Template talk:Infobox Djinn

Examples
Ok, here's an example of each box for every element.

~ dkpat 16:11, 26 May 2011 (CDT)

Suggestions
Okay, first of all, I think we should dump the "games" and "locations" fields. I feel that there's a good reason we haven't used such fields before. Also, we may want to have separate fields for each stat under "set bonuses", much like what we do with equipment. I may come up with more examples later. P.S. I like how the colors came out ;) (I still think Venus 3 should be changed, though.) The World&#39;s Hungriest Paperweight 16:24, 26 May 2011 (CDT)


 * I figured with set effects we could list them in that field, because there is such a variety, and not every Djinn will have the same ones. Just put each effect on a new line. and I was struggling to come up with possible fields for this box.


 * Also, does anyone else care to add input? would be great to get more than my and paperweight's opinions ~ dkpat 04:50, 27 May 2011 (CDT)


 * I agree that with the stat bonuses being what they are, it would be easiest to put them all in one field. But I also feel that as Hungry said, having a Locations field would be unwise because of the likelihood of clutter. Having a Games field doesn't seem too bad, though; we can just use the 2-3 letter acronyms to conserve space. The only issue is how to deal with items not normally available in TLA, but available with the data transfer, but I think we can come up with something. --TheOthin 05:39, 27 May 2011 (CDT)