Main Page

From Golden Sun Universe
The Golden Sun database that anyone can edit!
With 1,503 articles and counting.
Games Characters Psynergy Djinn Classes
Summons Items Geography Enemies Lore

Featured Article

Chill.
Chill.

Chill is a Mercury Djinni and one of the 44 collectable Djinn introduced in Golden Sun: The Lost Age, and it is also one of the 72 collectable "mainstream" Djinn in Golden Sun: Dark Dawn. In the former game, it has the chance to appear as a random encounter while exploring the otherwise featureless southern tip of Gondowan, making it particularly easy to overlook. On the other hand, it is featured as the first collectable Mercury Djinni in Dark Dawn, though it is easy to overlook in that game as well: The player must climb down a fairly easy-to-miss ladder from the main village screen of Carver's Camp to where it stands in the canyon below. Because Carver's Camp cannot be returned to once the player has been made to exit Konpa Cave and emerge in the separate Ei-Jei region of Angara, Chill is rather easy to permanently miss. Despite this, Chill was given the default Mercury Djinni design, unlike all 17 other Mercury Djinn which Dark Dawn gave distinct designs to. In both games, unleashing it in battle deals a Mercury-aligned physical strike that adds 40 flat damage as a bonus and has a chance to temporarily reduce the target's Defense statistic by 25%.

(Read more...)


See previous Featured Articles here

Did You Know...

  • ...that the Knights fought alongside Moapa in Trial Road are the only bosses in The Lost Age that are susceptible to status conditions such as instant death, Death Curse, and Deadly Poison?
  • ...that if you skip the Orb of Force in Fuchin Falls Cave, at the end of the Altin Peak dungeon Garet will set off the boulder-rolling sequence in a cutscene instead?
  • ...that the Paladin class is the only class besides the Wild Animal class series with a Defense rating above the "high norm" set by classes like Hero and Ronin, and has great HP and Luck to boot?
  • ...that the Retreat Psynergy, usually ineffective in towns, is functional in Shaman Village?
  • ...that in The Lost Age holding down B causes you to auto-progress through cutscene dialogue at a moderate rate, which is a feature not present in the original Golden Sun?

About Us

We are on a perpetual quest to create and maintain a comprehensive reference and database for Nintendo and Camelot Software Planning's series of Japanese role-playing games, Golden Sun. If you're feeling adventurous, you are invited to join our intrepid party of Adepts and help us craft the most complete tome of knowledge for the Golden Sun series on the Internet.

Note that this site contains SPOILERS. While templates are in place in various articles to indicate to readers that there is storyline material that players yet to complete the games may not yet know and may not yet want to know, if you haven't finished the currently-released games, then you read at your own risk.

If you would like to be involved in revitalizing the wiki, you can join the Golden Sun United Nations Discord server, where we will be coordinating things.

News

More News...

How You Can Help

Not sure where to start?

  • Find out more about the wiki on the About page.

Adding content

Talk and more...

Affiliates