Talk:Boss

Shouldn't the Colosso Finalists also be considered as bosses? I mean, they fit all the criteria. Slax01 09:51, January 20, 2010 (UTC)


 * I don't see why not,but either way, this page is very well done! :) Caasi 13:48, January 20, 2010 (UTC)


 * The line between an actual boss encounter and a scripted encounter with a stronger-than-typical enemy isn't very clearly defined; the nine levels of mini-bosses in Crossbone Isle, the Djinn, the Mimics, and the Mad Plants are all these kinds of enemies, and might seem close to the actual bosses through various perspectives. I dunno, to me, that seems like the group the Colosso Gladiators would belong in. (It also doesn't seem right to put them in as bosses because they're the only enemies in the series that are fought in the form of one-on-one duels.)
 * As for the page itself, it's a good idea, but I'm not sure whether it should go as far as to spoil what the final boss of each game is right off the bat. For Fusion Dragon, I think it'd be better if it's just called "Final Boss" and links to the Fusion Dragon article, and instead of the fusion dragon image there's like an image of a question mark or something. Otherwise, if we do the same thing for Golden Sun DS' bosses, we might get criticized for making whatever awesome final boss of that game is be made overly public and "spoiled" in advance. Erik Jensen (Appreciate me here!) 18:36, January 20, 2010 (UTC)
 * Yeah, that's why I put spoiler tags up, but questionmarking it is even better, good catch (though once DS is released, I reckon we've got bigger problems than just picture spoilers... Like fantranslations, but that's a conversation for another day XD). As for the colosso guys, I personally would only count Navampa as a boss, the rest, as you say, would just be unique scripted encounters rather than bosses per say. Basically, considering that Navampa "drops" the lure cap and has almost double the HP of Satrage, I view him as an "optional" boss. Slax01 21:47, January 20, 2010 (UTC)