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Featured Article

Mercury Lighthouse.

Mercury Lighthouse is the Elemental Lighthouse of the Mercury element; as such, it is one of four towering structures located across Weyard that contain the secrets to breaking the seal on the forbidden power of Alchemy. It is located near the north end of the continent of Angara, near the snow-ridden village of Imil, which is home to the last remaining descendants of the Mercury Clan charged with preventing its activation in the modern era, Mia and Alex. It is the first of the Elemental Lighthouses that Isaac's party labors to prevent the party led by Saturos and Felix from activating throughout the GBA series; despite Isaac and Mia's efforts, they are unable to prevent their antagonists from reactivating its Beacon using the Mercury Star early in the first Golden Sun game because Alex betrays his lineage to assist Saturos in his objective. In-game, it is a particularly large dungeon-style location and is the site of a challenging boss battle that pits Isaac's party against Saturos personally, and Mia permanently joins Isaac's party during the events that take place here. Mercury Lighthouse provides the citizens of Imil with an unlimited supply of healing water from the end of Golden Sun onward, and during the events of Golden Sun: Dark Dawn thirty years later, it can be seen by the player from a distance late in the game -- but it cannot be visited. (Read more...)

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Did You Know...

  • ...that in both of its appearances in The Lost Age and Dark Dawn, the Star Magician is the only one of the four optional late-game bosses that can be accessed and fought sometime before the endgame/postgame?
  • ...that characters in Dark Dawn will increase their weapon skill when they attack your party while possessed by the Ancient Devil?
  • ...that if you cast the Scoop Psynergy on any tile of ground where dirt may be dug up but nothing special is buried, there is always a very small chance to acquire a randomly generated item such as a Nut or Game Ticket?
  • ...that after the Lemurian Ship has successfully flown with the Wings of Anemos for the first time in The Lost Age, going back to Hama in Contigo triggers an optional cutscene discussing more details about the urgency of the quest?
  • ...that when selecting characters on the Dark Dawn status screen, each character placement plays one of the seven natural musical notes (Do Re Mi...)?

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Our quest objective is to create and maintain a comprehensive, encyclopedic database and reference source for the Nintendo role-playing game series Golden Sun. If you're an Adept among editors, you are invited to join our party of Adepts and help make this the most complete tome of knowledge for the Golden Sun series on the Internet.

Note that this site contains SPOILERS. While templates are in place in various articles to indicate to readers that there is storyline material that players yet to complete the games may not yet know and may not yet want to know, if you haven't finished the currently-released games, then you read at your own risk.


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