Talk:Vale

A limerick from Erik

 * On the chest of a barmaid at Vale
 * Were tatooed the prices of ale,
 * And on her behind,
 * For the sake of the blind,
 * Was the same information in Braille.
 * Erik Jensen (Appreciate me here!) 20:28, 5 May 2007 (UTC)

A bit of trivia...
I'm sure we can find more trivia for Vale. For example, did you know that in the prologue version of Vale, none of the hidden items can be obtained, but all the bookcases are readable? Also, you can actually enter Jenna's house prior to its destruction and speak with Kyle and Jenna's Parents. One final little bit - Young Felix may have originally had a speaking role, because there's a portrait for him in the code! Rolina (talk) 20:29, 24 November 2012 (CST)
 * I doubt the part about going through the house to speak to the ill-fated parents is any more worthy of a trivia spot than the part about how if you just start the game and go into the nearest house, an NPC makes a one-time appearance asking if you came to save him. Or that Young Garet joins you whether you approach him or try to walk past him. I bring that up because those are more like things that are available portions of the script that aren't really hidden to your typical players doing their typical play routines - it's likely that a variety of first-time players that had just started the game may go through that door and speak with the pier NPCs. The other two points you made are better because that's much more hidden and takes much more thorough investigation for "authorities" like us to find. Erik the Appreciator (talk) 21:29, 24 November 2012 (CST)