Of Corn and Inventory Space...
Just checked with the editor to make sure - in neither game does corn take up a full slot by its lonesome. Both of them allow to stack up to 30, despite there only being one in either game. Perhaps they were thinking about bones? Those are considered key items in the game, and do have the stacking variable set to off (therefore, each bone is a full inventory slot). Rolina (talk) 13:45, 13 February 2013 (CST)
- My bad. I wasn't thinking about bones; however, I used a faulty source for this – Erik's hack of GS1 has various random enemies drop Corn, and indeed, in that version, each takes up its own space. I'm not sure why, but that's the case in Erik's mod. Anyway, thanks for fixing this, Rolina and Paperweight. I'd like to know what Erik did to cause it to act like a key/rare item, though…Marandahir (talk) 14:39, 13 February 2013 (CST)