Wild Animal class series

The Wild Animal class series is a class series available to Sveta, but only after using the Beastform Psynergy. It is therefore considered to be Psynergy-dependent and is currently unique in this regard. It's higher levels are designed to work in parallel with Sveta's other exclusive classes, the Beastling class series and the Scrapper class series. Because of this, unlike with the Item-Dependent classes, the Wild Animal class series can function within "classic" djinn setups.

From an endgame perspective, the highest class, Savage Fiend, ties with the Ronin for highest HP, has the highest rating for both Attack and Defence (shaming the Master and exceeding the Paladin respectively), good Agility, and average Luck while setting a new low for PP. Notable Psynergy includes Psynergy Surge, Psynergy Slam, Cure Poison, and Vital Boon.

Abilities
Unlike other classes, use of the Wild Animal class series alters more than just psynergy and statistics. Unique to this class, the transformation into this class through use of Beastform psynergy is one-way. Sveta will remain is this class series along as she isn't felled, the battle doesn't end, and she possesses more Djinn on set than she has spent turns in beastform. For example, if Sveta cast beastform with nine set Djinn, she will remain in beastform for a maximum of nine turns and will only revert sooner if she is downed, the party is victorious, or her Djinn are forced into recovery. Upon exiting beastform one of Sveta's set Djinn is placed into recovery for every turn she remained transformed.

Other Commands

 * Maul - A basic physical attack against a single target. Replaces the "attack" command.
 * Rampage - A physical attack that damages all enemies. Deals less damage than Maul. Also, like Psynergy and Summons, the targeted enemy takes more damage than others.
 * Pack Defense - Places all party members, including the user, into defense while still allowing them to perform other actions. Replaces the "defend" command.

Analysis
With the highest Attack, Defence, and HP ratings available, this class is almost purely offensive in nature. All offensive Psynergy draws on its tremendous attack stat, reminiscent of the Beast Lord to some extent. When Psynergy begins to run low, Maul allows Sveta to remain on offense while Rampage can help compensate for the lack of multi-target abilities. Pack Defense, meanwhile, allows Sveta to behave like Granite to protect the party from damage, which may lead some players to use this class series as a way to repeatedly get the effects of a rather useful Djinn without having to lower the abilities of a character or go through the set-unleash cycle which would take two turns to Pack Defense's one.

While this class does possess a degree of healing abilities, the low PP makes using it costly and the lack of multi-target abilities is limiting. This along with the need to activate it in combat make this class preferable for longer boss battles, where its single target abilities are most useful. For random battles, the more mage-like Beastling class series is more applicable while the Scrapper class series allows for use of all Sveta's unique psynergies without being limited to them. In addition, the inability to use Djinn can be a damper on summoning attempts. Lastly, since Djinn are placed into recovery following this class' use, most would only use it sparingly as Sveta will be severely weakened afterwords.