Sleep (Psynergy)

Sleep is a support-class Jupiter Psynergy featured in both games. It targets three enemies and has a chance of causing them to to fall asleep. While asleep, enemies or party members are left unable to move for a limited time. The effects of the spell do not carry on after battle, and the sleeping character or enemy may awake at the beginning of any turn. An Elixir may be used to cause a sleeping party member to awaken.