Piers

Piers is a Mercury Adept and a playable character in Golden Sun: The Lost Age. He is the only warrior-style Mercury Adept in either game and the only playable character in The Lost Age that is completely new to the series, in contrast to the other playable characters Felix, Jenna, and Sheba who appeared in the first game in NPC and minor gameplay roles.

=As a playable character=



Piers is a character that becomes a permanent part of Felix's traveling party in Golden Sun: The Lost Age once he is encountered during a story-important sequence in Kibombo. He is the party's resident Mercury Adept, and he is the only warrior-style Mercury Adept playable in either game, which makes his inherent class series the Mariner class series and makes him the only character who can become this class. When the player first recruits him into the party he is level 18, is initially equipped with a Battle Mace, Chain Mail, Iron Shield and Bronze Helm, and has two Mercury Djinn Set onto him (Spring and Shade, which would make him automatically the next level up in the class series, the Privateer class). He also comes with an Herb, Antidote, and Elixer in his inventory.



Piers is a strong, competent warrior throughout much of The Lost Age because, unlike Mia from Golden Sun, his offenses are suitable for front-end battling, and he joins at a high-enough level that he knows the physical Psynergy attack Diamond Dust (a Psynergy spell unique to Piers' class) and the Psynergies Tundra and Ply Well. Diamond Dust, its upgraded form Diamond Berg, and the Cool Psynergy series are the Psynergies unique to Piers and his Mariner class series, and during the game he will be the one to learn the Parch Psynergy. His level will likely be a head above the levels of everyone else when he joins, and if the game is being played perfectly you can have enough Djinn in your inventory by the time you meet him that Piers can set two more Mercury Djinn onto himself to become the stronger Commander class right off the bat, making him a strong and sturdy warrior especially in the Gabomba Statue dungeon that is to be explored right after meeting Piers.

=Biography=

Piers hails from Lemuria, a society hidden from the outside world within the fog-shrouded center of the Great Eastern Sea. While he appears as a young man, it is entirely within the realm of possibility that he is much, much older; Lemuria is the site of a fountain of enchanted springwater, which is imbued with an essence that has a connection with the life-extending effects of Alchemy. The people of Lemuria regularly drink out of the spring, which extends their lifespans beyond literal centuries. Thus, by the present age, Piers may be young by Lemurian standards, but is likely older than all the other main characters in the Golden Sun series put together.

As a Lemurian, Piers was born a Mercury Adept and has the characteristic turquoise hair of Lemurians. Piers originally lived with his mother, father, and uncle in Lemuria, loving them all dearly. He was once timid in nature, perhaps as a response to losing his father in his youth. But as he grew, he became more courageous, a quality that is in stark contrast to the borderline lifeless and dreary outlooks all modern Lemurians seem to possess. Roughly a hundred years before the present, the sailors Babi and Lunpa the Righteous Thief were driven into Lemuria as a result of being caught up by the Great Flood. Shortly afterward, Babi fled Lemuria with Lemuria's entire remaining stockpile of bottled life-preserving draught, and Lunpa was left behind. Since then, Piers has developed close connections with Lunpa and the Lemurian King Hydros, as well as a rivalry with the head of the Senate, Conservato.

In terms of personality, Piers is atypical of the healer archetype prevalent in many RPGs including Golden Sun's own Mia, at times coming across as arrogant and high-and-mighty. But in spite of this he also carries a strong sense of honor and justice.

In Golden Sun: The Lost Age


King Hydros, after spending indeterminate amounts of time pondering the significance behind the difference in the shapes of the world's continents between how they were in Weyard's ancient past and how they were when Lunpa came to Lemuria a hundred years ago, presents as his hypothesis that the absence of Alchemy is responsible for causing Lemuria and perhaps the world to wither and decay. Hydros has long been at odds with the Lemurian Senate, who believe Alchemy's absence is responsible for world peace and that it would be destroyed if it is restored. To convince the Senate that action must be taken to save the world from gradual but certain destruction, Hydros assigns Piers one of Lemuria's ships for Piers to sail out into the world and investigate whether the ancient map or Lunpa's map of Weyard is a more accurate depiction, in direct violation of the Senate's law that no Lemurians are to leave for the outside world, and with the rest of Lemuria not being initially aware of Piers' departure. Piers accepts.

