Personal tools

Scorpion enemy line

From Golden Sun Universe
Jump to: navigation, search

The King Scorpion, Devil Scorpion, and Sand Scorpion are enemies that are battled throughout Golden Sun: The Lost Age. These monsters, resembling large, colorful scorpions, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games. This enemy line includes one boss, the King Scorpion.

Contents

[edit] In Golden Sun: The Lost Age

[edit] King Scorpion

King Scorpion.png

The King Scorpion is a large red level 18 variant and is a boss in Golden Sun: The Lost Age. In The Lost Age it is a mandatory battle that occurs in Yampi Desert. Initially, it takes the form of a lump in the sand going around in circles in one screen of the desert, and casting Pound on a wooden pillar causes the lump to redirect its course off to the next screen, where it briefly shows itself as a large red scorpion. Your goal is to solve several puzzles like this through two more screens so that the scorpion moving under the sand is eventually directed to a spot that is like a circular "pool of sand". Approach it, and a scripted event occurs where the scorpion casts the Scoop Psynergy to drop you into its lair below, then automatically jumps at you and attacks, beginning the boss battle. Following the boss battle, you are given the "real" reward from the scorpion, which is the Scoop Gem.

The battle itself is definitely a tough one considering how the level of the then-3-member party can be rather low in this somewhat early point in the game, and the King Scorpion has a huge amount of HP and a wide variety of strong attacks. It is hugely recommended to have all possible Djinn acquirable up to this point, such as having found the Venus Djinni Iron near Madra, the Mars Djinni Cannon from Dehkan Plateau, and the Jupiter Djinn Blitz found earlier in the desert, and have them Set onto the Adepts of their respective innate elements so that Felix with two set Venus Djinn is in the Knight class and Sheba with two set Jupiter Djinn is in the Magician class. If you have the Mercury Djinni Fog in addition, though, you may want to have it kept On Standby on Jenna so that she is kept in the Flame User class, which lets her use Fume. Then in the battle, since the King Scorpion is most weak to Mars, have Jenna alternate between using her Set Djinni Cannon the first turn, then summoning Mars with that one Djinni the next turn, then using Fume to deal solid Mars-based damage to the scorpion during the turn Cannon is Recovering from its summon, all the while keeping Fog unused on standby. Then repeat this process.

The King Scorpion's statistics are as follows:

Name HP PP Attack Defense Agility Luck
King Scorpion 1064 0 101 32 39 40
Elemental Resistances Turns Exp Coins Item Dropped Drop Rate
Star jupiter.gif 100   Star venus.gif 72   Star mercury.gif 72   Star mars.gif 48 1 440 228 Vial.gif Vial 1/1

The King Scorpion uses these battle commands:

Command Chance to use Elem. Stats used with * Description
Defend 53/256
(20.7%)
{{{command1usedwith}}} Standard Defend command which halves all damage the user takes during this turn.
Twin Shear 47/256
(18.4%)
{{{command2usedwith}}} Enemy ability where the user leaps through the air to slash at a targeted Adept, and a pair of intertwining glowing turquoise bands of energy quickly appear from the left side of the screen and slash through the target in tandem with the monster. Deals a Venus-aligned attack equal to its normal physical attack multiplied by 1.8. King Scorpion uses this with a Venus elemental power rating of 95.
Sand Breath 41/256
(16%)
{{{command3usedwith}}} Enemy ability that generates a cloudy mass of tan, grainy sand at the party of Adepts. Deals a Venus-aligned attack with a power rating of 35 and a range of 3 (the Adepts at either side of the specifically targeted Adept will only take 50% of the attack's force, instead of the normal 80%, however). King Scorpion uses this with a Venus elemental power rating of 95.
Desert Gasp 35/256
(13.7%)
{{{command4usedwith}}} Enemy ability that generates a cloudy mass of orange, grainy sand at the party of Adepts. Deals a Venus-aligned attack with a power rating of 45 and a range of 3 (the Adepts at either side of the specifically targeted Adept will only take 50% of the attack's force, instead of the normal 80%, however), and each hit Adept has a chance to have their Defense temporarily lowered by 12.5%. King Scorpion uses this with a Venus elemental power rating of 95.
Paralytail 29/256
(11.3%)
{{{command5usedwith}}} Enemy ability where the user shoots a purple projectile into a targeted Adept that briefly lets off some purple electricity on impact. Deals a Venus-aligned attack equal to its normal physical attack with an additional 20 damage points, and there is a chance the hit Adept may be afflicted with Stun. King Scorpion uses this with a Venus elemental power rating of 95.
Attack 28/256
(10.9%)
{{{command6usedwith}}} Standard physical attack.
Poison Tail 23/256
(9%)
{{{command7usedwith}}} Enemy ability where the user shoots a green projectile into a targeted Adept that briefly lets off a small green gas cloud on impact. Deals a Venus-aligned attack equal to its normal physical attack with an additional 30 damage points, and there is a chance the hit Adept may be afflicted with Deadly Poison. King Scorpion uses this with a Venus elemental power rating of 95.

Category:The Lost Age bosses


Bosses in Golden Sun
Vault BanditsTretSaturosKiller ApeHydros StatueManticoreKrakenAzartSatrageNavampaToadonpaStorm LizardTempest LizardSaturos and MenardiFinal bossDeadbeard
Bosses in Golden Sun: The Lost Age
ChestbeatersKing ScorpionBriggs and Sea FightersAqua HydraSerpentAvimanderPoseidonMoapa and KnightsKarst and AgatioFlame DragonsFinal bossValukarSentinelStar MagicianDullahan
Bosses in Golden Sun: Dark Dawn
Tangle BloomDim DragonDim Dragon PlusStealthy ScoutsSand PrinceKu-Tsung and Ku-EmbraIce QueenSludgeMountain RocBlados and ChalisBlados, Chaos Hound, and ChalisFinal bossOgre TitansAncient DevilStar MagicianDullahan


[edit] Devil Scorpion

Devil Scorpion.png

A Devil Scorpion is a level 32 blue variant. Devil Scorpions are only fought in Jupiter Lighthouse.

