List of Jupiter Djinn

This is a list of all 18 Jupiter Djinn in Golden Sun and Golden Sun: The Lost Age. Their statistic boosts, individual effects, and locations are provided. For summon sequences, see List of Summon Sequences.

Gust: When Set, it increases base HP by 9, Attack by 2, and base Agility by 2. When used, Gust damages the foe with Jupiter damage 110% of the user's normal attack damage, and it has a chance to do double the damage. It is located underground underneath the town of Bilibin.

Breeze: When Set, it increases base HP by 12, base PP by 5, base Defense by 2, and base Luck by 1. When used, Breeze raises the resistance of a target party member by 40. It is located in the upper right of the Tret Tree "dungeon" in the outside branch region, where it must be battled to be obtained.

Zephyr: When Set, it increases base HP by 11, base PP by 3, base Defense by 2, and base Attack by 1. When used, Zephyr raises each party member's Agility rating to 200% of their normal agility ratings, making it a rather practical Djinni to use. It is found in Fuchin Falls Cave, where it must be battled to be acquired.

Smog: When Set, it increases base HP by 9 and base Attack by 3. When used, Smog damages the foe with Jupiter damage equal to the user's normal attack rating plus 60 additional attack points. It is found in the large second area of Lamakan Desert hidden in a circle of stones and invisible unless the Reveal Psynergy is used.

Kite: When Set, it increases base HP by 8, base PP by 4, and base Agility by 3. When used, Kite has the unique effect of allowing the targeted Adept to take two actions next turn instead of one. It is found in Vale Cave, but you must cast the Halt Psynergy on it (also found in the cave) to keep it from avoiding you.

Squall: When Set, it increases base HP by 10, and base Attack by 5. When used, Squall damages the foe with Jupiter damage 140% of the user's normal attack damage, and it has a chance to Stun the enemy. It is found in Altmiller Cave, where it must be battled to be obtained.

Luff: When Set, it increases base HP by 13, base PP by 4, and base Agility by 4. When used, Luff seals the target's Psynergy. It is found in Babi Lighthouse on a platform that must be jumped down onto from the room above. It must be battled.

Breath: When Set, it increases base HP by 9, base Agility by 3, and base Luck by 1. When used, Breath cures the target party member with 40% of its maximum HP, and the effect always occurs first in battle regardless of the user's Agility. It is found in the Shrine of the Sea God, where you must chase it through the caves and trap it with a Moveable torch to acquire it (through battle). Riki and Tavi had been trying to and failing to catch the Djinni previously.

Blitz: When Set, it increases base HP by 10, base PP by 4, and base Attack by 3. When used, Blitz damages the foe with Jupiter damage equal to the user’s normal attack rating with 30 attack points added, and it may stun the target, making it a functionally identical but weaker version of Jupiter Djinni Squall. It is found in Yampi Desert on an elevated portion of desert that must be hopped onto by Poundable wooden pillars. Pound the left pillar visible from the left entrance, pound the rightmost pillar in the area beyond that, and pound the right pillar against the wall to access the Djinni, where it must be battled to be obtained.

Ether: When Set, it increases base HP by 8, base PP by 4, base Agility by 3, and base Luck by 2. When used, Ether restores a target Adept's PP meter by 30% of his or her total PP meter. It is found in the town of Garoh, accessible after you've acquired the Reveal Psynergy from Air's Rock.

Waft: When Set, it increases base HP by 10 and base Attack by 4. When used, Waft damages the foe with Jupiter damage equal to the user’s normal attack rating with 40 attack points added, and it may inflict Sleep on the target. It is found in Kibombo Mountains, accessibly only when Piers is in your party to cast the Frost Psynergy. It must be battled to be acquired.

Haze: When Set, it increases base HP by 10, base Defense by 2, base Agility by 3, and base Luck by 2. When used, Haze causes the user to "vanish into thin air" and become completely invulnerable to any effect in battle for that turn. It is found in Apojii Islands at a ledge hanging over the end of the world, accessible only with the Sand and Whirlwind Psynergies.

Wheeze: When Set, it increases base HP by 9, base PP by 3, and base Attack by 5. When used, Wheeze damages the foe with Jupiter damage equal to the user’s normal attack rating with 50 attack points added, and it may inflict poison on the target. It is found by random encounter on the region of the overworld just southwest of Tundaria Tower, where it must then be defeated to be obtained.

Aroma: When Set, it increases base HP by 11, base Agility by 3, and base Luck by 2. When used, Aroma restores everyone's PP by 10% of their maximum PP meters. It is found in Shaman Village, obtainable after Trial Road is cleared.

Whorl: When Set, it increases base HP by 9, base Attack by 4, and base Defense by 2. When used, Whorl damages the foe with Jupiter damage equal to the user’s normal attack rating with 50 attack points added, and it has a chance to instantly fell the foe. ; it may be seen as Mercury Djinni Sleet with an extra attack thrown in. It is found in Jupiter Lighthouse, where it must be battled to be obtained.

Gasp: When Set, it increases base HP by 12 and base PP by 5. When used, Gasp inflicts Countdown on all foes. It is found deep in Trial Road, in an area accessible through the Lift Psynergy, where it must be battled to be acquired.

Lull: When Set, it increases base HP by 11 and base PP by 6. When used, Lull has the unique effect of instantly ending the turn; a tactic that can be used with this is to unleash a Summon, then use this right after so that the enemy can't counterattack. It is found in Loho on a rooftop accessible only after using the Magma Ball from Magma Rock on the cannon.

Gale: When Set, it increases base HP by 10, base Agility by 5, and base Luck by 3. When used, Gale the foe with Jupiter damage equal to the user’s normal attack rating with 60 attack points added, and it has the potential to instantly "blow [the enemy] far away", which is akin to forcing it to Run Away or felling it. It is found in Treasure Isle in a room with several Liftable boulders that can be used to block its attempts to avoid you, and you must battle it to acquire it.