Doldrum


 * "Stop enemy movement with still air."

Location
Doldrum is found in the Craggy Peak dungeon.

Doldrum's Djinn Guide entry is as follows:
 * "This spirit represents still air and is found at Craggy Peak. Doldrum can hold an enemy in place by encasing it in unmoving wind."

Ability analysis
Doldrum shares a similar effect with its Venus counterparts Petra and Ground from the previous games. It creats a force field that aborts one enemies' active turn. If the target can act multiple times, only one of its action is denied for the current turn. This is useful if the party is in a weakened state and may not recover fast enough to survive an potential assault of multiple offenses in a row. Doldrum can simply reduce the opposition's number of attacks so the battle can be finished more quickly as this effect acts with increased priority.

Name Origin
Doldrums are regions of light baffling and calm winds in the convergence zone which spread along the northern side of the Equator.