Scorpion enemy line

King Scorpion, Devil Scorpion, and Sand Scorpion are species of monsters found in Golden Sun: The Lost Age. These monsters, resembling large, colorful scorpions, are palette-swapped variants of each other that have differing levels of power and defense and are fought in different locations in the games. This monster line includes one boss.

King Scorpion
The King Scorpion is a large red variant and is a boss in Golden Sun: The Lost Age. Statistically, monster has 1064 HP, 101 Attack, 32 Defense, 39 Agility, and 40 Luck. In terms of resistance, it has a Jupiter Resistance rating of 100, a Venus and Mercury Resistance rating of 72 each, and a Mars Resistance rating of 48.

The King Scorpion can use the following battle commands:


 * Attack: this is this monster's standard physical attack.


 * Poison Tail:


 * Paralytail:


 * Sand Breath:


 * Desert Gasp:


 * Twin Shear:

Felling the King Scorpion yields 440 Experience Points and 228 Coins, and the boss is guaranteed to drop a Vial. If the player manages to land the finishing blow on the Boss an offensive Mars Djinni, its rewards increase to 572 EXP and 296 Coins. After the boss is defeated, the party will find the Scoop Gem. In The Lost Age it is a mandatory battle that automatically occurs in Yampi Desert.

Devil Scorpion
A Devil Scorpion is a blue variant. Statistically, this monster has 181 HP, 308 Attack, 121 Defense, 126 Agility, and 6 Luck. In terms of resistance, it has a Jupiter Resistance rating of 100, a Venus and Mercury Resistance rating of 72 each, and a Mars Resistance rating of 48.

A Devil Scorpion can use the following battle commands:


 * Attack: this is this monster's standard physical attack.


 * Poison Tail:


 * Sand Breath:


 * Twin Shear:

Felling a Devil Scorpion yields 284 Experience Points and 180 Coins, and there's a chance that this monster will randomly drop an Antidote. If felled by the effects of an offensive Mars Djinni, its rewards increase to 369 EXP and 234 Coins. Devil Scorpions are only fought in Jupiter Lighthouse.

Sand Scorpion


A Sand Scorpion is a green variant. Statistically, this monster has 259 HP, 12 PP, 457 Attack, 185 Defense, 147 Agility, and 7 Luck. In terms of resistance, it has a Jupiter Resistance rating of 100, a Venus and Mercury Resistance rating of 72 each, and a Mars Resistance rating of 48.


 * Attack: this is this monster's standard physical attack.


 * Curse: this is a Psynergy spell that briefly generates a candle icon at the target Adept's position, and the target has a chance to get inflicted with a 7-turn Death Curse. This ability consumes 6 of the monster's PP. Hardly dangerous at all to the party considering how few turns random battles usually last.


 * Desert Gasp:


 * Twin Shear:

Felling a Sand Scorpion yields 366 Experience Points and 207 Coins, and there's a chance that this monster will randomly drop Star Dust, making it the only infinite source of this forgeable material in the game. If felled by the effects of an offensive Mars Djinni, its rewards increase to 475 EXP and 269 Coins. Sand Scorpions are only fought within the optional Yampi Desert Cave dungeon.