Shaman Village Cave

Shaman Village Cave is a cave trail through the mountain ranges on Hesperia that connects the outside of the continent to the closed-off interior portion that contains Shaman Village. It is a dungeon-style location in Golden Sun: The Lost Age.

After Isaac's party joins Felix late in the game, if data from the first Golden Sun was transfered into this game and Isaac originally won the Colosso Finals, the Colosso Gladiators he beat before will ambush you near the dungeon's entrance the next time you go there, demanding a rematch and triggering a battle that should be won very easily. Humbled by their second defeat, they will make it up to Isaac by giving him the unique shirt Golden Shirt.

Walkthrough
Initially when you're first going through this cave on the trail to Shaman Village, there isn't much meaningful stuff here. The forward and right paths go nowhere, so take the left one (blow away the ivy with Whirlwind). Ignore the Mercury Djinni in here and just go around the top of the room and down to the door. Shove the pillar off into its slot and leave the cave via the exit to the right. Back on the world map, go east and enter Shaman Village. Once you've completed important matters at Shaman Village, you will have to go back through this cave to return to your ship, still without any real means to acquire what the cave offers.

Later on, once Isaac's party has joined Felix's (thus acquiring the Lift Psynergy) then you can properly complete Shaman Village Cave. If the current game file has had data transfer applied to it in that in the previous Golden Sun Isaac won all three matches at Colosso, upon reentering the cave at its bottom entrance, you'll be confronted by the three gladiators. They'll say that Psynergy was cheating, and that they've come to get revenge for losing. They're remarkably easy to beat - if you want you can standby Djinn before the battle and summon rush them all on the first turn. They have about 600 health apiece - Eclipse and Meteor can take them down before you've even got halfway through your turn. When you win, you can pick up the Golden Shirt that they leave behind. This slips on underneath a character's armour, so equip it to whoever you feel needs it.

Regardless of whether this event occurs or not, head up through the top door. Lift the right-most boulder, then go around to the left and Lift the one on the other side of the Mercury Djinni on the rock above. Now, head back to the left-most boulder and Lift it. Go up to the puddle and use Frost on it. Go up to the ivy at the top, and blow it away. Climb up, and jump across the ice pillar, then across where the unlifted boulder is. The Mercury Djinni will attempt to run away, so follow it. The Lifted boulders will trap it, so save, standby Djinn and confront it. After obliterating it with summons, Eddy will join your party, and the cave can now be considered complete.

Collectibles
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