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Template talk:Trivia

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So how often do we update this one? The one at Wikitroid almost never updates and it's driving me nuts, but I also don't think we should update it too often. Once a month?Zabbeth 18:19, 11 July 2009 (UTC)

I was thinking more like once every two weeks, and four items at a time. Erik Jensen (Appreciate me here!) 18:36, 11 July 2009 (UTC)

Submissions section[edit]

Just wanted to make sure that anyone else has seen anything like this. Erik Jensen (Appreciate me here!) 17:17, 12 July 2009 (UTC)
  • Reading the part about Alex saving Jenna reminded me of Colosso in the first game. If you lose either of the first 2 battles in Colosso, you go through a short cutscene to find Issac sleeping in his bed in Babi's mansion. He wakes up to find that the battle/s were just a dream ad he starts over from the beginning. This can be repeated as many times as you want till you get to the final round of Colosso, where it is all or nothing. Irish Reaper 23:12, 21 July 2009 (UTC)
  • ...that the Retreat Psynergy, usually ineffective in towns, can be used in Shaman Village? Slax01 22:02, September 12, 2009 (UTC)
  • ...there's an unheard instrument track in the TLA's pre-Jupiter Lighthouse overworld theme that doesn't play due to a missing command in it's data.

Although the source claims it's supposed to be a drum line, further investigation has uncovered that the error preventing the track from playing is that there is in fact no instrument defined for it at all so it cannot be confirmed what it was originally supposed to sound like. Atrius 02:04, February 8, 2010 (UTC)

Well, well. Very intriguing little piece there! I'll incorporate that into Sound Test straight away. Erik Jensen (Appreciate me here!) 18:58, February 8, 2010 (UTC)
You've misunderstood me. It's not an alternate version of the song, it's the very same one heard in the game BEFORE finishing Jupiter Lighthouse that has the unheard track. I've looked at the data, and verified it myself. Atrius 05:32, February 9, 2010 (UTC)
...Oh. So the IP address that changed it in the template was yours, right? Thanks for sticking around to fix my mistake then! ^_^; Erik Jensen (Appreciate me here!) 06:01, February 9, 2010 (UTC)

Question[edit]

Would it be best if we looked at the Trivia sections of articles for the "Did You Know" info? Or should we look for brand new stuff?Zabbeth 17:58, 12 July 2009 (UTC)

Any information that remotely feels as though the typical player wouldn't discover or remember would suffice, which would encompass both of the above. There's loads of potential trivia I can come up with just by sitting still thinking... Erik Jensen (Appreciate me here!) 18:18, 12 July 2009 (UTC)

How's this?[edit]

We could mention the hidden cutscene at altin peak that results from skipping the orb of force. Also being able to explore the GS1 overworld in GS2 should be here. Tzion 12:56, 23 July 2009 (UTC)

Yeah, they will be. There's actually loads of valid trivia that could easily fill this template up for years. ^_^ Erik Jensen (Appreciate me here!) 17:17, 23 July 2009 (UTC)

u know that area north of kibomdo has monsters that are stronger then all the other monsters avaible before getting the grind psynergy? i have checked this and i dont know how many other people know about this these monsters are mosters u would get around magma rock but they are found way before u get anywere near there these monsters are wolfkin pteradon and wargolds i didt know if u knew this but since we have a mosters that shouldt be their on the did you know thing i think this should be added Brandonallison 20:41, 10 August 2009 (UTC)

Yeah, I was aware of that area for a long time; it could be reached by sailing from the Eastern Sea but features land monsters normally fought when you explore the Western Sea. That was another one of those things that would be added to the list sooner or later. Erik Jensen (Appreciate me here!) 20:49, 10 August 2009 (UTC)

thank you for adding that little tidbit to the didyouknow section Brandonallison 18:08, 15 August 2009 (UTC)

Three Conjurers and Dancing characters[edit]

Here's a piece of trivia; there are no fewer than three distinct Conjurer classes from the Apprentice, Page, and Medium class series. Also if one goes into Dark Dawn's status screen but doesn't select a character,wait long enough and all the characters start posing and jumping. Tzion 11:15, 10 January 2011 (CST)

New Rotation System[edit]

I'm going to implement a new Random Trivia system, simple because the current one has flaws that seem to be unfix able (I've asked the best of the best from all of NIWA, and nobody has a solution to the duplicates problem). This new system requires that the Trivia be categorized into how ever many pieces of trivia we want to be displayed. (for example, we currently show 5 pieces of trivia at a time, therefore, 5 categories) I like having 5 but we could go to 4 if needed. I need suggestions on how to categorize the Trivia. Throw them out there! ~ dkpat 21:32, 21 March 2011 (CDT)

Maybe something like Characters - Places/Story - Items - Djinn/Psynergy/Summons - Misc? spweasel 22:31, 21 March 2011 (CDT)
If There is no further input, I might go with that. At first, I though about doing it with different games as categories, one for multiple games, and 1 for outside of games... but... if another game is added or something.. well, it would obviously have to change then. ~ dkpat 16:04, 22 March 2011 (CDT)
Right, by characters, places/story, items, Djinn/Psynergy/Summons, and misc. Erik the Appreciator 16:28, 22 March 2011 (CDT)
Sounds good to me. Say, would monsters and bosses fall under "characters" or "misc"? The World's Hungriest Paperweight 17:13, 22 March 2011 (CDT)
Umm... maybe a Battle Category is appropriate?... maybe not though.. that seems like it would be a lot. We coudl change Characters to be.. like.. NPC/Characters/Creatures.. or .. w/e ~ dkpat 20:24, 22 March 2011 (CDT)

Ok everyone, take a look through the 5 categories' pages, and see if you think it works. I.. guess it works but wow is Psynergy gigantic. ~ dkpat 18:06, 31 March 2011 (CDT)

Garet as leader[edit]

Just found something hilarious. After saving Babi, when you arrive at the coliseum, if you say no twice, effectively refusing to enter the finals, Mia and Ivan vote to make Garet temporary leader until Isaac changes his mind. Garet then leads everyone to the preparation area. Tzion (talk) 07:23, 9 May 2014 (CDT)

Well, it's not even so much of a vote by them as an off-hand suggestion that Garet "pretends" to be the leader until Isaac gets into a better mindset, and that status quo literally lasts 2 seconds until they're inside with the other gladiators like normal. Since there aren't any notable mechanics changes, I'm not sure if this makes a good trivia entry in the list. Erik the Appreciator (talk) 02:47, 17 May 2014 (CDT)
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