Sanctum

What are the Sanctums?
A Sanctum is the place to go to when affected by certain status effects. They are generally run by priests, healers or Elders.

A Sanctum generally looks like a stone shed with double doors, but sometimes it is just a healer or Elder standing somewhere.

What services do the Sanctums provide?
All Sanctums require a "donation" for their services. The amount is based on the character's level.


 * Revive

This is used when one of the party is downed in battle. They will be fully restored.

(Note: Revive Psynergy, Water of Life or some Djinn have the same effect.)


 * Cure Poison

When a party member is afflicted by poison or venom, this option will remove it.

(Note: Cure Poison Psynergy, Antidote, the Unicorn Ring and some Djinn have the same effect.)


 * Repel Evil

When "gripped by an evil spirit", this option will exorcise the spirit and leave the party member free.

(Note: Some Djinn have the same effect.)


 * Remove Curse

This is used when a cursed item is equipped. This is the only option in the game that will remove cursed items.

Where can they be found?
Sanctums and healers can be found in most towns and settlements.

(Note: At present, this list is far from complete. When completing, please remove this notice.)

Vale: The Sanctum is located on the way to Mt. Aleph.

Vault: This Sanctum is locaed in the left-hand side of the village, in the cliff face.

Kolima: It is a healer behind some boxes in the north of the village.

Imil: To the left of the entrance to the town. It is the place where Justin and Megan can be found.

Tolbi-bound Ship: The Elder beside the stairs leading to the rower's section.