Avimander enemy line

Avimander, Macetail and Bombander are species of monsters found in Golden Sun: The Lost Age. These monsters, resembling large, bulky mace-tailed lizards, are palette swaps of each other and have differing levels of power and defense. One of these monsters, the Avimander, serves as a full-fledged boss monster. All three are associated with the Mars element.

Avimander
A large member with red scales. It has 3792 HP, 87PP, 281 Attack, 89 Defense, 94 Agility, a rather alarming 41 Luck and the ability to attack twice per turn. Its resistances are highly lopsided; it is very resistant to Mars attacks and highly succeptible to Mercury attacks.

The Avimander actually has a better arsenal of commands than its two later counterparts. It can attack with a physical attack and use the monster skill Fire Breath, for moderate Mars damage to multiple Adepts and Heat Stun, which damages an Adept and might Stun them. Psynergies include Firey Blast and Star Mine, both for Mars damage to multiple Adepts, Guard to boost its defense and Impair, to lower an Adept's defense.

Felling the Avimander yields 2176 EXP, 1330 coins, and a guaranteed Potion. The Avimander is the boss monster of Champa, summoned by Obaba to protect her grandson, Briggs.

Macetail
A smaller member with green scales. It has 284 HP, 28PP, 327 Attack, 105 Defense, 110 Agility, and 9 Luck. Its resistances are highly lopsided; it is very resistant to Mars attacks and highly succeptible to Mercury attacks.

The Macetail’s inventory of actions consists only of three of Avimander's commands: it can attack with a physical attack, the monster skill Heat Stun, and cast Guard on itself. Despite this, these moves alone can be damaging enough considering its attack status is a a bit higher than its predecessor and guard can make them harder to scratch.

Felling a Macetail yields 426 EXP, 248 coins, and in seldom cases, a Vial. Macetails are only located in Jupiter Lighthouse. While it can be a dangerous monster, others such as the Blue Dragon are seen as much more intimidating.

Bombander
A large member with blue/purple scales. It has 548 HP, 110 PP, 541 Attack, 224 Defense, 141 Agility, and 10 Luck. Its resistances are highly lopsided; it is very resistant to Mars attacks and highly succeptible to Mercury attacks.

The Bombander’s inventory of actions consists of a physical attack and the monster skill Heat Stun. Psynergies include Firey Blast and Supernova for Mars damage to multiple targets and Dragon Fume, for heavy Mars damage to one target.

Felling a Bombander yields 624 EXP, 325 coins, and in rare cases, a Golem Core used for forging Earth-based items – the chance that it will drop this item can be increased four times by killing it with a Mercury Djinn. Bombanders are fought in the Anemos Inner Sanctum; therefore, it would technically count as one of the game's toughest random monsters along with the other monsters in that optional dungeon.