Template:Trivia


 * ...that most non-final bosses in the first game, including Toadonpa, Storm Lizard, and Tempest Lizard, are susceptible to status conditions such as instant death, Death Curse, and Deadly Poison, but none of the bosses in the second game are?
 * ...that the Curse Psynergy forwards its own countdown timer when used multiple times on the same enemy target, and that Curse works twice as fast against enemies that act twice per turn?
 * ...that the overworld theme to The Lost Age played before the Reunion at Contigo was supposed to have an additional instrumental track, but an error in the song's data prevented it from playing? (Both versions uploaded here, with the second version using percussion hacked in to demonstrate the track)
 * ...that Moapa is the strongest non-Adept opponent in either GBA game?
 * ...that when you cast the Halt Psynergy on any townsperson, they'll say only the first word of their sentence when you talk to them and then return to normal?
 * ...that the above Halt mechanic works on Djinn in The Lost Age the same way it works on people in both games - as in, when you use Halt on a Djinni and then interact with it, its face portrait will appear while it says "..." before returning to normal?
 * ...that while the Revive Psynergy is available to a Venus Adept through the default Squire class series only from Gallant onward, it is available to a Venus Adept in any stage of the Swordsman class series?
 * ...that all Reviving effects in the games, such as the Djinn and Psynergy, share their respective hit rates with their respective HP restoration rates (so that Quartz has a 50% chance to revive to 50% health, Spark and Balm have 60% chances to revive to 60% health, Dew an 80% chance to revive to 80% health, and Tinder a 100% chance to revive to 100% health)?

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