Main Page

From Golden Sun Universe
Revision as of 10:58, 13 December 2012 by Dkpat (talk | contribs) (New colors are on the Main Page now.)
The Golden Sun database that anyone can edit!
With 1,479 articles and counting.
Games Characters Psynergy Djinn Classes
Summons Items Geography Enemies Lore

Featured Article

Plume Edge.

Cutting Edge and Plume Edge are a series of Mercury-aligned Psynergy in each game in the Golden Sun series, first introduced in Golden Sun and expanded in Golden Sun: The Lost Age. Much like Psynergy such as Ragnarok and Odyssey, these do not amount to damaging elemental attacks that affect multiple enemies at a time and directly deal base damage points. Instead, they are single-target attacks deriving from the user's Attack statistic and mitigated by the target's Defense statistic, and then set bonus damage is added. Then, a comparison between the user's Mercury Power and the enemy's Mercury Resistance vaguely influences the resulting damage. Cutting Edge is introduced in the first game as the defining elemental physical attack move that Venus Adepts and Mars Adepts will attain when assigned the Swordsman class series (the Venus variation being renamed the Crusader class series in Golden Sun: Dark Dawn) with the help of Mercury Djinn, and its upgraded counterpart introduced in the second game boasts significantly higher added damage. These Psynergies are also featured on the tri-elemental Dragoon class series, and both class series can be made to appear on Mercury Adepts through specific arrangements of large numbers of Djinn.

(Read more...)

See previous Featured Articles here

Did You Know...

GSDD Kraden.png
  • ...that Babi was indirectly responsible for the establishment of Dodonpa's empire of brigands at the settlement of Lunpa?
  • ...that the Armlet was given the name "Leda's Bracelet" in Dark Dawn despite that being a separate piece of equipment in The Lost Age?
  • ...that the Ghost Soldier Psynergy both has the highest added damage value of all in-game battle effects the party can use, and can occasionally ignore half of the enemy's Defense value?
  • ...that hugging the top of the mountains immediately southeast Bilibin Barricade early in Golden Sun gets you random battles with the much tougher overworld enemies normally fought around Xian?
  • ...that in Dark Dawn, while any party member or any enemy is highlighted as the target(s) for a battle command, moving the stylus across the screen manually rotates the camera?

Current Poll

About Us

We are on a perpetual quest to create and maintain a comprehensive reference and database for Nintendo and Camelot Software Planning's series of Japanese role-playing games, Golden Sun. If you're feeling adventurous, you are invited to join our intrepid party of Adepts and help us craft the most complete tome of knowledge for the Golden Sun series on the Internet.

Note that this site contains SPOILERS. While templates are in place in various articles to indicate to readers that there is storyline material that players yet to complete the games may not yet know and may not yet want to know, if you haven't finished the currently-released games, then you read at your own risk.

If you would like to be involved in revitalizing the wiki, you can join the Golden Sun United Nations Discord server, where we will be coordinating things.

News


More News...

How You Can Help

Not sure where to start?
  • Find out more about the wiki on the About page.
Adding content
Talk and more...

Affiliates