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Featured Article

A Levatine is a Long Sword-class weapon that appears in Golden Sun: The Lost Age and Golden Sun: Dark Dawn. In both games, it can be randomly forged by bringing a Mythril Silver to that game's respective blacksmith: Sunshine at Yallam in The Lost Age, and Obaba at Champa in Dark Dawn. In both cases, the Levatine can only be crafted in the late game, and in The Lost Age in particular, it only has a 10% chance to randomly be forged. Despite this rarity, the Levatine in The Lost Age is not particularly spectacular because its Unleash effect, Radiant Fire, adds a flat 66 Mars-aligned damage and a chance to ignore half of the target's Defense statistic, as opposed to the Sol Blade outright tripling the damage dealt when it unleashes. The Levatine's Dark Dawn incarnation, on the other hand, is heavily improved because it has a chance to unleash Centurion instead; this is a Jupiter-aligned attack that applies a x2.4 multiplier and also features the same potential Defense-bypassing effect. Even when it unleashes Radiant Fire in this title, that is also improved via it now additionally striking adjacent targets for partial damage. This makes a Levatine one of the best weapons for Tyrell to wield at the end of the game, complementing Matthew's usage of that game's own Sol Blade.
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Did You Know...

- ...that while each of the first four party members in Dark Dawn (Matthew, Tyrell, Karis, and Rief) are the offspring of each of the four party members from the first Golden Sun, the later four party members (Amiti, Sveta, Eoleo, and Himi) are all the royalty of their respective nations?
- ...that both GBA Golden Sun games contain a treasure chest holding 666 coins?
- ...that Cruel Ruin counts as a summon-style effect, which causes it to deal more damage if your party's HP ratings are higher?
- ...that in The Lost Age, disembarking at the lowest part of the beach immediately southwest Loho lets you explore much of the overworld land in Golden Sun, but none of the original game's locations can be entered? (e.g. when you try to enter Vale, you stay on the overworld and look like you're walking all over it)
- ...that the overworld theme to The Lost Age played before the Reunion at Contigo contained an additional instrumental track, but it was prevented from playing due to either an error or having been turned off? (Both versions uploaded here, with the second version using percussion hacked in to demonstrate the track)
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We are on a perpetual quest to create and maintain a comprehensive reference and database for Nintendo and Camelot Software Planning's series of Japanese role-playing games, Golden Sun. If you're feeling adventurous, you are invited to join our intrepid party of Adepts and help us craft the most complete tome of knowledge for the Golden Sun series on the Internet.
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