Agility

Agility is the statistic that determines who strikes first in battle. The higher your agility, the more likely your attack will hit first. Agility is determined by your character's level, Character class, which Djinn you have set, and sometimes by which Equipment you are using.

Permanent Increases

 * Gain a level through battling.
 * Set certain Djinn to one of your Adepts.
 * Use a Mint.
 * Equipping certain items.
 * Change your Character Class.

Temporary Increases

 * Using certain Djinn in battle: Coal and Zephyr.

Permanent Decreases

 * Equipping the Turtle Boots or Safety Boots.

Temporary Decreases
It should be noted that the Break Psynergy will remove any temporary bonuses to Agility.
 * Mud and Vine.
 * The Moloch Summon.
 * Hestia Blade's and Themis Axe's Unleashes.

Random Number Generator Abuse and Agility
When attempting to get rare items, players often need their characters to attack in a certain order when battling. To make a fast character like Ivan slower, one might consider simply putting all of his Djinn on standby, but then his Attack rating would also decrease, and he may not actually kill the monster. Therefore, alternate methods are advised, such as the Turtle Boots or Safety Boots or changing to a slower class.