Ogre Titan

The Ogre Titans are an optional boss in Golden Sun: Dark Dawn. They appear in an area of the Burning Island Cave that is only accessable with the Sol Blade. They replace Valukar as the guardian of Daedalus' Summon Tablet.

There are five Ogre Titans, each one becomes increasingly bigger and stronger than the last. They are weak against Mars.

Due to their Mars weakness, the Sol Blade that is required to fight them works quite well, and Matthew is able to take out over 1/10th of the fifth titans HP a turn if he uses equipment to maximize his unleash chances to guarantee an unleash. The battle is very easy if stats buffs for defense and attack are applied in the early stages and regularly recast to prevent their expiration, but the battle will still take a decent time thanks to the massive combined HP count of the group. The Ogre Titan also appeared as the final boss in the E3 2010 demo for Golden Sun: Dark Dawn.

The Ogre Titans use the following abilities:
 * Attack: Standard Physical Attack
 * Brute Force: Hits one target.
 * Massive Swing:Physical Damage to a range of five targets. Only usable by Ogre Titan 5

Ogre 1 HP: Around 1000

Ogre 2 HP: Around 2000 - Recovers 80 HP each turn.

Ogre 3 HP: Around 4000 - Recovers 120 HP each turn.

Ogre 4 HP: Around 8000 - Recovers 160 HP each turn.

Ogre 5 HP: Around 10000 - Recovers 250 HP each turn.

Rewards include: 62328 EXP, 5301 coins, and access to the summon tablet Daedalus.