The original plan was for Piers to investigate the Great Eastern Sea, and then return to Lemuria within the Sea of Time without all that much time elapsing during Piers' charting voyage; both exiting the Sea of Time and reentering it are things Piers has never done before in his life, but he and his ship should be capable enough to pull this off. As Piers departs for what should be a low-key voyage, an intense coincidence of fate ensues: At this time, the Venus Lighthouse has been activated recently, and suddenly a monstrous demigod named Poseidon emerges from its slumber within the rocky perimeter of the Sea of Time, generating a gigantic tidal wave that affects much of the general lower region of the Great Eastern Sea. Piers and his ship, before they can exit the Sea of Time, are chaotically driven far to the south, far off course, and Piers is knocked unconscious and remains on board as the ship drifts its way to an eastern shoreline on the continent of Indra.

Indra
His ship beaching itself onto East Indra Shore, Piers is not a free man for long for as soon as he wakes up, he is suddenly discovered by the townspeople of the nearby town Madra, and they quickly arrest and imprison him in Madra's jail and confiscate the Black Orb Piers was using to commandeer his ship. Madra, right after the tidal wave, had caught and imprisoned the notorious pirate Briggs, but right afterwards Briggs' pirate crew from Champa invaded Madra to help bust Briggs out and escape, and the Madrans, needing a scapegoat for the town's recent misfortunes, assumed Piers and his ship are one of the Champa. Piers, of course, is sharply frustrated by this development, but he understands that the Elder of Madra and his family and son the Mayor of Madra do not share the townspeople's unfounded suspicions of Piers. The Elder and Mayor of Madra depart the town with a group of Madrans and travel east to the continent of Osenia, in the direction where Briggs fled, and hope to confront Briggs and somehow get proof that Piers is not one of the Champa, so that they can set him free when they return.



While Piers waits it out in his jail cell, he is confronted by a Madran man named Shin, whose girlfriend was injured by the Champa attack, and Shin calls Piers out as one of the Champa both because of his personal rage and because Piers refuses to answer Shin's questions about where Piers really is from exactly (Piers can only say he's from the heart of the Eastern Sea because if he told Shin where exactly Shin'd never believe him). Shin goads Piers enough that Piers can't resist casting the Frost Psynergy on the puddle of water underneath where Shin's standing outside his cell, causing it to form into a tall pillar of ice and catching Shin completely off guard.

Piers demonstrating his Psynergy powers in this fashion turns out to be hugely influential to his tale because several of the main characters in The Lost Age are present and learn of Piers because of his little session: Felix and his traveling party of Adepts, Jenna, Sheba, and the scholar Kraden, happen to witness Piers' event from the jail building's entrance, and they deduce that he's the Adept who owns the boat at East Indra Shore. Since they are seeking a ship to use for their own quest to restore Alchemy to the world, they decide to go to Osenia and help deal with the Briggs problem so that Piers may be freed and they can talk with him afterwards. The Mercury Adept, Alex, also learns of Piers at around this time because of the incident.

That night, Madra is suddenly subject to another invasion, this time by warriors from the warlike Kibombo tribe in lower Gondowan. Incredibly enough, the one and only thing they pillage from the town before directly retreating back to Kibombo is Piers' Black Orb kept in the mayor's manor. After that incident, most of the group of Madrans that went out to Osenia return to announce that Briggs has been incarcerated in the Osenian town of Alhafra, and that Briggs proclaimed that he doesn't know any guy called "Piers", thus proving to the Madrans that Piers is not one of the Champa. Piers is quite glad to be set free, but soon becomes disheartened when he finds out from the Elder of Madra's wife that his Orb was stolen. He immediately resolves to follow the Kibombo invaders into lower Gondowan to their settlement and confront them to get his Orb back despite the protests of the Mayor of Madra's family, who are concerned for his well-being, but without that orb he cannot commandeer his ship.

