Merman enemy line

The Merman, Gillman, and Gillman Lord are species of monsters found in Golden Sun: The Lost Age. These monsters, resembling very humanlike entities with the traits of various sea creatures and armed with a clamshell buckler and a two-bladed weapon of some sort, are palette swaps of each other and have differing levels of power and defense. This monster line is featured as a common obstacle in sailing around with the Lemurian Ship.

Merman
A Merman is a medium-sized member with light green skin and light purple equipment. The Merman has 162 HP, 184 Attack, 46 Defense, 93 Agility, and 10 Luck. Its resistances are quite balanced, being only somewhat succeptible to Mars attacks.

A Merman can attack with a physical attack and the Monster skill Hydro Slash, which does strong Mercury damage to a single Adept and visually resembles a large group of bubbles shooting from offscreen through the target adept. It is an enemy that one will get quite used to fighting.

Felling a Merman yields 134 EXP, 139 coins, and in uncommon cases, a Crystal Powder. Mermen are battled all throughout the Great Eastern Sea as random battles while sailing on the Lemurian Ship.

Gillman
A Gillman is a medium-sized member with turquoise blue skin and orange-tinted equipment. The Gillman has 234 HP, 291 Attack, 89 Defense, 142 Agility, and 11 Luck. Its resistances are quite balanced, being only somewhat succeptible to Mars attacks.

A Gillman is exactly like a Merman in its arsenal: it can attack with a physical attack and the Monster skill Hydro Slash for Mercury damage to a single target. While a good deal tougher than the Merman, the party will be much more powerful by the time they are first able to fight it, so it is not considered an outstanding opponent.

Felling a Gillman yields 330 EXP, 210 coins, and in uncommon cases, a Crystal Powder. Gillmen are battled all throughout the Great Western Sea as random battles while sailing on the Lemurian Ship.

Gillman Lord
A Gillman Lord is a medium-sized member with orange skin and blue-tinted equipment. The Gillman Lord has 284 HP, 456 Attack, 136 Defense, 174 Agility, and 13 Luck. Its resistances are quite balanced, being only somewhat succeptible to Mars attacks.

A Gillman Lord is exactly like a Merman and a Gillman in its arsenal: it can attack with a physical attack and the Monster skill Hydro Slash for Mercury damage to a single target. This is a respectably tough opponent to face repeatedly and is one of the many “strong” monsters in the optional dungeon in Treasure Isle.

Felling a Gillman Lord yields 459 EXP, 257 coins, and in rare cases, a Tear Stone. Gillmen Lords are battled in the inner dungeon of Treasure Isle alongside many other powerful Mercury-based monsters.