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I usually don't go for that because I'd rather play a version of a game that has been patched to be more difficult; imposing a psychological limit on myself that is entirely up to me to enforce is not anywhere near as fun as fighting stronger enemies with all of the options the games give you, and that goes for a variety of other games out there. With Dark Dawn being both on DS and being so easy, though, imposing your own challenge criteria is the only thing you can do to increase the replay value. Fortunately unlike other games with established self-imposed challenges, it's really easy to just keep a bunch of Djinn not set and not equip much of anything new, so you don't feel like you're contorting youself.
Incidentally, when I had tried a no-Djinn playthrough of Dark Dawn long ago, I was only able to make it to the Mountain Roc before having to add a class stage to everyone.
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Edited On 3:58:20 AM - Tue, Jan 1st 2013 by Erik the Appreciator
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