Moapa

Moapa is the leader and chief of the town Shaman Village, and a powerful warrior. He will give the Hover Jade to whoever gives him the Shaman's Rod, but when Felix's party does so, he is reluctant because they are not from the allied town of Contigo. It is only after Felix and Moapa compete against each other in the difficult Trial Road, and Felix's party defeats Moapa and his two subjects in battle atop a peak, when he will recognize them as worthy heroes.

As a boss
Moapa is battled at the highest point of Trial Road and is accompanied by two Knights. Moapa has 3042 Hit Points, 354 Attack, 181 Agility, and 40 Luck, while his Knights each have 1954 Hit Points, 321 Attack, 143 Agility, and 36 Luck. All three have equally balanced resistances. Their Defense ratings, however, are variable and depend on the player's performance during Trial Road. The Knights' Defense is initially 151, but if Felix beats Moapa to the end of at least one of the four rooms the Knights' Defense is lowered to 106. Moapa's Defense begins at 219 but drops to 174 if Felix clears three rooms first, and it drops further to 120 if Felix completely dominates the Colosso-like minigame. Upon defeat Moapa's party yields a total of 3340 EXP and 2870 coins, 1670 EXP and 2460 coins from Moapa plus 835 EXP and 205 coins from each Knight.

In battle, Moapa can attack physically or use his Bosca Hit technique, and he carries a wide variety of items: three Crystal Powders to inflict Mercury damage on Felix's party; 2 Nuts which each restore about 200 HP to Moapa or one of his Knights; an Antidote that can cure a member of his party of Poison or Venom; and a Water of Life which he can use to revive one of his Knights should they be defeated. The Knights are similar in that they can perform a standard physical attack as well as an enhanced attack called Strong Hit, and each carries the following items: two Bramble Seeds which hit Felix's party with Venus damage; one Nut; and an Elixir capable of removing most Status Conditions an Antidote cannot.