Personal tools


From Golden Sun Universe
Jump to: navigation, search

The Golden Sun database that anyone can edit!
With 1,452 articles and counting.
Games Characters Psynergy Geography Djinn
Lore Items Classes Enemies Summons

Featured Article

Ancient Devil.

The Ancient Devil is an optional boss that appears in Golden Sun: Dark Dawn. It is found at the end of the expansive maze of rooms in the Otka Island dungeon that can only be accessed once the Sol Blade has been acquired from Apollo Sanctum at the end of the game; thus, while it can technically be reached if the player leaves Apollo Sanctum right after picking the sword up, most players will go to this in a postgame save file. It guards the summon tablet for Catastrophe, thus allowing the party to summon that after the Ancient Devil is defeated, and it is one of the more significant optional bosses in the game for reasons beyond being able to freely summon Haures against the party on a given turn. It is the only enemy in the Golden Sun series that can possess any one of the party's four currently battling Adepts at a time, thus turning them into an enemy that the player must fell in order to place their body back among the player's own ranks. Therefore, much of the Ancient Devil boss encounter can feasibly force the player to use only three Adepts. A possessed Adept can potentially use the player's own Standby Djinn to perform summon sequences against the party. (Read more...)

See previous Featured Articles here

Did You Know...

  • ...that when you cast the Halt Psynergy on any townsperson, they'll say only the first word of their sentence when you talk to them and then return to normal?
  • ...that both GBA Golden Sun games contain a treasure chest holding 666 coins?
  • ...that selecting the Hover Psynergy from the Psynergy menu while sailing the Lemurian Ship will put you in a semi-glitched state where you sail as slowly as normal but don't get any random monster encounters?
  • ...that hugging the top of the mountains immediately southeast Bilibin Barricade early in Golden Sun gets you random battles with the much tougher overworld enemies normally fought around Xian?
  • ...that in The Lost Age holding down B causes you to auto-progress through cutscene dialogue at a moderate rate, which is a feature not present in the original Golden Sun?

Current Poll

About Us

Account creation is currently disabled due to spambots. If you need assistance, please contact User:Dracobolt through the Temple of Kraden or on its Discord. She is also working on getting account creation back online and on adding a better contact method. Stay tuned!

Our quest objective is to create and maintain a comprehensive, encyclopedic database and reference source for the Nintendo role-playing game series Golden Sun. If you're an Adept among editors, you are invited to join our party of Adepts and help make this the most complete tome of knowledge for the Golden Sun series on the Internet.

Note that this site contains SPOILERS. While templates are in place in various articles to indicate to readers that there is storyline material that players yet to complete the games may not yet know and may not yet want to know, if you haven't finished the currently-released games, then you read at your own risk.


More News...

How You Can Help

Not sure where to start?
  • Find out more about the wiki on the About page.
Adding content

To write a new article, just enter the article title in the box below. <createbox> width=24 break=no buttonlabel=Create new article </createbox>