A Levatine is a Long Sword-class weapon that appears in Golden Sun: The Lost Age and Golden Sun: Dark Dawn. In both games, it can be randomly forged by bringing a Mythril Silver to that game's respective blacksmith: Sunshine at Yallam in The Lost Age, and Obaba at Champa in Dark Dawn. In both cases, the Levatine can only be crafted in the late game, and in The Lost Age in particular, it only has a 10% chance to randomly be forged. Despite this rarity, the Levatine in The Lost Age is not particularly spectacular because its Unleash effect, Radiant Fire, adds a flat 66 Mars-aligned damage and a chance to ignore half of the target's Defense statistic, as opposed to the Sol Blade outright tripling the damage dealt when it unleashes. The Levatine's Dark Dawn incarnation, on the other hand, is heavily improved because it has a chance to unleash Centurion instead; this is a Jupiter-aligned attack that applies a x2.4 multiplier and also features the same potential Defense-bypassing effect. Even when it unleashes Radiant Fire in this title, that is also improved via it now additionally striking adjacent targets for partial damage. This makes a Levatine one of the best weapons for Tyrell to wield at the end of the game, complementing Matthew's usage of that game's own Sol Blade.
...that Hsu's name changed to his Japanese name Ulmuch in The Lost Age because string compression algorithms in The Lost Age literally prevents certain letter and case combinations like "Hs" from being programmed?
...that both GBA Golden Sun games contain a treasure chest holding 666 coins?
...that the Curse Psynergy forwards its own countdown timer when used multiple times on the same enemy target, and that Curse works twice as fast against enemies that act twice per turn?
...that the Retreat Psynergy, usually ineffective in towns, is functional in Shaman Village?
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