The Devil Scorpion is both the weakest monster and the easiest monster to fell in comparison to all the monsters fought in Jupiter Lighthouse.

A Devil Scorpion's statistics are as follows:

Name HP PP Attack Defense Agility Luck
Devil Scorpion 181 0 308 121 126 6
Elemental Resistances Turns Exp Coins Item Dropped Drop Rate
Star jupiter.gif 100   Star venus.gif 72   Star mercury.gif 72   Star mars.gif 48 1 284 180 Antidote.gif Antidote 1/8

A Devil Scorpion uses these battle commands:

Command Chance to use Elem. Stats used with * Description
Attack 5/8
(62.5%)
{{{command1usedwith}}} Standard physical attack.
Twin Shear 1/8
(12.5%)
{{{command2usedwith}}} Enemy ability where the user leaps through the air to slash at a targeted Adept, and a pair of intertwining glowing turquoise bands of energy quickly appear from the left side of the screen and slash through the target in tandem with the monster. Deals a Venus-aligned attack equal to its normal physical attack multiplied by 1.8. Devil Scorpion uses this with a Venus elemental power rating of 95.
Sand Breath 1/8
(12.5%)
{{{command3usedwith}}} Enemy ability that generates a cloudy mass of tan, grainy sand at the party of Adepts. Deals a Venus-aligned attack with a power rating of 35 and a range of 3 (the Adepts at either side of the specifically targeted Adept will only take 50% of the attack's force, instead of the normal 80%, however). Devil Scorpion uses this with a Venus elemental power rating of 95.
Poison Tail 1/8
(12.5%)
{{{command4usedwith}}} Enemy ability where the user shoots a green projectile into a targeted Adept that briefly lets off a small green gas cloud on impact. Deals a Venus-aligned attack equal to its normal physical attack with an additional 30 damage points, and there is a chance the hit Adept may be afflicted with Deadly Poison. Devil Scorpion uses this with a Venus elemental power rating of 95.


[edit] Sand Scorpion

Sand Scorpion.png

A Sand Scorpion is a green level 37 variant. Sand Scorpions are only fought within the optional Yampi Desert Cave dungeon.

Similar to the Devil Scorpion, the Sand Scorpion is less proficient at dealing damage than other monsters, and is also the slowest monster in the area and has the fewest HP by quite a large margin as well. Its rare drop is practically the only thing that makes it notable, and while Star Dust only makes equipment that would have been useful earlier in the game, collectors would likely want it anyway, and would get it using Random Number Generator abuse.

A Sand Scorpion's statistics are as follows:

Name HP PP Attack Defense Agility Luck
Sand Scorpion 259 12 457 185 147 7
Elemental Resistances Turns Exp Coins Item Dropped Drop Rate
Star jupiter.gif 100   Star venus.gif 72   Star mercury.gif 72   Star mars.gif 48 1 366 207 Star Dust.gif Star Dust 1/64

A Sand Scorpion uses these battle commands:

Command Chance to use Elem. Stats used with * Description
Attack 4/8
(50%)
{{{command1usedwith}}} Standard physical attack.
Curse 2/8
(25%)
{{{command2usedwith}}} Psynergy costing 6 PP that briefly generates a candle icon at the target Adept's position. The target has a chance to get inflicted with a 7-turn Death Curse status ailment.
Twin Shear 1/8
(12.5%)
{{{command3usedwith}}} Enemy ability where the user leaps through the air to slash at a targeted Adept, and a pair of intertwining glowing turquoise bands of energy quickly appear from the left side of the screen and slash through the target in tandem with the monster. Deals a Venus-aligned attack equal to its normal physical attack multiplied by 1.8. Sand Scorpion uses this with a Venus elemental power rating of 95.
Desert Gasp 1/8
(12.5%)
{{{command4usedwith}}} Enemy ability that generates a cloudy mass of orange, grainy sand at the party of Adepts. Deals a Venus-aligned attack with a power rating of 45 and a range of 3 (the Adepts at either side of the specifically targeted Adept will only take 50% of the attack's force, instead of the normal 80%, however), and each hit Adept has a chance to have their Defense temporarily lowered by 12.5%. Sand Scorpion uses this with a Venus elemental power rating of 95.

Category:Psynergy-capable enemies in The Lost Age


Enemies in Golden Sun and Golden Sun: The Lost Age
Aka ManahAmazeAngle WormAnt LionApeAssassinAvimanderBallBatBlue DragonChestbeaterChimeraConch ShellColosso GladiatorCuttleDinoDirgeDoomsayerDread HoundDrone BeeEmuFlame DragonGargoyleGhostGhost ArmyGhoulGnomeGolemGressilGrubGryphonHarpyHobgoblinHydraKoboldLiving ArmorLiving StatueLizard ManManticoreMaulerMermanMini-GoblinMinotaurusMoleMomongaMummyOrcPhoenixPixiePunch AntRatRat SoldierRed DemonRocRuffianSalamanderScorpionSea DragonSeabirdSirenSkeletonSlimeSpiderStone SoldierThiefToadTornado LizardTrollUrchin BeastVerminWild MushroomWild WolfWill HeadWolfkinWood WalkerWyvernWyvern ChickZombie
Recurring single enemies
Jupiter DjinniMad PlantMars DjinniMercury DjinniMimic (Golden Sun)Mimic (The Lost Age)Venus Djinni
Google AdSense