Wind Seer class series

The Wind Seer class series is the default class series available to the Jupiter Adepts Ivan, Sheba, and Karis. These Adepts are members of this class series if they either have only Jupiter Djinn set to themselves or no Djinn whatsoever.

The class series, when at its highest stage of Sorcerer and compared to the other series at their highest respective stages, features very high PP and very good Agility, but ties with the Necromage as being among the lowest in Defense rating, and has the both single lowest HP and Attack ratings of all final-stage classes. This series' Luck rating is the only one at the particular rating of 110%, making it "just above the standard". Noteworthy Psynergy from an endgame perspective includes Impact/High Impact and Ward/Resist, and the heaviest area-of-effect Psynergy it has is Spark Plasma. Average stats from an endgame perspective are 143% (150% if you don't factor in Luck).

Psynergy Setup

 * Note: The Ray, Storm Ray, and Destruct Ray Psynergies are replaced by Fresh Breeze, Healthy Wind, and Healing Gust in Golden Sun: Dark Dawn.

Analysis
The default class series players tend to keep Ivan, Sheba, and Karis in throughout each game has some major shortcomings that really should be taken note of; specifically, the statistics of the Sorcerer are exactly equal to that of the Sage in the Hermit class series - and the Sage is not the highest class in that series; the Wizard is one step beyond that. The Wizard is stronger than the Sorcerer in every single statistic equally (and for Golden Sun the exact same would be said for the Sage being stronger than the Magister), and arguably has a better Psynergy collection as well, trading the Sorcerer's Ward/Resist Psynergies for Freeze Prism and the very useful Pure Wish while keeping Spark Plasma and Impact/High Impact. Therefore, the player should consider trading Djinn between Jupiter and Mercury Adepts so that both Adepts are in the Wizard class.