Salt


 * "Restore allies' status to normal."



Location
Salt is located in the town of Contigo, very near the bottom entrance. It is located just to the right of the entrance, in the exact center of a large patch of grass. Despite how easy it is to get when one knows it's there, players playing without any outside information very often miss this Djinni because the first instinct with grass groups like this is to use Cyclone to blow them away. As a matter of fact, Salt is automatically acquired by casting Scoop in the one bare spot in the center of the grass. Unlike other items specifically buried in the ground and findable with Scoop, however, the Reveal Psynergy will not even indicate Salt's presence in the ground with a telltale glowing spot.

Description
When Set, it increases base HP by 9, base PP by 5, and base Luck by 1.

When Salt's battle effect is used, all status ailments from all current battling Adepts are removed, including the likes of haunt. Its effect is identical to that of the Golden Sun Mercury Djinni Tonic.

Ability analysis
Salt, just like Tonic from the previous game, is the one effect that matches the classic "Remedy" effect present in many RPGs, healing both conditions that would disappear at the end of the battle (e.g. Stun, Delusion) and effects that have to be manually removed (e.g. Venom, Haunt). Once Isaac's party joins Felix's late in The Lost Age, bringing Tonic along with them, you have two copies of what can be a very useful effect for a designated healer and supporting Adept to use, particularly if multiple Adepts are afflicted with multiple conditions. Salt and Tonic are not worth using for the sake of removing merely one Status condition off one Adept if it it is a condition removable by someway else such as Cure Poison for the Poison and Venom conditions. Another aspect that limits these two Djinn is that situations with multiple conditions across multiple Adepts do not occur often; the only real beneficial use for them is when multiple Adepts are afflicted with Haunt and Death Curse in the fights against Doom Dragon and Dullahan.

In Golden Sun: Dark Dawn
Salt is seen in Dark Dawn, but is unobtainable. It is used in the game's prologue and remains with Isaac and Garet when the main game starts. It is nonetheless given an entry in the Djinn Guide, which reads as follows:


 * "This spirit reflects the trace minerals present in living creatures and is a friend of Isaac's. Salt can cleanse and purify an ally's body of harmful effects."



Name Origin
Salt is a mineral in the earth. It is perhaps best known for adding flavor to food, but it has also been historically used to disinfect wounds, explaining the Djinni's healing abilities.