Journey with Felix
Piers travels west through Gondowan Cliffs to arrive on Gondowan's lowest area, and then travels north from there to Kibombo, passing through the town Naribwe along the way. He goes through the Kibombo Mountains where Kibombo warriors are stationed; he knocks some of the soldiers unconscious and makes his way through to the other side without being detected by the other soldiers. Once he arrives in Kibombo itself, nightfall has come, and he spies on Kibombo's witch doctor, Akafubu, attempting to use Piers' Black Orb in a ritual where if the Great Gabomba Statue awakens and consumes the jewel, Akafubu will be recognized by Gabomba as the town's new witch doctor.



It is when Piers is waiting and spying on Akafubu from a safe distance that Felix's party arrives at Kibombo and sneaks their way into the scene, stumbling upon Piers' hiding area. Piers is tense at first, saying he doesn't remember asking them for help in response to them saying they've been seeking him out since Madra, but when Felix reveals that they are Adepts, Piers eases up and tells them about himself and his Lemurian connections. Piers is hesitant about the prospect of taking the party to Lemuria with him when Kraden says he wants to go to Lemuria for the sake of his master, Lord Babi, who is not a liked figure in Lemurian history, but Kraden assures him that his own main reason is to see Lemuria's Alchemy influence for himself. Piers joins Felix's party of Adepts and explores the insides of the Gabomba Statue, hoping that they'll get their hands on the Black Orb somehow at some point. Eventually they find that a glitch in the Gabomba Statue's mechanisms is preventing Akafubu's ritual from succeeding, and that fixing it will cause the Orb to end up in the statue itself where they are. Piers agrees to this only after expressing his displeasure of helping the man responsible for taking his Orb away, and the plan eventually works both to Piers and Akafubu's mutual satisfactions. Now with the Black Orb back in his possession, Piers and Felix travel back to Piers' Lemurian Ship.

By the time Felix and Piers' group returns to East Indra Shore to Piers' beached Lemurian Ship, Piers has done enough reflection and observation of his new allies that he has decided that they truly are good people who are trustworthy enough that he can take them with him to Lemuria; Kraden goes borderline epileptic with glee when Piers tells them as much. Just before they set sail out to sea, Piers remembers how worried about him the Elder and Mayor of Madra and their family must be, so he persuades Felix to return with him to Madra so he can repay the Mayor's kindness. That they do, and as they leave the group has their fate encounter with Karst for the first time. At Piers' ship, they go belowdeck to insert the orb into the ship's core so that the vessel may be powered, but find that all sorts of sea creatures have infested the interior, and Piers and the others clean them out. They have a particularly fierce battle with one Aqua Hydra before getting to the power room. With the ship online, Piers encourages Felix to be the one taking the tiller for here on out, saying Felix should get the hang of sailing through the Great Eastern Sea before they try to enter Lemuria.

Piers and Felix find that Lemuria cannot be reentered easily with the obstacle course of stone crags and strong whirlpools surrounding the fog-shrouded Sea of Time, and at some later point they learn from folklore that even if they could they would not ever make it into Lemuria alive: The demigod Poseidon has risen from his slumber as a monster within the Sea of Time, and he is completely invulnerable to any assault that the party could muster, save one: The legendary Trident of Ankohl. This sacred weapon has the power to pierce Poseidon's defenses, though the three-pronged armament has long ago been split up into three separate prongs and hidden within ancient, towering dungeons across the Great Eastern Sea, and only a great forge connected to the Ankohl culture, utilized and overseen by a knowledgeable successor of the magical forging process, can restore the prongs back into one coherent weapon. While obviously Felix and Piers' group can not be certain that they can achieve any of this, they make the acquisition of the Trident their ultimate goal as they thoroughly explore and adventure across the Great Eastern Sea for the next great period of time, exploring locales arcane and cavernous, collecting and refining their Psynergy abilities, and helping towns in need.



