Grip


 * "Grab objects or pull yourself toward them."

Grip is a Venus based Utility Psynergy featured in Golden Sun: Dark Dawn. It can only be accessed by equipping the Grip Crystal; as the Grip Crystal can only be equipped by Venus Adepts, Grip can only be learned by Matthew and Himi. Grip costs 2 PP per use. It has a wide-range and can be aimed in any direction, comparable to Whirlwind and Douse.

Grip is one of the earlier Utility Psynergies available, being bestowed in the Konpa Ruins. It is also the first available Utility Psynergy to be bestowed by an equippable item. Grip's most commonly used function is to allow the user to travel across gaps by grabbing onto vertical pillars from a range and pulling the party towards them. The player can also cross gaps by grabbing onto certain horizontal pillars; the user Grips and is pulled toward the pillar, and can then somersault across the remaining gap. Grip can also be used to pull things toward the party, such as items that cannot be reached, or levers that need to be pulled from a distance. Another amazing feature of Grip is its ability to grab onto things sticking out horizontally like branches and then cross wide gaps by somersaulting.

Its encyclopaedia entry reads as follows:
 * "This earth-based Psynergy can grasp faraway objects and bring them close. It can also carry the user across some gaps."

Trivia

 * A cutscene in Carver's Camp shows two NPC Adepts using Grip on a gondola in an attempt to help Carver use it to cross the large gap between the two parts of town. Their method of learning Grip is unknown, but the scene suggests that the existence of Grip is common knowledge amongst the local Adepts.