Rat Soldier enemy line

The Rat Soldier, Rat Fighter, and Rat Warrior are enemies that are randomly battled throughout each game in the Golden Sun series. Like most enemy lines, they are palette swaps of each other that have differing levels of power and defense and are fought in different locations in the games. They resemble humanoid rats half the size of people, but while they are equipped with small spears and shields in the GBA games, in Dark Dawn they now wear hoods and attack with a kunai-shaped dagger.

Rat Soldier
A Rat Soldier is a brown variant with a blue shield, and it is level 6 in Golden Sun and level 8 in The Lost Age. In Golden Sun, they are first fought at the overworld region of Angara around Bilibin and Kolima, and subsequently throughout Kolima Forest and Tret Tree. In The Lost Age, they are fought on Dehkan Plateau and Madra Catacombs.

In Golden Sun, Rat Soldiers are easily the statistically highest enemies you contend with as soon as you step out of Goma Cave into the overworld region nearby the town of Bilibin, but quickly get outclassed by enemies such as the Troll and Creeper. In The Lost Age, it is not quite as noteworthy as the Mini-Goblin from the start.

A Rat Soldier's statistics are as follows:

A Rat Soldier uses the following battle commands with :

Rat Fighter
A Rat Fighter is a dark purple level 13 variant with a green shield. In Golden Sun, they are fought throughout Altin Peak and Lamakan Desert.

In Altin Peak, while the Ape has the much higher durability, the Rat Fighter's statistics are strong everywhere else, having the second highest HP and the highest Attack and Defense ratings of the monsters fought in that area, with its Agility practically as high as the Dirge.

A Rat Fighter's statistics are as follows:

A Rat Fighter, in concept, uses the following battle commands with :

Ordinarily, on account of being an enemy with low intelligence that carries stocked items, its chance to use one of its stocked items would effectively be a separate command that would not overlap with its chances to carry out other commands; once its stocked inventory is empty, it should default to using its remaining commands with each action. Its full inventory of items is as follows:
 * [[File:Smoke Bomb.gif]] 1 Smoke Bomb: An item that attempts to inflict Delusion to a targeted Adept.

However, an unexplained glitch is present in Golden Sun that appears to undermine the low intelligence factor's effect of permanently preventing the abilities technically coded into the three slots that are marked for having usable items get used on their behalf. One of the three slots that instead calls an item usage contains the Flee command, and the other two slots contain the Slice command (as seen on the Thief enemy line), which deals a Jupiter-aligned attack equal to the user's normal physical attack multiplied by 0.9 (which the user would have 85 Jupiter elemental power to use it with), and there is a chance that it will do double the damage instead. Flee's 12.5% chance to execute will somehow be allowed to execute once the user has used up its Smoke Bomb item, but even more perplexingly, this is not entirely the same case with Slice's listed 25% chance to execute; instead of performing Slice, the user will execute the Standard Defend command to halve all damage it would take for the turn.

Rat Warrior
A  Rat Warrior  is a violet red level 20 variant with a turquoise shield. They are ideally first fought throughout Gondowan Cave, then in the underground of the optional Lunpa Fortress, before being fought in the overworld region of Gondowan that extends between Gondowan Passage and Lalivero.

In Gondowan Cave, the Dirty Ape outperforms it in every area, and since it may use its turn defending or attempting to flee, it is not so damaging as a random monster. The same goes for its appearance alongside the Dirty Ape in the Gondowan overworld. In Lunpa Fortress, it is roughly statistically equal to the Vile Dirge and quite a lot faster than the Kobold.

A Rat Warrior's statistics are as follows:

A Rat Warrior, in concept, uses the following battle commands with :

Ordinarily, on account of being an enemy with low intelligence that carries stocked items, its chance to use one of its stocked items would effectively be a separate command that would not overlap with its chances to carry out other commands; once its stocked inventory is empty, it should default to using its remaining commands with each action. Its full inventory of items is as follows:
 * [[File:Smoke Bomb.gif]] 1 Smoke Bomb: An item that attempts to inflict Delusion to a targeted Adept.

However, an unexplained glitch is present in Golden Sun that appears to undermine the low intelligence factor's effect of permanently preventing the abilities technically coded into the three slots that are marked for having usable items get used on their behalf. One of the three slots that instead calls an item usage contains the Flee command, and the other two slots contain the Slice command (as seen on the Thief enemy line), which deals a Jupiter-aligned attack equal to the user's normal physical attack multiplied by 0.9 (which the user would have 85 Jupiter elemental power to use it with), and there is a chance that it will do double the damage instead. Flee's 12.5% chance to execute will somehow be allowed to execute once the user has used up its Smoke Bomb item, but even more perplexingly, this is not entirely the same case with Slice's listed 25% chance to execute; instead of performing Slice, the user will execute the Standard Defend command to halve all damage it would take for the turn.

Rat Soldier
A Rat Soldier is a brown level 3 variant with a green hood. They are first fought in the Tanglewood and subsequently in the Abandoned Mine.

This monster was also was featured in the E3 2010 demo for Golden Sun: Dark Dawn, where it was referred to as "Rat Skulk".

A Rat Soldier is especially likely to be affected by Sleep-inducing effects. Its statistics are as follows:

A Rat Soldier uses the following battle commands with :

Rat Fighter
A Rat Fighter is a yellow level 20 variant with a red hood. They are fought in the Teppe Ruins.

A Rat Fighter is especially likely to be affected by Sleep-inducing effects. Its statistics are as follows:

A Rat Fighter uses the following battle commands with :

Rat Warrior
A Rat Warrior is a purple level 33 variant with a yellow hood and sword. They are fought in the overworld region around Champa and Tonfon; it is also possible to encounter them earlier in the game near Kaocho, but only via a glitch.

A Rat Warrior is especially likely to be affected by Sleep-inducing effects. Its statistics are as follows:

A Rat Warrior uses the following battle commands with :