At some point in their world-traveling, Felix and Piers stop in the coastal cliff-side town of Champa on Angara, within whose mountains resides what turns out to be the legendary Forge of Ankohl that would reforge the legendary Trident should the three prongs be cast into the forge. As the party leaves the town to resume hunting for the Trident Prongs, they are stopped by the Mercury Adept Alex and the Mars Adepts Karst and Agatio, who have come to ensure via threats that Felix and his party have not forgotten the purpose of their journey: to restore the Jupiter Lighthouse with the Jupiter Star in Felix's possession in the near future. Alex, who had been traveling with Felix while Saturos and Menardi were still alive, notices Piers and mockingly remarks about how he sees they've "replaced" him with a new Water Adept.

Alex also takes the opportunity to bring Kraden the news that Lord Babi of Tolbi has finally passed away due to running out of Lemurian draught. After Alex and his two associates leave, Kraden is taken aback by the news of the fate of his old parent figure, and Jenna and Sheba realize that this means Kraden does not need to be with them on their quest anymore since Kraden's original purpose for studying Alchemy was as per Babi's orders. But Kraden declares he would continue his involvement in the quest for a different reason; by now he has formulated a hypothesis about Alchemy and its relation to the world at large. Piers has a guess as to what he is thinking, which is that it's the exact same thing about Alchemy as king Hydros believes. For all of them to prove their beliefs to themselves and everyone else, Piers, Kraden, and Felix resume their worldwide journey to collect and reforge the Trident that will allow them the means to reenter Lemuria.

Piers and Felix's quest eventually leads them to explore and fully loot the tower dungeons Shrine of the Sea God on Indra, Tundaria Tower in Weyard's southernmost glacial continent, and the Ankohl Ruins near Champa, and they manage to acquire all three of the prongs to the legendary Trident. They also make a stop in Alhafra where Briggs is still incarcerated, and attempt to help the town out by fixing the town's sailing ship, but right then Briggs seizes the opportunity and busts out of jail, steals the ship, and sails back to his home at Champa. Felix immediately leads the party across the sea to Champa in pursuit of Briggs, and in front of the Forge of Ankohl they confront Briggs and his grandmother, the town matriarch Obaba, who attempts to wipe the floor with the party by using the Forge's incendiary powers to empower her pet Avimander and order it to attack them, but they dispatch the beast easily. They then explain to Obaba the crimes of piracy Briggs has been committing, but then Piers declares that they're not here to take Briggs back to Alhafra; he and his group convince Briggs and Obaba that Briggs should go back out to repay the towns he stole from, thus resolving the issue.

After the festivities are over, Obaba asks why Felix and Piers' group is here if they're not here to arrest her grandson Briggs. Obaba is, in fact, the last living Ankohl descendant with mastery of the Forge, so when they present her the three pieces of the Trident of Ankohl, she excitedly casts the three pieces of the trident into the forge, and the forge works its magic, perfectly reconstructing the Trident to its former splendor. With the Trident now in their possession, they have the means to enter the Sea of Time and make it to Lemuria, so they sail there with all haste.

