistance the almost garunteed triple damage outclasses any other weapon.
Felix in turn has the highest damage, and a natural Venus alignment, making him the best candidate for the best weapon.
Similiary, Master having the highest attack modifier, is the best class for the highest damage.
The Warrior's Helmet has a slight edge of the Mythril Helm when used with the Sol Blade when comparing daamge. Even though you have 2% less chance to Unleash, the base 10 Venus Power ensure all other Unleashes deal more damage. However, the Warrior's Helmet also lacks 9 defence, and the difference in damage is a more few points on numbers in the 600-800 range. I only did to prevent grinding out another Mithral Helm.
Base Unleash (35%) + Riot Gloves (+20%), Warrior's Helmet (+10%), Valkyrie Mail (+20%), and Hyper Boots (+12%) = 97%
Notes on Jenna: With access to the Powerfull Melee Class, Light Blades and the Demon Circlet, Jenna makes a excellent unleash candidate. She can even get a more than 100% with an Atropos' Rod or a Lachesis' Rule, although the chances for double and triple damage make Tisiphone Edge clearly the better weapon. It does make her feel like a slot machine.
Although I prefer raw numbers of the Master Class, the Ronin Class seems a better fit. Having acces to an attack boost, Angel Spear, and having the highest agility, Jenna will always buff before the others. A proper agility management means atleast 1 or 2 attacks will be boosted, even if the enemy counters with break.
Base Unleash (35%) + Riot Gloves (+20%), Demon Circlet (+15%), Mythril Clothes (+15%), and Hyper Boots (+12%) = 97%
Notes on Sheba: Wizard is everything and more. High agility to ensure to act first, Impact to boost attacks. Party wide healing for emermangies and strong psyenergy for any other term. Technically Ivan might be better for this role, but it depends on agility
Feathered Robe combines agility with Juptiter Power. Alternitves Wild Coat for agility or Triton's Ward for Mercury Power. Leda's Bracelet for Juptiter Power. Alternitly clear Bracelet for Mercury. Psychic Circlet for PP restoration. Alternertily Clarity Circlet for Juptiter or Pure Circlet for Mercury. Swift Sword for Juptiter Power. Attack does not matter at all, but if you care take Lachesis' Rule.
Notes on Mia: Healer
Titan Gloves is probably better, but any gloves will do. Clotho's Distaff for random edge cases for healing 1 member is beter then healing the whole group and Pure Mage doesn't have Ply. Attack doesn't matter. Golden Boots & Guardian Ring for maximum defence Running Shirt to ensure going before the enemy.
Warrior default: Base Unleash (35%) + Riot Gloves (+20%), Mythril Helm (+12%), Mythril Clothes (+15%), and Hyper Boots (+12%) = 94% Warrior unique gear: Base Unleash (35%) + Riot Gloves (+20%), Mythril Helm (+12%), Valkyrie Mail (+20%), and Hyper Boots (+12%) = 99% Caster default: Base Unleash (35%) + Riot Gloves (+20%), Mythril Clothes (+15%), and Hyper Boots (+12%) = 82% Caster default: Base Unleash (40%) + Riot Gloves (+20%), Mythril Clothes (+15%), and Hyper Boots (+12%) = 82%