Fresh Breeze Psynergy series

Fresh Breeze, Healthy Wind and Healing Gust are a series of Jupiter-based Support-class Psynergies featured in Golden Sun: Dark Dawn. They are the first healing Psynergies of the Jupiter element in the Golden Sun series. It is learned by the Wind Seer class series, which only Karis has access to in her respective game.

The Fresh Breeze series is somewhat noteworthy in that it is the only area-of-effect healing Psynergy that can be used without having any Set Djinn.

Psynergy Spells
Fresh Breeze: "Restore at least 40 HP to all allies.": This spell costs 5 Psynergy Points and restores 40 HP to all allies on the field. It is learned at Level 6.

Healthy Wind: "Restore at least 80 HP to all allies.": This spell costs 8 Psynergy Points and restores 80 HP to all allies on the field. It is learned at Level 14.

Healing Gust: "Restore at least 160 HP to all allies.": This spell costs 14 Psynergy points and restores 160 HP to all allies on the field. It is learned at Level 30.

Analysis
When it is first learned, Fresh Breeze is extremely useful. Since Karis does not require Djinn to use the technique, it is available as soon as she reaches the required level, granting players a significant advantage in early battles. It will remain the healing move of choice throughout the Ei-Jei portion of the game. By that point, the player will have the Mercury Djinn necessary for the Wish Psynergy series, which quickly outclasses the Fresh Breeze series. Well Wish, which is learned at level 22, restores the same amount of HP as Healing Gust, which is learned 8 levels later. However, the Fresh Breeze series can still be beneficial in situations where the player needs their Mercury Djinn for summoning, or when the Wish user is targeted by Djinn Blast or a similar Djinn-draining move.