Conch Shell enemy line

The Conch Shell and Spiral Shell are enemies that are randomly battled in Golden Sun: The Lost Age. These monsters, resembling snails whose heads are poking straight out from their helix-shaped shells, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the game.

Conch Shell
A Conch Shell is an orange level 20 variant. In The Lost Age, the Conch Shell is battled in the Lemurian Ship, but not in the "main" rooms that you make your way through by solving puzzles; they are only fought in the small, thin hallways connecting each big room, and are the only monsters fought in those screens. Therefore, many players complete the Lemurian Ship without ever fighting this monster, because it is easy to pass through the hallways quickly.

If you do find these monsters, you'll find they are very easy for several reasons; they only have around 100 HP, and their offenses never go beyond their normal physical strikes, with Mucous Gel being practically worthless for them. You are able to encounter up to four of these at a time, but with offensive Psynergy spells that have at least a range of 5, they are easily dispatched in groups.

A Conch Shell's statistics are as follows:

A Conch Shell uses the following battle commands with :

Spiral Shell
A Spiral Shell is a blue level 30 variant. In The Lost Age, the Spiral Shell is one of the monsters battled throughout the Great Western Sea while sailing.

The Spiral Shell is certainly the least durable of the monsters in the Western Sea, having less than half the HP of Turtle Dragons. However, up to five Spiral Shells are battled simultaneously, and it is true that if their monster skill connects, someone will be inflicted with strong poison. But like before, they are easily dealt with with Psynergy spells that target 5 or more combatants at a time.

A Spiral Shell's statistics are as follows:

A Spiral Shell uses the following battle commands with :

Poison Shell
Like with all other enemy lines introduced in The Lost Age that seem to have only two variants, a third palette-swapped variant to this line exists in the code of the game cart and was even given its own name, but has none of its statistics and abilities coded beyond weak placeholder abilities. Had it been used, it would have appeared as a turquoise variant named Poison Shell.