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I seem to recall the second attack not always hitting. This might be related to what happens between summoning it and the end of the next round but I can't be sure.--Tzion 06:12, 10 February 2009 (UTC)

I've had that glitch happen to me too. I'd sure like to know how exactly that's prevented from happening, but I'm sure it has to do with effects that occur in battle between turns. Erik Jensen (Appreciate me here!) 06:23, 10 February 2009 (UTC)

This has happened to me twice! It's worth mentioning if you ask me, so I put it in even though we don't know why it happens. =P And hey, what's the harm in one more ominous link to Dullahan? LOL --Caasi 02:49, October 5, 2009 (UTC)

Well if i could guess, I'd say the big missile (second attack) won't hit if the character who summoned him is downed. It also could be that if the player receives a certen amount of damage the attack is canceled. This is a guess, so if i'm wrong...sorry.Cody21 02:36, April 13, 2010 (UTC)

The secondary attac is canceled if you unleash a special jupiter djinn. Its german name is Flaute. It ends the turn immediately and causes the missile to get lost.-- 14:15, 24 January 2011 (CST)

Also known as Lull. Thanks for the tip! HungryPaperweight 14:28, 24 January 2011 (CST)
Thanks a lot. I've been wondering for some time what causes that. Tzion 13:11, 25 January 2011 (CST)