Lemuria


Felix and Piers sail their ship into the Sea of Time, this time knowing a correct course through the obstacle course of stone crags and whirlpools that is the Sea of Time's perimeter because previously during their quest they were at a town named Yallam where they listened closely to the songs of a great navigator named Yepp, who once sailed through here successfully. At the end of the watery course, the massive, mighty Poseidon himself surfaces and attacks the Adepts on their ship, and with the Trident in their possession Piers battles the demigod fiercely alongside his friends. They eventually triumph after a spectacular battle. Now, they sail into the heart of the Sea of Time where the island society of Lemuria, Piers' home, awaits. Docking their ship at the lower cavernous portion of the island nation, Felix, Piers, Jenna, Sheba, and Kraden are stopped at the entrance to Lemuria by a pair of Lemurian guards, who deem them too dangerous to enter Lemuria because of how they managed to defeat Poseidon himself, as per Hydros' old decree that Lemuria must be kept safe from dangerous outsiders. Piers, who by this time seems to have gained the title "the Lost One" by his fellow Lemurians because of his long absence, makes himself known to the guards and promises the guards that his companions won't stir up any trouble during their stay, and the guards accept his offer and let them all into the city above.

Piers seeks counsel with his king, but is dismayed to hear that Lord Conservato is in speaking with Hydros, which always takes up extremely large amounts of time. Until word of Piers' arrival reaches Hydros' ear, Piers' group must wait patiently and look around. Piers first goes to his family house where his uncle lives to reintroduce himself and his friends, but soon afterwards learns an awful truth from his uncle; his mother has passed away from despair coupled with her having been born with a weak heart. Piers rushes to Lemuria's cemetery to his mother's tombstone and spends some time alone there, distressed over the complete departure of all his immediate family. Felix and Kraden in the meantime go convene with Lunpa in his personal tower, and eventually Lunpa heads for Lemuria Palace to speak with Hydros himself about granting an audience with the visitors to Lemuria. After Piers has had time to pay his final respects, he accompanies Lunpa to Hydros' throne chamber and he, Hydros, Lunpa, and Conservato are already in a debating session by the time Felix, Kraden, Jenna, and Sheba arrive.

In the startling session to ensue, Hydros first displays and discusses a map of Weyard as it was in the ancient past, and how it compares to the world map Lunpa had when he had first come to Lemuria over a century ago. Lunpa's map is quite different and appears to depict smaller continents. Piers, having been able to explore much of the Great Eastern Sea with Felix, reports that Lunpa's map is the more accurate of the two, but today the continents seem even smaller. This evidence points to a shocking conclusion: The world of Weyard has been physically withering and decreasing in size over the past ages because Alchemy, which is in fact the nourishment that sustains Weyard as an entity with a life force, has been sealed away since the ancient past. So, Hydros believes that the only possibility of averting the eventual but certain destruction of the world is to activate the Elemental Lighthouses, which Felix has already achieved two of by this point.



Conservato objects, strongly believing that the world is not some sort of living thing that is falling apart and that Alchemy is a purely destructive force that will put the world in grave danger if its seal is ever broken. He is especially appalled when Hydros proclaims his intention to send Piers out with Felix to activate the remaining two Lighthouses. Conservato then tells Piers that he may go, but if he does he will never be able to return because he will be banished from Lemuria forever, per Lemurian law. After Conservato leaves in a huff to call a senate meeting that will put Piers' banishment in effect and debate other things, Hydros bids Piers and Felix good luck and they leave Lemuria to resume their quest. For the rest of The Lost Age, they are, however, able to freely enter and exit Lemuria regardless because the senate spends too much time holding a raucous caucus in order to put the banishment into effect.

In a somewhat more lighthearted scene, as Piers and his friends sail out of Lemuria, Sheba asks him how old he really is because if he's a Lemurian who's been alive for centuries, the party may not have shown him the proper respect. Piers tells them not to worry and treat him like they always have, but when they start to insist they need to know his age and he insists it's not necessary, it eventually becomes a teasing session.

