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Featured Article

Levatine.

A Levatine is a Long Sword-class weapon that appears in Golden Sun: The Lost Age and Golden Sun: Dark Dawn. In both games, it can be randomly forged by bringing a Mythril Silver to that game's respective blacksmith: Sunshine at Yallam in The Lost Age, and Obaba at Champa in Dark Dawn. In both cases, the Levatine can only be crafted in the late game, and in The Lost Age in particular, it only has a 10% chance to randomly be forged. Despite this rarity, the Levatine in The Lost Age is not particularly spectacular because its Unleash effect, Radiant Fire, adds a flat 66 Mars-aligned damage and a chance to ignore half of the target's Defense statistic, as opposed to the Sol Blade outright tripling the damage dealt when it unleashes. The Levatine's Dark Dawn incarnation, on the other hand, is heavily improved because it has a chance to unleash Centurion instead; this is a Jupiter-aligned attack that applies a x2.4 multiplier and also features the same potential Defense-bypassing effect. Even when it unleashes Radiant Fire in this title, that is also improved via it now additionally striking adjacent targets for partial damage. This makes a Levatine one of the best weapons for Tyrell to wield at the end of the game, complementing Matthew's usage of that game's own Sol Blade.

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Did You Know...

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  • ...that the Pyrodra is the only enemy to change its elemental weaknesses and resistances between the GBA and Dark Dawn generations?
  • ...that characters in Dark Dawn will increase their weapon skill when they attack your party while possessed by the Ancient Devil?
  • ...that most weapons in Dark Dawn having multiple unleashes makes them have lower average damage results than in The Lost Age, therefore making the Quick Strike Psynergy all the more practical?
  • ...that a small underground body of water in the tunnel underneath Mikasalla can be removed with Parch?
  • ...that in Dark Dawn, while any party member or any enemy is highlighted as the target(s) for a battle command, moving the stylus across the screen manually rotates the camera?

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