Patcher's Place

Patcher's Place is a settlement featured in Golden Sun: Dark Dawn, and is the first "main" town visited in the game once the game's main quest begins. It is a general store owned by Patcher, a refugee from the original Vale, which serves up just about everything fellow refugees from Vale might need to survive. It is the closest thing to a "new Vale", as the other refugees have constructed a small settlement around the store.

To obtain the Mars Djinni Forge, at the top end of the screen, climb up to the entrance screen to the Psynergy Training Grounds, and go to the area where several children run counterclockwise around a tree. There are three earth pillars here; move the pillar to the lower left of the tree four spaces up, four spaces right, and two spaces down. Move the topmost pillar four spaces down, and move the rightmost pillar one space left. Now climb the tree and hop right across the newly-assembled earth pillar path, then hop right onto another tree at the right end of the screen, and climb down off it. Cast Growth on the plant sprout at the bottom of the screen to make it a ladder that you can use to climb down to reach Forge.

Vendors
The inn of Patcher's Place is located in the main building, immediately to the left of the other shops, and costs 2 coins per party member.

Collectibles
3 Coins - at he first barrel seen upon entering Patcher's Place Power Bread - inside the chest behind Patcher's counter Herb - at the back room on the lower floor of Patcher's main shop Elixir - in a barrel under the bridge Antidote - inside a house on the east with the chimney Smoke Bomb - barrel beside the stairs outside the Temple 11Coins - barrel at the house at the lowest level
 * Sun Saga 2 - shelf in the house beside the ladder to Training grounds
 * Mars Djinni Forge - joins your party after climbing trees and using Move and Growth Psynergies.