The return of Alchemy
Piers accompanies Felix and his party for the rest of The Lost Age, taking part in and witnessing every major storyline event that occurs with other characters. Piers is there with the others at Jupiter Lighthouse in Atteka when Karst and Agatio make their move and attempt to kill Isaac and his party by dividing them up with a trap, which Piers proclaims is both disgusting and dishonorable. When Felix forces Karst and Agatio to agree to spare Isaac's life in exchange for Felix taking Isaac's Mars Star and activating the Jupiter Lighthouse with the Jupiter Star, Karst and Agatio head to the aerie to wait for him, and as Felix follows the pair Piers and the others decide that Piers should accompany Felix for the sake of safety in numbers while the others stay behind to tend to Isaac, since they can't trust Karst and Agatio. Indeed, after Felix and Piers cast the Jupiter Star into the Jupiter Lighthouse, Karst and Agatio steal the Mars Star from them and attempt to annihilate them, and Felix and Piers must survive alone against the powerful Mars Adepts long enough for Jenna and then Sheba to join the fight.

After Felix and Isaac's respective parties meet in Contigo and sort out their differences and confusions, and join forces to form their final traveling party, Hama comes in to join in the discussion and announce that Piers' ship, which turns out to have actually played a role in a prophecy held by the Contigans, has now had a pair of Psynergy-driven wings installed onto it, the Wings of Anemos. Isaac and Felix's combined party set out on the last portion of Felix's objective to activate Mars Lighthouse far to the north on Piers' now-flying ship.

In the lighthouse itself, after retrieving the Mars Star from the dead forms of Karst and Agatio, the Adepts reach the aerie and are confronted by The Wise One, who is intent on keeping them from unleashing the dangerous force of Alchemy onto the world. The Wise One pits the immensely powerful Doom Dragon against them, to which Piers responds that they shall indeed fight for their future since that's what the Wise One would apparently have them do. The Adepts conduct their final battle and eventually slay the beast, and soon tragically discover that what they slew was an amalgam of Isaac's father Kyle and Jenna's parents. Piers immediately instructs Mia to use her healing Psynergy on Kyle while he tries to heal the other two parents, but both of them are overly drained from the battle and the parents are too far gone for them to have any effect. Jenna's grief prompts Garet and Sheba to lash out against the Wise One who is nowhere to be seen, and Piers adds that the Wise One does not know the pain he has caused; he does not know the damage done to a child who has learned she has destroyed her own parents.



As it would turn out, once the Mars Lighthouse is lit and all four lighthouses are activated, the energy let loose by the four lighthouses as part of the process that restores Alchemy to the world revives the parents; the Wise One's seemingly cruel plot was in fact a test of the Adept's resolve and ability to handle the great new responsibility of ensuring that throughout the world Alchemy is not used for evil. After The Lost Age ends on this note, it is presumed that Piers is now living outside of Lemuria with his companions, his exile from his old home in full effect. Since the Lemurians sustain their incredibly long lives by drinking the enchanted springwaters of Lemuria Spring year after year, and since Piers wouldn't have access to the spring, he would NOT far outlive his friends in the normal world. He would live the rest of his life and die just like a normal human, provided Lemuria does not "reopen" anytime in the future.

=Trivia=


 * A bookshelf in Lemuria Palace has a book named "The Great Lemurian People", which has this excerpt provided in the game: "The chosen master of water will be a native son of Lemuria." This seems to be clearly referring to Piers, and it is interesting because the in-game event that likely signifies this statement is when Piers learns the Parch Psynergy in the core of Aqua Rock from the stone tablet that describes the Psynergy's recipient as "Wielder of water's might". Piers, when recognized as the master of water by this event, is able to remove small bodies of standing water at will by evaporating them into steam.


 * Fully coded into Golden Sun: The Lost Age is an alternative segment of the cutscene where Felix's party first meets Piers in Kibombo that can never be found during normal gameplay; it can only be accessed with a hacking device whose codes would allow Felix to be in Kibombo before he ever enters Madra's jail cell for the first time. Ordinarily, approaching Piers at the second screen of Kibombo would trigger a conversation segment where Piers and the party mention how they noticed each other previously in Madra's jail; approaching Piers without having ever triggered the water-into-ice scene will cause their initial conversation in Kibombo to be different like this:


