List of Mars Djinn

This is a list of all 18 Mars Djinn in Golden Sun and Golden Sun: The Lost Age. Their statistic boosts, individual effects, and locations are provided. For summon sequences, see List of Summon Sequences.

Mars Djinn in Golden Sun
Forge When Set, it increases base HP by 10, base Attack by 2, base Agility by 2, and base Luck by 2. When used, Forge increases the attack ratings of all party members by 25%. It is found in Goma Cave after solving a puzzle, where a bystander will commend you for finding it. It must be battled. Forge is generally the second Djinni in Golden Sun that players can find, after Venus Djinni Flint.

Fever When Set, it increases base HP by 8, base Attack by 3, and base Agility by 2. When used, Fever attacks a target with 30 extra attack points and converted to Mars damage, and it has a chance of afflicting the target with Delusion. It is found in Imil Falls Cave after solving a puzzle involving a snowman and sliding around an ice river to enter the cave.

Corona When Set, it increases base HP by 12, base PP by 3, base Defense by 3, and base Luck by 1. When used, Corona increases the defense ratings of all party members by 25%. Corona is found by random encounter in the overworld region of Angara at the end of a vertical stretch of land parallel to the Mogall Forest region, north of Xian, where Corona then must be battled to be acquired.

Scorch When Set, it increases base HP by 8 and base Attack by 3. When used, Scorch attacks a target with 50 extra attack points and converted to Mars damage, and it has a chance of afflicting the target with Stun. Scorch is found in Kalay Tunnel after solving a puzzle.

Ember When Set, it increases base HP by 9, base PP by 4, base Defense by 2, and base Agility by 2. When used, Ember replenishes the PP meters of all current battling Adepts by 7% of their respective maximum PP meters. Ember is found in the upper-right of the main area of Tolbi, where the Growth and Frost Psynergies are required to reach it.

Flash When Set, it increases base HP by 14, base PP by 3, and base Defense by 2. When used, Flash decreases all damage done to all party members by 90% for that turn, and this effect is always cast first regardless of the user’s Agility. Flash is found in the last area of Suhalla Desert, where the Reveal Psynergy is required to reach it. It must be battled. Flash is often labeled the best Djinni hands down, its effect making the party near invulnerable for that turn.

Torch When Set, it increases base HP by 9, base Attack by 3, and base Luck by 1. When used, Torch attacks a target with 30 extra attack points and converted to Mars damage, and it has a chance of lowering the target’s defense rating down to 50%. Torch is found on one rooftop of Lalivero.

Mars Djinn in The Lost Age
Cannon When Set, it increases base HP by 10 and base Attack by 3. When used, Cannon attacks a target with 40 extra attack points and converted to Mars damage. Cannon is found in the Dekhan Plateau and is seemingly chased by the player throughout the entire location, only being reachable by the area's end, where it must be battled to be acquired.

Spark When Set, it increases base HP by 11 and base Attack by 6. When used, Spark attempts to revive a fallen party member to 60% of his or her total HP; this makes it a potentially vital Djinni early in The Lost Age. Spark is found in Mikasalla in an area reachable only by using the Scoop Psynergy in a tiny ranch in the southern part of the village and climbing into the underground tunnel.

Kindle When Set, it increases base HP by 8, base Attack by 5, and base Luck by 1. When used, Kindle raises the attack ratings of all party members by 25%, making it identical to Mars Djinni Forge. Kindle is found in Gondowan Cliffs, where it must be battled to be obtained.

Char When Set, it increases base HP by 9, base Attack by 2, base Agility by 2, and base Luck by 1. When used, Char attacks a target with 50 extra attack points and converted to Mars damage, and there is a chance the enemy will be stunned. Char is found in the possession of a pair of residents in Madra, where you must trade the Healing Fungus found in Gondowan Cliffs for it.

Coal When Set, it increases base HP by 11, base PP by 3, and base Agility by 3. When used, Coal increases the agility ratings of all party members to double the base amount. Coal is acquired as a reward from Lady Uzume in Izumo after defeating the Serpent and giving her the Dancing Idol found and used in Gaia Rock.

Reflux When Set, it increases base HP by 9, base Defense by 3, and base Luck by 2. When used, the user does nothing for the rest of the turn, unless damaged by an enemy, in which case the user will automatically counter attack with a physical attack converted to Mars damage. Reflux is found in a sliding ice puzzle room in Tundaria Tower.

Core When Set, it increases base HP by 8, base Attack by 4, and base Defense by 2. When used, Core assumes the form of a three-dimensional sphere of fire and crashes through the enemy target, attacking the target with 40 additional attack points converted to Mars damage and lowering the target's defense down to 50%. Core is found by random encounter in the overworld region of Atteka in a region of land southwest of Jupiter Lighthouse that is separated by a river, where Core then must be battled to be acquired.

Tinder When Set, it increases base HP by 12 and base PP by 5. When used, Tinder revives a fallen ally to 100% HP, making it a superior version of Mars Djinni Spark. Tinder is found in Hesperia Settlement in the far western region of Hesperia after solving a puzzle.

Shine When Set, it increases base HP by 9, base PP by 5, and base Luck by 1. When used, Shine attacks the target with 60 additional attack points converted to Mars Damage, and all enemies (not just the target) may be afflicted with Delusion. It is found hiding in a tree stump in Contigo, where the Force Psynergy must be used on it to drive the Djinni out of hiding. Since the Force Psynergy is granted by the Orb of Force found and used in the previous Golden Sun and that item can only be acquired in a password-enhanced game of The Lost Age, it is impossible to acquire this Djinni without a password transfer.

Fury When Set, it increases base HP by 12 and base PP by 4. When used, Fury launches a thick wave of orange spirits at the target, attacks it with 70 additional attack points and converted to Mars Damage, and all enemies (not just the target) may be afflicted with Haunt. It is found in Magma Rock after solving a puzzle. It must be battled.

Fugue When Set, it increases base HP by 11, base PP by 4, and base Defense by 2. When used, Fugue lowers the PP values of all enemies with an array of large musical notes. It is found in Mars Lighthouse, where it must be battled in order to be acquired.