Template:Infobox item
From Golden Sun Universe
| [[Image:{{{icon}}}]] {{{name}}} | |
|---|---|
| {{{image}}} {{{caption}}} | |
| In-Game Description | |
| {{{description}}} | |
| Trade Info | |
| Item class | {{{class}}} |
| Buy value | {{{buy}}} |
| Sell value | {{{sell}}} |
| Artifact? | {{{artifact}}} |
| Sell value when broken | {{{sell-broken}}} |
| Repair cost | {{{repair}}} |
| Equip/Use Effect | |
| Attack Boost | {{{atkboost}}} |
| Defense Boost | {{{defboost}}} |
| Agility Boost | {{{agiboost}}} |
| Luck Boost | {{{lckboost}}} |
| Hit Point Boost | {{{hpboost}}} |
| HP Recovery | {{{hprboost}}} |
| Psynergy Point Boost | {{{ppboost}}} |
| PP Recovery | {{{pprboost}}} |
| Elemental Power Boosts | {{{pwrboost}}} |
| Resistance Boosts | {{{resboost}}} |
| Special Equip Effect | {{{othereffect}}} |
| Use Effect | {{{use-effect}}} |
| When Usable | {{{when-use}}} |
| Acquisition | |
| {{{acquisition}}} | |
The Infobox item template can be used to create infoboxes for regular items.
{{Infobox item
|name= NAME
|icon= ICON.GIF
|class= CLASS
|image= IMAGE
|caption= CAPTION
|description= DESCRIPTION
|buy= BUY
|sell= SELL
|sell-broken= BROKEN SELL
|repair= REAPAIR
|defboost= DEF BOOST
|atkboost= ATK BOOST
|agiboost= AGI BOOST
|lckboost= LCK BOOST
|hpboost= HP BOOST
|hprboost= HPR BOOST
|ppboost= PP BOOST
|pprboost= PPR BOOST
|pwrboost= PWR BOOST
|resboost= RES BOOST
|othereffect= OTHER EFFECTS
|use-effect= USE EFFECT
|acquisition= ACQUISITION
}}
Options
| Option | Mandatory? | Values | Use |
|---|---|---|---|
| name | yes | (any text will do) | The name of the weapon. |
| icon | no | (any image file name will do) | The icon of the weapon. Defaults to the weapon's name (case-sensitive), plus a GIF extension. |
| class | yes | one of axe, blade, mace, staff, sword | Weapon's class. |
| description | yes | (any text will do) | All games' in-game descriptions of this item |
| buy | no | (any number will do) | Buy value |
| sell | no | (any number will do) | Sell value |
| sell-broken | no | (any number will do) | Sell value when broken |
| repair | no | (any number will do) | Repair cost |
| defboost | no | (any number will do) | Defense Point Recovery boost |
| atkboost | no | (any number will do) | Attack Point boost |
| agiboost | no | (any number will do) | Agility Point boost |
| lckboost | no | (any number will do) | Luck Point Recovery boost |
| hpboost | no | (any number will do) | Hit Point boost |
| hprboost | no | (any number will do) | Hit Point Recovery boost |
| ppboost | no | (any number will do) | Psynergy Point boost |
| pprboost | no | (any number will do) | Psynergy Point Recovery boost |
| pwrboost | no | (any text will do, but you insert the elemental star image yourself, and you use the br/ tag to divide multiple entries) | Elemental Power boosts |
| resboost | no | (any text will do, but you insert the elemental star image yourself, and you use the br/ tag to divide multiple entries) | Elemental Resistance boosts |
| othereffect | no | (any text will do) | If the item has a special equip effect not covered by the above cells. |
| use-effect | no | (any text will do) | The item's possible Use effect. |
| acquisition | yes | (any text will do) | How to get the item |