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Haunt (Psynergy)

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HauntDD.gif
Haunt.gif Haunt is a Venus-based support Psynergy found throughout the Golden Sun series. It is available to the Apprentice, Brute, and Medium class series in the first game, meaning that all Adepts have access to it. It is also available to the Dark Mage and Curse Mage classes in the second and third games, respectively. The standard level for learning Haunt is 17, it costs 5 PP, has a range of 3, and is used to attempt to haunt the foe.

[edit] Analysis

Haunt being cast in Dark Dawn

The effects of haunt are inconsistent, causing damage randomly. The low chance of its effect taking hold decreases its usefulness further. The fact that this Psynergy only attempts to inflict the haunt status and nothing else, it is mostly useless. Normal battles don't last long enough for the haunt to do much damage, and it hardly ever works on bosses. When used by an enemy, however, the fact that haunt's effects are difficult to remove (only Salt and Tonic can remove it in battle) and the fact that it can deal significant damage to your Adepts, greatly increases its efficiency.

Venus Psynergy in Golden Sun and The Lost Age
Elemental Base Damage Bramble CardDemon Night / Thorny GraveGaia seriesGrowth seriesPunji seriesQuake seriesRockfall seriesSpire seriesThorn series
Elemental Phys. Attack AnnihilationCall DemonDinoxGrand GolemHelm Splitter / Skull SplitterLiving ArmorMinotaurusRagnarok / OdysseySabre DanceTroll
Support CondemnCure seriesCurseDeath CardFire PuppetHauntLichRevive
Utility CarryCatchGrindGrowthRetreatSandScoopTremor
Venus Psynergy in Dark Dawn
Elemental Base Damage Demon Night / Thorny GraveGaia seriesGrowth seriesPunji seriesQuake seriesRoaring Dragon seriesRockfall seriesSpire seriesThorn seriesToxic GritUndead Curse series
Elemental Phys. Attack AnnihilationHelm Splitter / Skull SplitterRagnarok / OdysseyPsynergy SlamPsynergy Surge
Support CondemnCure seriesCurseFear PuppetHauntReviveWeapon Grace
Utility GripGrowthMoveRetreatSearch
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