Featured Article

The Fusion Dragon is the final boss of the original Golden Sun. The battle with this is waged immediately after a preliminary boss encounter with two opponents at the aerie of Venus Lighthouse, the final dungeon in the first game's story. Because there is no break between the two battles, the player is encouraged to end the previous battle with the party in relatively good health. The boss assaults the party with a powerful party-wide Mars-aligned spell named Outer Space; while this is presented as analogous to an enemy-exclusive summon sequence, it does not increase the damage dealt by an amount proportional to each party member's maximum HP. On the other hand, any of the party's own summons will deal heavy additional damage owing to the boss' 5000 maximum HP, which makes using even single-Djinni summons worth it for the damage they deal. The boss can also potentially inflict deadly poison on multiple party members and deal a single-target attack that may bring the target's HP all the way down to 1. When it is defeated, a final cutscene taking place at Venus Lighthouse will eventually bring the party back to the nearby town of Lalivero, where the ending credits can be initiated and the game file saved as a completed data file for the purposes of the Password system.
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Did You Know...

- ...that while each of the first four party members in Dark Dawn (Matthew, Tyrell, Karis, and Rief) are the offspring of each of the four party members from the first Golden Sun, the later four party members (Amiti, Sveta, Eoleo, and Himi) are all the royalty of their respective nations?
- ...that the Signal Whistle, an enemy-only consumable item used by Briggs in his boss fight in The Lost Age to summon a Sea Fighter minion, technically executes an ability named "Clarion Cry"?
- ...that while the Revive Psynergy is available to a Venus Adept through the default Squire class series only from Gallant onward, it is available to a Venus Adept in any stage of the Swordsman class series?
- ...that sailing into Gondowan and docking on the patch of land immediately north of Kibombo lets you fight the stronger monsters from the continents in the Great Western Sea?
- ...that in Dark Dawn, when Vande's troupe is performing one of its songs in Belinsk, certain musicians will not play their instruments if the song doesn't call for it?
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We are on a perpetual quest to create and maintain a comprehensive reference and database for Nintendo and Camelot Software Planning's series of Japanese role-playing games, Golden Sun. If you're feeling adventurous, you are invited to join our intrepid party of Adepts and help us craft the most complete tome of knowledge for the Golden Sun series on the Internet.
Note that this site contains SPOILERS. While templates are in place in various articles to indicate to readers that there is storyline material that players yet to complete the games may not yet know and may not yet want to know, if you haven't finished the currently-released games, then you read at your own risk.
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