Wild Wolf enemy line

The Wild Wolf, Dire Wolf, and White Wolf are enemies that are randomly battled in and. These monsters, resembling wolves, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games.

Wild Wolf

 * For the Wild Wolf Psynergy, see Wild Wolf Psynergy set.

A Wild Wolf (ワイルドウルフ) is a level 5 variant with brown fur. In The Lost Age, the Wild Wolf is fought throughout the northern half of the continent of Indra in the overworld, as well as in Kandorean Temple and the Shrine of the Sea God.

Of the extremely basic enemies fought in the early portion of the overworld explored in The Lost Age, the Wild Wolf has easily the highest durability and offense, but with low agility that guarantees that your starting level 5 party of Felix, Jenna, and Sheba will all outspeed it in a given turn. It should be no problem to deal with, even though it is more damaging than the other monsters, and quickly becomes a "kindergarten" enemy.

A Wild Wolf is especially likely to be affected by Stun-inducing effects. Its statistics are as follows:

A Wild Wolf uses the following battle commands with :

Dire Wolf
A Dire Wolf (ダイアーウルフ) is a level 22 variant with blue fur. The Dire Wolf is one of the commonly fought monsters throughout the land-based overworld areas accessible from the Great Eastern Sea, and can be fought in Taopo Swamp.

The Dire Wolf has the highest Agility rating of the monsters it is fought alongside in the overworld, and with comparatively solid statistics everywhere else it is one of the "main" monsters to consider while engaging in random battles on the land.

A Dire Wolf is especially likely to be affected by Stun-inducing effects. Its statistics are as follows:

A Dire Wolf uses the following battle commands with :

White Wolf
The White Wolf (ワイズウルフ Wise Wolf) exists as a named but unused variant in the code in The Lost Age, where none of its statistics and abilities are coded beyond weak placeholder abilities. Had it been used, it would have appeared as a violet-furred variant (despite its name). The White Wolf made its first official debut in Dark Dawn.

Wild Wolf
A Wild Wolf (ワイルドウルフ) is a level 3 variant with brown fur. They are first fought in the Tanglewood and subsequently in the Abandoned Mine as "tutorial enemies".

A Wild Wolf is especially likely to be affected by Stun-inducing effects. Its statistics are as follows:

A Wild Wolf uses the following battle commands with :

Dire Wolf
A Dire Wolf (ダイアーウルフ) is a level 21 variant with purple fur. They are fought in the Morgal region in between Belinsk and Border Town.

A Dire Wolf is especially likely to be affected by Stun-inducing effects. Its statistics are as follows:

A Dire Wolf uses the following battle commands with :

White Wolf
A White Wolf (ワイズウルフ Wise Wolf) is a level 38 variant with yellow fur. They are fought in Snowdrift Shrine, as well as the overworld areas surrounding Snowdrift Shrine, Gaia Falls Islet, and Burning Island Cave.

A White Wolf is especially likely to be affected by Stun-inducing effects. Its statistics are as follows:

A White Wolf uses the following battle commands with :