Avoid

Avoid: "Encounter fewer monsters.": Avoid is a Mercury based Utility Psynergy that temporarily reduces the chance of encountering monsters in random battles both while in dungeons, and on the overworld, or world map. Avoid costs 5 PP to use, and has roughly the same effect as the one-use item: Sacred Feather. It is available to the following classes at level 6:


 * Mariner class series (Class must be Privateer or higher)
 * Aqua Squire class series (Class must be Aqua Prince or higher)
 * Swordsman (Venus) (Class must be Defender or higher)
 * Swordsman (Mars) (Class must be Defender or higher)
 * Dragoon
 * Pierrot

Analysis
Avoid is an extremely useful tool to have, but when overused it can lead to catastrophic results. It is most helpful when the player's party is in dire straits, since it helps the party get to an inn before it is too late. It is also especially useful for players who are visiting areas where the enemies are too weak to be worth fighting, since it saves the annoyance of random combat.

The drawback, however, is that it is impossible to collect experience points for battles not fought; excessive dependence on Avoid can lead to the player being unprepared when a boss comes around.