 * Piers: "Wh-Who are you?!? What... What are your intentions?"
 * Sheba: "He seems to believe we are enemies..."
 * Jenna: "I hope he doesn't think we're with the Kibombo."
 * Piers: "I must admit, you don't look much like Kibombo... But that begs the question, if you're not Kibombo, then who are you, and why have you come here?"
 * Kraden: "They are...warriors. But how did you get in here?"
 * Piers: "Why are these warriors in a place like this?"
 * Sheba: "I'm not sure how to answer that..."
 * Jenna: "Actually, we've been looking for a boat... We kinda need one."
 * Piers: "You're looking for a boat... in the middle of the continent? That seems like a bad idea."
 * Sheba: (Hops twice) "Hey, this wasn't exactly our first choice, you know?"
 * Jenna: "A tidal wave destroyed all the boats in the coastal towns."
 * Piers: "You're asking me to believe rather a lot, don't you think?"
 * Akafubu: (Offscreen, to the crowd) "SILENCE! I shall now present our jewel to the Great Gabomba!" (Everything following this point is the normal cutscene-content players would get.)

=Quotes=


 * In Madra:
 * Shin: "Admit it! You're one of the Champa, aren't you, Piers? Speak! Or let silence condemn you!"
 * Piers: "I told you already... I'm not a Champa."
 * Shin: "Then where did you come from?"
 * Piers: "The heart of the Eastern Sea... If I told you where, you'd never believe me."
 * Shin: "Look at me when I'm talking to you! Are you trying to mock me!?"
 * Piers: "I implore you, do not anger me."
 * Shin: "Oh, do you? So what's going to happen if I make you angry?"
 * Townsperson: "Hey, Shin... Maybe you should go easy on him..."
 * Shin: "Hey, it wasn't your girlfriend who got hurt!"
 * Piers: "I'm sorry she was injured, but I cannot -"
 * Shin: "I don't want your sympathy, freak! I want you to get angry for me!"
 * Piers: "Stop, please... Even my patience has its limits."
 * Shin: "Hey, don't you want to see what he'll do?"
 * Townsperson: "I think we should just stop..."
 * Piers: "If my words will not cool your temper, then..." (Piers casts the Frost Psynergy on the puddle of water under Shin's feet, turning it into an ice pillar that elevates Shin many feet before he falls.)
 * Kraden: "Oh! That was Psynergy!"
 * Shin: "Waaaaaaaaaahh!"
 * Townsperson: "Did you do that?"
 * Piers: "What did your friend expect?"
 * Townsperson: "You monster!"
 * Piers: "I... I am no monster."
 * Townsperson: "Help!!!"


 * Piers: "Ah, when will that kindly elder return and end my imprisonment? I have no time to wait, but I don't want to have to hurt anyone..."


 * At Kibombo
 * Piers: "Tell me something… Exactly when did I ask you for your help?"


 * Jenna: "Piers, are you just playing games with us?"
 * Piers: "Don't be foolish. What would I gain from lying to you? I'm being quite serious."
 * Kraden: "Piers is not playing games, Jenna. You can trust him."
 * Piers: "Thank you for believing me, master sage!"
 * Kraden: "Please, call me Kraden, Piers of Lemuria."


 * Jenna: "Should we reconnect the conduit so he can complete the ceremony?"
 * Piers: (If Felix says yes) "I won't help them, Felix! They're the ones who stole my orb from the Madrans!"
 * Kraden: "Piers, I understand that you're angry at them, but it really is in our best interest to help."


 * Piers: "It's no use... Now, I'll never see Lemuria again... I am lost forever from my homeland!"


 * At Piers' Lemurian Ship on East Indra Shore
 * Piers: "After what we've been through, it would be wrong to deny you. That's what made up my mind."
 * Sheba: "What's what made up your mind?"
 * Piers: "The fact that you truly are good people. You have gone to great trouble to help one whose problems needn't have concerned you... Witnessing that kindness... it made me want to help, too."
 * Jenna: "Piers, you..."
 * Piers: "No, Jenna. Please, don't say a word. I've made up my mind. I shall be leaving immediately, but I want you to come, Kraden. Let us set sail, Felix! To my ship! And the Eastern Sea!"


