Featured Article
A Clotho's Distaff is an Ankh-class weapon that appears in Golden Sun: The Lost Age and Golden Sun: Dark Dawn. In The Lost Age, multiple copies can be randomly dropped by slain Minos Warriors in Mars Lighthouse at a base 1/64 chance, which becomes four times as likely if it is felled by the attack effect of an unleashed Jupiter Djinni like Blitz. In Dark Dawn, only one can be found late in the optional Lost Ship dungeon, in an area that opens up once Himi has been recruited and her Search Psynergy can be used; as it is an Ankh, only Himi and Rief can equip it. In both games, it is presented as an "endgame-tier" ankh on the level of the similarly themed Atropos' Rod and Lachesis' Rule. In practice, however, the Lost Age version of Clotho's Distaff's claim to that distinction is dubious because it lacks its own Unleash effect and instead allows the user to cast Pure Ply for free. The Dark Dawn version is heavily improved by giving it three Unleashes it randomly chooses between when the equipped Adept happens to Unleash with it; while one of them is the generic Berserk Rush attack, the other two respectively attempt to siphon HP and PP based on the damage dealt. Both Life Leech and Psynergy Leech (which occur only on Angelic Ankh and Psynergy Rod otherwise) are Mercury-aligned attacks, making the weapon a good fit for Rief.
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Did You Know...
- ...that the Pyrodra is the only enemy to change its elemental weaknesses and resistances between the GBA and Dark Dawn generations?
- ...that the Darksword, being the weapon with the highest attack rating increase in both The Lost Age and Dark Dawn (210), is the best weapon for any adept using only the Quick Strike Psynergy to be holding?
- ...that the Apprentice and Page class series come close to having the highest statistical averages among classes because they gain especially large HP, PP, and Agility boosts at the Conjurer stage?
- ...that in The Lost Age, disembarking at the lowest part of the beach immediately southwest Loho lets you explore much of the overworld land in Golden Sun, but none of the original game's locations can be entered? (e.g. when you try to enter Vale, you stay on the overworld and look like you're walking all over it)
- ...that all of the townspeople of Prox have Mind Read-able thoughts after the final boss in The Lost Age that cannot be seen without hacking because your party only has Isaac and Felix, and does not have access to the Mind Read Psynergy?
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