Will Head enemy line

The Will Head, Death Head, and Willowisp, are enemies that are randomly battled throughout and. As an enemy line, they are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games. They resemble skulls cloaked in ethereal flames. In, the Willowisp enemy line is a spiritual successor to this line.

Will Head
A Will Head (ウィルヘッド) is a variant with a light green skull and a light blue flame, and is level 5 in Golden Sun and level 9 in The Lost Age. In Golden Sun, it is fought in Goma Cave and Kolima Forest. In The Lost Age, it is fought in the overworld region that is the lower portion of Indra (the region encompassing Madra).

The Will Head is about as strong and durable (or weak and frail depending on your perspective) as the Zombie and the Ghost in the first game's Goma Cave, but becomes much weaker in comparison to other monsters such as the Troll in Kolima Forest. In the second game, it is definitely weaker and easier to deal with than the monsters it is fought alongside, such as the aforementioned Troll.

A Will Head is especially likely to be affected by Defense-lowering effects. Its statistics are as follows:

A Will Head uses the following battle commands with :

Death Head
A Death Head (デスヘッド) is a variant with a violet skull and a light green flame, and it is level 12 in Golden Sun and level 17 in The Lost Age. In Golden Sun, it is fought in Mogall Forest and then the overworld region that is the southeastern region of Angara (the region encompassing Mogall Forest's exit, Xian, Altin, and the entrance to Lamakan Desert). In The Lost Age, it is fought in the overworld region that is the lower portion of Gondowan (the region encompassing Kibombo and Naribwe), and subsequently in the Gabomba Statue and Gabomba Catacombs.

The Death Head has solid offensive and defensive statistics when compared to the monsters it is first fought alongside, in Mogall Forest in the first game and lower Gondowan in the second, though its agility is average. It soon becomes forgettable when you deal with much more powerful random monsters such as the Ape and Red Demon.

A Death Head is especially likely to be affected by Defense-lowering effects. Its statistics are as follows:

A Death Head uses the following battle commands with :

Willowisp
A Willowisp (ウィルウィスプ) is a level 25 variant with a yellow skull and a purple flame. In Golden Sun, it is fought in the Road to Babi Lighthouse, the Tunnel Ruins, and the later portion of Venus Lighthouse.

From the start, the Willowisp is quite weak, frail, and slow compared to other monsters fought along with it, including the Wild Gryphon in particular. In Venus Lighthouse, it can appear along with the Recluse in a group of five enemies at a time, but wide area-of-effect offensive Psynergy can take them all out quite easily.

A Willowisp is especially likely to be affected by Defense-lowering effects. Its statistics are as follows:

A Willowisp uses the following battle commands with :