Debug Rooms/Menu test

In this Debug Room, you control a full party of Adepts, with them all level 30, except for Isaac, who is level 50. The NPCs will be listed in left-to-right, top-to-bottom order, for simplicities sake.

Garet
Brings up the message "You went up a level!" this does not however, do anything at all.

Kraden
Brings up the Adepts inventory in the style of the Sell menues in Shops, but doesn't let you sell anything.

Weapons Shopkeeper
Starts a normal conversation with a Weapons Shopkeeper, who sells the weapons from Vale's Weapon shop, but has a Shamshir, Silver Blade, and a Masamune in the Artifacts menu.

Felix 1
Starts a conversation with a Healer, but doesn't show any of the options, so you can only press A to continue the conversation, or press B to end it it.

Jenna
Brings up the message "You got sturdy equipment!" and gives you an assortment of top end weapons and armour.

Dora 1
Brings up the message "You got a Djinni!" and gives everyone seven Djinn, except for Ivan, who only gets six, leaving out Luff.

Dora 2
Brings up a standard conversation with a Healer, with all the options.

Felix 2
Brings up a conversation with the Armour Shopkeeper from Xian, but without any of the options.

Ivan
Brings up the message "You got an item!" and gives each character an assortment of stackable, consumable items, such as Potions, and Cookies.

Saturos 1
Brings up the message "The body is being torn apart.", injuring the team of Adepts, and gives them an assortment of status ailments.

Saturos 2
Brings up the message "Kyle... Will they be able to stop the Boulder?".

Mia
Allows the player to change the name of Isaac.

Menardi
Brings up the message "You got treasure!" and gives the Adepts a whole host of random items.

A Bush
Lets the player see the inventory Icon for every single item.