Blados is a primary antagonist in Golden Sun: Dark Dawn. He and his partner, Chalis, are field commanders of the villainous and technologically advanced Tuaparang nation, which is not shown on-screen during the game's events. They insert themselves into the affairs of Matthew and his friends shortly after the latter group begin an expedition and errand across Angara meant to train themselves as successors to the infamous Warriors of Vale. Blados, a violent and sinister swordsman, would like very much to cut the protagonists down, but his other partner, Arcanus, reminds him that their mysterious superior wishes the trio to manipulate Matthew's journey to their faction's own ends. Blados' first act in the game is therefore to force Matthew's course into the southern Ei-Jei region of the continent and prevent them from returning to Isaac's cabin at the continent's west end. He and Chalis end up fighting Matthew's growing party of Adepts more than once in the game, and they directly engineer a major continent-spanning incident. Revelations at the end of the game pertain both to the duo's distinct abilities compared to other Adepts and to their own ulterior motives for shaping Matthew's quest.
...that selecting the Hover Psynergy from the Psynergy menu while sailing the Lemurian Ship will put you in a semi-glitched state where you sail as slowly as normal but don't get any random monster encounters?
...that sailing into Gondowan and docking on the patch of land immediately north of Kibombo lets you fight the stronger monsters from the continents in the Great Western Sea?
...that when selecting characters on the Dark Dawn status screen, each character placement plays one of the seven natural musical notes (Do Re Mi...)?
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