Zombie enemy line

The Zombie, Undead, Wight, Dark Wight, and Fell Dead are enemies that are randomly battled throughout each game in the Golden Sun series. These monsters, resembling stereotypical zombies in loincloths, are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games.

Zombie
A Zombie (ゾンビ) is a level 4 variant with wine-colored flesh. In Golden Sun, the Zombie is fought throughout the overworld region of Angara encompassing Vale and the entrance to Goma Cave, throughout Goma Cave itself, and in the overworld region of Angara encompassing Bilibin and Kolima.

Zombies are among the first opponents one battles when first exploring the overworld in Golden Sun. As you're controlling a level 2-ish party of Isaac and Garet at that point, the Zombie's HP and Attack ratings can seem respectable, depending on how much you upgraded your defensive equipment at Vale at the start. Of course, with merely a physical attack and low stats everywhere else, the Zombie will quickly become a "kindergarten" enemy.

A Zombie's statistics are as follows:

A Zombie uses the following battle commands with :

A nearly identical yet separate version of this monster appears during Flint's Djinn tutorial at the start of the first game's exploration of the overworld. Its stats are adjusted so its Agility is 1 and that it gives no EXP, coins, or random drop rewards.

Undead
An Undead (リビングデッド Living Dead) is a variant with light green flesh, and it is level 15 in Golden Sun and level 22 in The Lost Age. In Golden Sun, the Undead is first fought throughout the overworld region of Angara surrounding Kalay, and subsequently throughout the optional dungeons Vale Cave and Vault Cave. In The Lost Age, it is one of the "stock" monsters fought on land in various areas of the overworld accessible by sailing the Great Eastern Sea, as well as in Taopo Swamp.

In where it is fought in the overworld in the first game, the Undead is both quite strong and durable among the other enemies, though from the start it is the slowest. Enemies like the Ravager outperform it completely in both Vale Cave and Vault Cave, though. In The Lost Age, since the Ravager is one of the enemies it is typically fought alongside, it is safe to say that it does not have much comparative threat value there either.

An Undead's statistics are as follows:

An Undead uses the following battle commands with :

Wight
A Wight (ワイト) is a variant with dark purple flesh, and it is level 18 in Golden Sun and level 25 in The Lost Age. In Golden Sun, the Wight is fought throughout Altmiller Cave. In The Lost Age, they are fought throughout Gaia Rock and Izumo Ruins.

The Wight is very slow and hits moderately hard, with a moderate amount of HP. However, these stats are not strong in comparison to the monsters it is fought alongside with, such as the Golem which, while even slower, has much greater potential for power and is much more durable, and enemies like Dread Hound and Clay Gargoyle are stronger than the Wight in all stats in general.

A Wight's statistics are as follows:

A Wight uses the following battle commands with :

Zombie
A Zombie (ゾンビ) is a level 9 variant with wine-colored flesh. In Dark Dawn, the Zombie is fought throughout Konpa Ruins and Konpa Cave.

A Zombie is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

A Zombie uses the following battle commands with :

Undead
An Undead (リビングデッド Living Dead) is a level 15 variant with green-colored flesh. In Dark Dawn, the Undead is fought throughout The Ouroboros.

An Undead is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

An Undead uses the following battle commands with :

Dark Wight
A Dark Wight (ダークワイト) is a level 35 variant with dark-blue-colored flesh. In Dark Dawn, Dark Wights are fought in the shadowed areas of the overworld around Champa and Ayuthay after the Grave Eclipse begins.

A Dark Wight is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

A Dark Wight uses the following battle commands with :

Fell Dead
A Fell Dead (イビルデッド Evil Dead) is a level 36 variant with black flesh. In Dark Dawn, Fell Deads are fought in the shadowed areas of the overworld around Passaj and Harapa after the Grave Eclipse begins.

A Fell Dead is especially likely to be affected by Delusion-inflicting effects. Its statistics are as follows:

A Fell Dead uses the following battle commands with :

Extended Gallery