Summon

This is a list of all 29 Summon sequences in Golden Sun and Golden Sun: The Lost Age. Their in-game effects are provided.

Golden Sun onward

 * Venus: 1 Venus Djinni: Attacks with 30 Venus power and 3% of the target’s total HP.
 * Ramses: 2 Venus Djinn: Attacks with 60 Venus power and 6% of the target’s total HP.
 * Cybele: 3 Venus Djinn: Attacks with 120 Venus power and 9% of the target’s total HP.
 * Judgment: 4 Venus Djinn: Attacks with 240 Venus power and 12% of the target’s total HP.


 * Mars: 1 Mars Djinni: Attacks with 30 Mars power and 3% of the target’s total HP.
 * Kirin: 2 Mars Djinn: Attacks with 60 Mars power and 6% of the target’s total HP.
 * Tiamat: 3 Mars Djinn: Attacks with 120 Mars power and 9% of the target’s total HP.
 * Meteor: 4 Mars Djinn: Attacks with 240 Mars power and 12% of the target’s total HP.


 * Jupiter: 1 Jupiter Djinni: Attacks with 30 Jupiter power and 3% of the target’s total HP.
 * Atalanta: 2 Jupiter Djinn: Attacks with 60 Jupiter power and 6% of the target’s total HP.
 * Procne: 3 Jupiter Djinn: Attacks with 120 Jupiter power and 9% of the target’s total HP.
 * Thor: 4 Jupiter Djinn: Attacks with 240 Jupiter power and 12% of the target’s total HP.


 * Mercury: 1 Mercury Djinni: Attacks with 30 Mercury power and 3% of the target’s total HP.
 * Nereid: 2 Mercury Djinn: Attacks with 60 Mercury power and 6% of the target’s total HP.
 * Neptune: 3 Mercury Djinn: Attacks with 120 Mercury power and 9% of the target’s total HP.
 * Boreas: 4 Mercury Djinn: Attacks with 240 Mercury power and 12% of the target’s total HP.

The Lost Age onward

 * Zagan: 1 Venus Djinni and 1 Mars Djinni: Attacks with 50 Venus power and 6% of the target’s total HP. Also cuts enemy defense by 25%, and a maximum of 50% can be cut.
 * Megaera: 1 Mars Djinni and 1 Jupiter Djinni: Attacks with 40 Mars power and 6% of the target’s total HP. Also increases the attack rating of all current battling Adepts by 12.5%.
 * Flora: 2 Jupiter Djinn and 1 Venus Djinni: Attacks with 80 Jupiter power and 9% of the target’s total HP. Also puts enemies to sleep.
 * Moloch: 2 Mercury Djinn and 1 Jupiter Djinni: Attacks with 100 Mercury power and 9% of the target’s total HP. Also cuts all enemies’ Agility down to 50%.
 * Ulysses: 2 Mars Djinn and 2 Mercury Djinn: Attacks with 160 Mars power and 12% of the target’s total HP. May also cause each target to lose its next turn.
 * Eclipse: 3 Jupiter Djinn and 2 Mercury Djinn: Attacks with 300 Jupiter power and 15% of the target’s total HP. Also cuts enemy attack by 25%, and a maximum of 50% can be cut.
 * Haures: 3 Venus Djinn and 2 Mars Djinn: Attacks with 270 Venus power and 15% of the target’s total HP. May also badly poison each target.
 * Coatlicue: 3 Jupiter Djinn and 3 Mercury Djinn: Cures all current battling Adepts with a base power of 60. Then, at the end of this and the next four turns, each battling Adept recovers up to 60% his or her maximum HP.
 * Azul: 4 Mercury Djinn and 3 Venus Djinn: Attacks with 330 Mercury power and 21% of the target’s total HP. May also stun each foe.
 * Daedalus: 4 Mars Djinn and 3 Venus Djinn: Attacks with 100 Mars power and 7% of the target’s total HP. Then, in the next turn, Daedalus’ missile attacks with 250 Mars power and 15% of the target’s total HP.
 * Catastrophe: 5 Jupiter Djinn and 3 Mars Djinn: Attacks with 400 Jupiter power and 24% of the target’s total HP. Also cuts each opponent’s remaining PP by 10% of each opponent’s maximum PP.
 * Charon: 8 Venus Djinn and 2 Jupiter Djinn: Attacks with 500 Venus power and 30% of the target’s total HP. May also automatically fell each target.
 * Iris: 9 Mars Djinn and 4 Mercury Djinn: Attacks with 800 Mars power and 40% of the target’s total HP. Also completely revives and cures all eight Adepts.