Tangle Bloom

The Tangle Bloom (あやかしのはな Suspicious Flower) is the first boss in Golden Sun: Dark Dawn. It is fought in the Abandoned Mine after casting the Fireball Psynergy at the bloom's head while near a Psynergy Vortex and an unconscious Tyrell.

As a Boss
Statistically, the Tangle Bloom has 300 HP, 38 Attack, 10 Defense, and 12 Agility. In terms of resistance, it has a Mercury Resistance rating of 100, a Jupiter Resistance ratings of 72, a Venus Resistance ratings of 48 and a Mars Resistance rating of 7, and in regards to its abilities it uses its available Venus-based attacks with a Venus power rating of 105.

In battle, the Tangle Bloom uses these battle commands:
 * Attack: Used 2 out of 8 times, this is this monster's standard physical attack.
 * Defend: Used 1 out of 8 times, this monster has the ability to use the Defend command, which causes all damage incurred to either its HP or PP meters to be reduced down to 50% for the turn, and this effect is active before any other action in the turn takes place.
 * Bramble Seed: Used 1 out of 8 times, this is a Monster Skill that causes a mass of dried out vines to sprout out of the ground and damage multiple Adepts, dealing a Venus-based attack with a power rating of 22 and a range of 3.
 * Phantom Spore: Used 1 out of 8 times, this is a Monster Skill where the Tangle Bloom exhales a cloud of white smoke, possibly inflicting Delusion. It has a range of 3.
 * Sleep Spore: Used 1 out of 8 times, this is a Monster Skill that causes a white haze to appear briefly, possibly inflicting Sleep. It has a range of 3.
 * Vine Lash: Used 1 out of 8 times, this is a Monster Skill where the Tangle Bloom swings it's right arm at the party, dealing a non-elemental attack with a power rating of 7 and a range of 5 (the Adepts at either side of the specifically targeted Adept will only take 50% of the attack's force, instead of the normal 80%, however).
 * Examine Situation : Used 1 out of 8 times, this ability doesn't do anything.

When felled in battle, the Tangle Bloom yields 143 Experience Points, 77 Coins, and is guaranteed to drop a Psy Crystal. If the player manages to land the finishing blow on the Boss with an offensive Mars Djinni, its rewards increase to 186 EXP and 100 coins.

Strategies
The Tangle Bloom is extremely weak in general, and can be defeated easily with the help of the computer-controlled Isaac and Garet. Additionally, Matthew and Karis will each have access to three of Isaac and Garet's Djinn. When three Djinn of either the Venus or Mars element have been unleashed, Isaac will instruct the player to summon either Cybele or Tiamat, depending to the element of the Djinn. In some cases, Issac or Garet may unleash their own Djinn, giving the player access to Meteor and Judgment. The Tangle Bloom is weak enough that either element will suffice.

It should be noted that the battle is scripted to forbid Isaac or Garet from landing the finishing blow, despite their Djinn unleashes doing upwards of 300 damage per attack. Only a direct attack from Matthew or Karis can successfully fell the Tangle Bloom.

Story
After Tyrell takes the Soarwing, he is ordered to land it at the Abandoned Mine. Isaac and Garet, accompanied by Matthew and Karis, travel to the mine, via the Tanglewood, in order to rescue him. When the group reaches the Abandoned Mine, they notice the lack of Psynergy Stones in the mine.

Upon reaching the final chamber, the group notices a large Psynergy Vortex, which swallows the Fireball Garet had fired in an attempt to light the area. Nearby, Tyrell has passed out due to the Psynergy Vortex absorbing his Psynergy. The closest pathway is blocked by roots, forcing the group to take the longer path around to rescue Tyrell. As Matthew and the group approach Tyrell, Matthew fires a Fireball at a large blossom. The Blossom suddenly awakens as the Tangle Bloom, which attacks the group.

After successfully defeating the Tangle Bloom, the roots that had appears within the Mine disappear, which clears the path to Tyrell. In addition, the Psynergy Vortex abruptly shrinks. Tyrell is rescued mostly unharmed, following an infusion of Psynergy from Isaac and Garet.

Extended Gallery