 * In Alhafra
 * Piers: "The mayor of Alhafra certainly does know how to look out for his own interest, doesn't he?"


 * In Champa:
 * Alex: "Do not mistake me! We had no hand in Babi's passing. However, the people of Tolbi may be under the impression that our presence led to his death."
 * Piers: "Alex! Cut the melodrama and get to the point for a change!"


 * In Lemuria:
 * Lemurian guard 1: "Did you join them in battle against Poseidon?"
 * Lemurian guard 2: "Impossible! Everyone knows you possess great courage, but you still are a mere Lemurian!"
 * Piers: "Such comments do us all a great disservice! I battled fiercely alongside my friends!"


 * Piers: "I will be with them! Now, please, let me walk the streets of my home once more! I beseech you!"


 * Palace Guard #2: "Piers? You mean Piers, the Lost One?"
 * Piers: "Have I earned a title in my absence? Well, worry not! Piers is lost no more!"


 * Piers: (Thinking) "Mother... Why have you left me..."


 * Conservato: (To Hydros) "With only two of the beacons lit, I assume you intend to send Piers out again?"
 * Piers: "And I will go, Lord Conservato. Felix has need of my power!"
 * Conservato: "Then go, Piers... But if you do, say farewell...for you will never be able to return. You will be banished from Lemuria forever. You know our laws. Are you prepared for the outcome?"


 * Sheba: "Umm... Piers?"
 * Piers: "Yes, Sheba? What is it?"
 * Sheba: "There's something I've been meaning to ask you... Something I have to ask you..."
 * Piers: "Ask me, Sheba."
 * Sheba: "You and I look roughly the same age, but how old are you, really?"
 * Piers: "Is that your question, Sheba? It's not important!"
 * Jenna: "It is to me. If you are much older than us, then I'm afraid we've not shown you the proper respect."
 * Kraden: "She's got a point."
 * Piers: "Don't worry about such things. Please, treat me as you have all along."
 * Kraden: "No, that won't do. You have to tell us."
 * Piers: "What!? Come now! This is silly!"
 * Sheba: "No, Piers! Tell me!"
 * Piers: "You're afraid you haven't shown me the proper respect, and yet you make demands of me?"
 * Jenna: "Come on, Piers... You can tell us. How old are you really?"
 * Piers: "This has nothing to do with respect! You just want to know how old I am, don't you!"
 * Sheba: "Hee hee!"
 * Jenna: "Heh heh!"
 * Kraden: "Oh ho ho ho!!!"
 * Piers: "I knew it! Come on, Felix! Can't you get them off my back?"
 * Felix: "... ..."
 * Piers: "You're in this too, aren't you, Felix? I've had it with your conspiracies! I will not tell you!"


 * On Jupiter Lighthouse
 * Piers: "I'm disgusted that Karst would set a trap for them. It's dishonorable!"


 * On Mars Lighthouse:
 * Piers: "We have fought for so long to save all the people of our world, and now you would stop us?"


 * Piers: (To the Wise One) "So you would have us fight for our future? Fine, then fight we shall!!"


 * Piers: "You don't understand the pain you have caused, Wise One. You have no idea the damage done to a child who learns she has destroyed her own parents."


 * Piers: "I never imagined that my actions would help to save the world..."

=In fan circles=

Fan fiction depicting Piers does not depict him in a Shipping relationship with other characters as often as the other characters themselves. When he is paired, it is fairly usual to see him with Felix, Jenna, or Mia.

In the younger days of the fandom, there was a movement to call Piers by his Japanese name, Picard, which many considered a better name for him. One group of fans called themselves the OBHL, or Obsessors of a Blue-Haired Lemurian, and they coined the phrase "POW POW PICARD!" as a rallying cry. These days, however, the majority of fans have accepted Piers' name.

Aaron