Umbra Knuckles

The Umbra Knuckles are a Fist-class weapon introduced in Golden Sun: Dark Dawn, and therefore only Sveta can equip them. They are one piece of the five-part Umbra Gear set. Like the other pieces, the Umbra Knuckles are needed to enter Apollo Sanctum. They are located within a chest in Burning Island Cave.

The Umbra Knuckles increase the wielder's Attack by 160. This weapon has the following three Unleashes:


 * Feral Rush: The screen goes dark, large catlike eyes appear in the middle of the screen, the animal's left eye glistens, the screen fades back in with a generic blue action-line background, and Sveta does a multihit punching combo finished with a roundhouse kick as blue energy orbs are absorbed by Sveta. This deals Venus-based damage with a multiplier of 1.6, and absorbs all of the dealt damage as HP (but not more HP than the enemy had remaining).
 * Savage Raptor: Sveta rushes to the enemy and unleashes a flurry of punches, followed by a crescent kick. This deals Venus-based damage with a  multiplier of 1.5, and may inflict Venom.
 * Shadow Cannon: Sveta quickly charges up and fires a large beam of Umbra energy, engulfing and piercing the targeted enemy with focused and concentrated shadows. This deals Venus-based damage with a multipler of 2.0, and may inflict 'stun'.

The Umbra Knuckles are the third-strongest weapon Sveta can equip, tied with the Mythril Claw and surpassed only by the Anpsi Knuckles and Bloody Claw. They also have a heavy plot significance, as they are one of five pieces of equipment that are required to enter Apollo Sanctum and survive. Thus, they will be the mandatory weapon in the final boss battle, though the player can switch weapons for the optional dungeons.

If the player wants to take full advantage of the Umbra Knuckles, they should consider putting Sveta in the Scrapper class series. This class will not only raise her attack, but will increase her Venus Power, allowing her to do a great deal of damage with each Unleash's high damage multipliers.