Amaze enemy line

The Amaze, Creeper, and Spirit are species of monsters found in Golden Sun and Golden Sun: The Lost Age. These monsters, resembling wispy white entities, are palette swaps of each other and have differing levels of power and defense. In Golden Sun there are two versions of the Amaze enemy, one seen in prologue sequences and one seen afterwards in the overworld.

Amaze (Sol Sanctum)
An Amaze is white member. The first Amaze features 28 HP, 25 Attack, 8 Defense, 12 Agility, and 2 Luck. It is most resistant to Mercury Psynergy and has decreasing resistance values to Mars, then Venus, and lastly Jupiter, to which it is extremely succeptible.

Amazes are somewhat less piddly enemies to battle than the other monsters in Sol Sanctum. They can only attack with a physical attack and a Monster skill called Rumble, which summons a small group of orange skull-faced spirits to attack multiple adepts.

Felling this Amaze yields 3 EXP, 3 coins, and in somewhat uncommon cases, an Oil Drop. These Amazes are battled in the later stages of Sol Sanctum.

Amaze (Overworld)
The second Amaze features 39 HP, 36 Attack, 10 Defense, 18 Agility, and 2 Luck. It is most resistant to Mercury Psynergy and has decreasing resistance values to Mars, then Venus, and lastly Jupiter, to which it is extremely succeptible.

Even though this variety of Amaze is made somewhat tougher than before, it is still very easily dealt with, especially considering that its inventory of action remains the same; it can only attack with a physical attack and the Monster skill Rumble, which summons a small group of orange skull-faced spirits to attack multiple adepts.

Felling this Amaze yields 5 EXP, 6 coins, and in somewhat uncommon cases, an Oil Drop. These Amazes are battled in the region of the Angaran overworld map encompassing Vale, Vault, Lunpa, and the entrance to Goma Cave. They are also found rarely in the Kandorean Temple in The Lost Age.

Creeper
A Creeper is a blue-tinted member. The Creeper features 89 HP, 6 PP 79 Attack, 19 Defense, 29 Agility, and 2 Luck. It is most resistant to Mercury Psynergy and has decreasing resistance values to Mars, then Venus, and lastly Jupiter, to which it is extremely succeptible.

The Creeper can attack with a physical attack, the Monster skill Rumble, and the Douse Psynergy for Mercury damage against multiple Adepts (though it will only be able to use it once due to its tiny PP meter). It is made to be a somewhat more respectable opponent than the Amaze.

Felling a Creeper yields 32 EXP, 38 coins, and in uncommon cases, a Weasel's Claw. Creepers are battled in Tret Tree and Air's Rock.

Spirit
A Spirit is a red-tinted member. The Spirit has 116 HP, 11PP, 114 Attack, 30 Defense, 48 Agility, and 6 Luck. It is most resistant to Mercury Psynergy and has decreasing resistance values to Mars, then Venus, and lastly Jupiter, to which it is extremely succeptible.

The Spirit can attack with a physical attack and the Ice and Douse Psynergies for Mercury damage against multiple Adepts. It is an opponent that will be battled often mid-game.

Felling a Spirit yields 49 EXP, 67 coins, and in uncommon cases, a Crystal Powder. Spirits are battled in Fuchin Falls Cave, Mogall Forest, and the overworld region of Angara that encompasses the exit to Mogall Forest and the entrance to Lamakan Desert. In The Lost Age, Spirits are battled in both the statue and the catacombs of Gabomba Statue.