Altin

Altin is a town in south-eastern Angara. It is a mining town that is visited by Isaac and his group during their travels. When the group reaches Altin, it has been flooded by water-spewing Hydros Statue monsters. Isaac and his party have to clear out the mines and drain the water by defeating the Living Statues, and after defeating the first statue, the party obtains the Frost Jewel (essentially meant to ensure that the party has access to Frost as a utility spell at all times even when Mia is not in a character class that allows her to use Frost naturally). Eventually, the party faces off against the boss monster, a Hydros Statue, and obtains the Lift Gem. Altin has an inn, a weapons shop, an items, shop, and a Sanctum. It also has an extensive mines system called Altin Peak.

Vendors
The town's Inn service is provided in the highest-elevated building to the upper left (the only building that isn't submerged when you first enter the town) with a fee of 12 coins per Adept.

Collectibles

 * [[Image:Coin.gif]] 9 Coins: In the lower left barrel in the weapon shop.
 * [[Image:Nut.gif]] Nut: In the one barrel in a house just below the item shop.
 * [[Image:Sleep Bomb.gif]] Sleep Bomb: Found in the Inn, check the middle of the top bunk bed on the right side of second floor.
 * [[Image:Psy Crystal.gif]] Psy Crystal: Found behind the statue at the top of the town, a cave containing a treasure chest.

Story
Altin has almost no bearing on the overall plot of the Golden Sun series, and basically only serves as a host city to the Altin Peak dungeon. The most significant plot-related event to occur in Altin is the discovery of the tiled room at the bottom of the mine, as it is (outside of Sol Sanctum and the Elemental Lighthouses) the first hint toward Weyard's ancient past. As the series progresses, several other such ruins will be encountered, usually as Optional Dungeons in The Lost Age (such as Madra Catacombs).