Kandorean Temple

Kandorean Temple is a temple-monastery located in northern Indra, south east of Daila. It is run by an old monk named Master Poi. Its architecture is modeled on Ancient Indian, or possibly South East Asian styles. The Monks at Kandorean Temple attempt meditation in order to achieve the use of a form of Psynergy. The Monks use an extensive series of water caverns behind the temple (in the rock face) as a training grounds, similar to Fuchin Falls Cave beyond Fuchin Temple in Angara, which is visited in the first Golden Sun game. Unlike the Psynergy received at Fuchin Temple, however, the Psynergy received at Kandorean Temple's cave is essential to the completion of the game.

Story
In Golden Sun: The Lost Age, Kandorean Temple must be visited in order to gain the Lash Psynergy. When one first attempts to enter the temple, the player is prevented from doing so and told that meditation is in progress by monks guarding the gate. When one moves up the left hand side of the outside of the temple, there is an odd looking section of wall/cliff face with leaves growing on it. Kraden pops out for a moment and suggests you use Psynergy on it. When Whirlwind is used on it, the leaves float away and an opening is revealed; Kraden congratulates Felix on this and warns to watch out for other suspicious looking walls. Once inside, a young monk is seen enthusiastically asking his teacher to allow him to traverse the training grounds, which the teacher complies with.

After travelling into the training grounds a short way, Felix and co. encounter the young monk who is obviously injured and has realized that he is in fact not ready to undergo the test. After traversing the temple, the player must engage in a boss battle consisting of three monsters called Chestbeaters. The Chestbeaters are not particularly difficult to defeat as they make up the first boss battle in The Lost Age. After defeating them the player exits the caves and confronts Master Poi, who performs what seems like a random act of charity and bestows upon the player the Lash Pebble.

Walkthrough
When you enter the location, the front gate is sealed off, and the guarding monks tell you that no one is allowed inside during the acolytes' meditation period as dictated by Master Poi. Go left and up to get to a bush that, as Kraden himself says, looks rather suspicious, so cast Sheba's Whirlwind Psynergy to remove the bush and reveal a hidden passage. Go through the underground passage and climb up out of the well to get inside the temple grounds, and enter the main entrance to see a cutscene involving Master Poi and one of his acolytes. Enter the main dungeon area after the acolyte.

In the cave area, go up to fight the first Mimic in The Lost Age, which rewards you with a Game Ticket. Now go northwest amongst the various pillars and rocks dotting the path (you can see how the taller pillars only visually obscure spots that can otherwise be easily passed through), and the dungeon path linearly leads you to the floor below. In this new, complex-looking room, climb down the ladder and go a short ways left and down to where the acolyte from earlier is twitching on the ground; from there, go through the left part of the maze of pillars (easier than it looks) to get to a ladder on the upper left of the room. Climb it, go down along the left elevated floor, hop right twice onto the pillars, hop down, hop right, up, right, up, left twice, up, right, and up twice. Go up into the door at the top part of the room.

In the new large room, take the left narrow fork, which leads you downstairs to a room with a river/waterfall. Climb down and go along the left side of the area, cross the river, then run upward against the river current in between the various rocks and stalagmites until you reach the upper right end. Go down along the right side of the area to be lead through a doorway to a room with a unique puzzle: Two circular tiles on the ground regularly spout upward, and there is one earth pillar that may be moved on either one so that the other one will be propelled higher up. Move the earth pillar onto the left circular tile, then stand on the right circular tile; when it spouts up, you are transported to the upper floor where you can hop down and claim a chest that has a very unique item: The Mysterious Card, one of three equippable items that manually change an Adept's class series into something all-new, in this case the Pierrot class series. Return to the lower floor by hopping onto the circular tile when it reappears, then push the earth pillar all the way right and down onto the right circular tile so that riding the left circular tile up lets you hop onto the next part of the dungeon.

From where the circular tile drops you off, the path linearly leads you left, then right and across a tightrope. Before crossing the second tightrope, go a short ways to the upper right so that you face an earth pillar across a gap. Use the Move Psynergy and move it right, then hop right and manually push the pillar right so that it blocks the air spout. Now you can cross the second tightrope without being blown off. From there, don't go down the ladder; follow the narrow pathway to the right of that clockwise, and hop your way between gaps as you go southwest and out of the room's bottom exit. You will pass by a Mercury Djinni on a ledge with a coiled rope nearby as you follow the path south and go up two set of stairs. Now follow the winding path to a boiling pot near a wooden sign; Move it out of the way using the Move Psynergy.

When you proceed past the boiling pot, you engage in the game's first boss battle: An encounter with three large gorilla-like monsters named Chestbeaters. While three enemies at once might seem difficult at this early point in the game, using area-of-effect Psynergy like Earthquake, Flare Wall, and Ray makes it over surprisingly quick. Following this, climb up the ladder and engage in a cutscene with Master Poi, who lets you take the dungeon's reward: the Lash Pebble, the item that bestows which Adept it is equipped onto with the Lash Psynergy that makes use of any coiled rope throughout the game. Before you leave the dungeon, retrace your steps back into whence you came, and return to the point where you saw the Mercury Djinni; use Lash to turn the coiled rope into a tightrope that lets you climb up onto where the Djinni stands on. Save the game in case it runs away from you when you attempt to battle and defeat it; once you defeat it, the Mercury Djinni Fog is added to your Djinn collection. Now cast the Retreat Psynergy to help exit Kandorean Temple.

Collectibles
Fog: On a ledge late in the dungeon area reached by casting Lash on the rope on the ground. Lash is gained at the end of the temple. It must be fought to be gained.

Lash Pebble: The reward at the end of the dungeon following defeating the three Chestbeater bosses. Mysterious Card: In a chest reached via the earth pillar and water spout puzzle.