Bat enemy line

The Bat, Rabid Bat, Giant Bat, and Vampire Bat are enemies that are randomly battled in each game in the Golden Sun series. These monsters, resembling small bats with long tails, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games.

Bat (Prologue)
This early version of the Bat (バット) is a violet level 1 variant with a turquoise underbelly. In Golden Sun, it appears during the prologue sequence in Vale, then throughout the introductory dungeon, Sol Sanctum.

This is the single most basic and easy enemy to fight in the game.

This first version of the Bat is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

This first version of the Bat uses the following battle commands with :

Bat (Overworld)
This "main version" of the Bat (バット) is a violet level 3 variant with a turquoise underbelly. In Golden Sun, it is battled in the overworld region of Angara encompassing Vale and the entrance to Goma Cave, inside Goma Cave itself, and in the overworld region of Angara encompassing the exit to Goma Cave and Kolima Bridge far to the east.

In where it is first fightable, the Bat is still the easiest of the monsters fightable in those regions, though earlier on it has the highest Agility rating.

This version of the Bat is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

This version of the Bat uses the following battle commands with :

Rabid Bat
A Rabid Bat (シーバット Sea Bat) is a blue level 17 variant with a yellow underbelly. In Golden Sun, it is first battled as parts of scripted battles in the Tolbi-bound Ship, then subsequently battled in the overworld region around Tolbi.

The Rabid Bat is about what you'd expect when you first come across it; not difficult to deal with, and weaker than other enemies you would encounter alongside it.

A Rabid Bat is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

A Rabid Bat uses the following battle commands with :

Giant Bat
A Giant Bat (ジャイアントバット) is a blue level 5 variant with a yellow underbelly. In Golden Sun: The Lost Age, it is battled in the upper overworld region of Indra, as well as throughout Kandorean Temple and Shrine of the Sea God.

Essentially, the Giant Bat is a nearly identical variation on the first game's second version of the Bat, apparently adjusted with the level 5 starting party of The Lost Age in mind. Obviously it is a very weak monster, though among the Punch Ants and Wild Wolves it is battled alongside, it has a good amount of higher agility.

A Giant Bat is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

A Giant Bat uses the following battle commands with :

Bat
A Bat (バット) is a typically small level 7 variant with a pink body and turquoise wings. It is randomly fought in the area around the overworld map between Carver's Camp and Konpa Gate.

A Bat is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

A Bat can use the following battle commands with :

Vampire Bat
A Vampire Bat (バンパイアバット) is a typically small level 20 variant with a dark violet blue body and red wings. It is randomly fought inside Teppe Ruins.

A Vampire Bat is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

A Vampire Bat can use the following battle commands with :

Giant Bat
A Giant Bat (ジャイアントバット) is an appropriately larger level 32 variant with a silvery gray body and green wings. It is randomly fought while sailing throughout the upper, sunny Eastern Sea.

A Giant Bat is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

A Giant Bat can use the following battle commands with :