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Featured Article

Toadonpa of the Toad enemy line

The Toad enemy line refers to three separate enemy types fought throughout Golden Sun and The Lost Age, appearing as palette swaps of each other and featuring similar ability sets. The first two only appear in the first game, in both cases as one-of-a-kind enemies. Toadonpa is an optional boss fought at the end of the optional Lunpa Fortress dungeon later on, which the bandit leader Dodonpa sics on the party while they are trying to help the captive Master Hammet escape. The Poison Toad is the "sub-boss" guarding the door to the puzzle chamber of the eighth floor inside the optional Crossbone Isle dungeon at the end of the game, where it is accompanied by two Thunder Lizards and requires the Carry Psynergy to reach. The third palette-swapped variant, Devil Frog, exclusively appears in the second game, this time as a common enemy randomly encountered in the last mandatory dungeon, Mars Lighthouse. All three toads are capable of temporarily lowering the party's Defense statistics with Mars-aligned abilities, yet take the most damage from Mars-aligned attacks.

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Did You Know...

GSDD Kraden.png
  • ...that Alex has a second slightly different, unused facial portrait placed in the games' code in a way that suggests he may have been planned to be a playable character at some point during development?
  • ...that both GBA Golden Sun games contain a treasure chest holding 666 coins?
  • ...that the unused Magnet and Arrow Psynergies can interact with objects in the various Debug Rooms in The Lost Age, including a Kraden NPC that gets angry when you hit him with an arrow?
  • ...that while Lemuria's Lucky Medal Fountain in The Lost Age (but not Tolbi's fountain in Golden Sun) has not been emptied yet, you can press A while facing it without standing on the platform in the center to drink its water and restore your HP and PP?
  • ...that in Dark Dawn, when Vande's troupe is performing one of its songs in Belinsk, certain musicians will not play their instruments if the song doesn't call for it?

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