Wild Wolf enemy line

Wild Wolf and Dire Wolf are species of monsters found in Golden Sun: The Lost Age. These monsters, resembling moderately-sized wolves, palette swaps of each other and have differing levels of power and defense.

Wild Wolf
A Wild Wolf is a member with brown fur. Wild Wolf has 45 HP, 34 Attack, 8 Defense, 13 Agility, and 4 Luck. Its resistances are lopsided; while resistant to Jupiter-based attacks, it is very weak to Venus and Mercury and extremely weak to Mars.

Wild Wolf has only two attacks, a physical attack and the monster skill Fatal Fang, which simply does enhanced damage to a single target.

Felling a Wild Wolf yields 7 EXP and coins, and in relatively uncommon cases, an herb. They are fought in Kandorean Temple, the Shrine of the Sea God and the Indra portion of the world map.

Dire Wolf
A Dire Wolf is a member with blue fur. Dire Wolf has 155 HP, 186 Attack, 44 Defense, 101 Agility, and 6 Luck. Its resistances are lopsided; while resistant to Jupiter-based attacks, it is very weak to Venus and Mercury and extremely weak to Mars.

Dire Wolf has three attacks, a physical attack, the monster skill Fatal Fang, which simply does enhanced damage to a single target and surprisingly, Ice Breath, for moderate Mercury damage to multiple targets.

Felling a Dire Wolf yields 118 EXP, 114 coins, and in relatively uncommon cases, a Weasel's Claw. They are fought in Taopo Swamp and various area of the world map accessible when the Lemurian Ship is acquired.

White Wolf
Like with all other monster lines introduced in The Lost Age that have apparently only two members, a third palette swap member to this line exists in the code of the game cart and was even given its own name, but has none of its stats and abilities coded beyond weak placeholder abilities. Had it been used it would have appeared as a violet-furred member named White Wolf (a little ironically).