Debug Rooms/Psynergy Test 1

From Golden Sun Universe
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In this Debug Room, the player controls a party of Felix and Jenna.

Code

The Codebreaker is:

82000420 0142
82000422 0001

NPCs

Garet

Pressing A on Garet does absolutely nothing, it just opens up the standard A menu.

Jenna

Does nothing except make Jenna turn towards you. She can be Halted, though, and displays the generic "..." message.

Ivan

Does the exact same as Jenna.

Mia

On pressing A, Mia appears to cast some sort of Psynergy, as the concentric blue rings surround both you and her, although there is no effect.

Djinni

Nothing happens when you try to start a conversation with the Mars Djinni, it just turns to face you, which it finds difficult as it appears to have fallen over. If it is Mind Read, however, it says, "I just came down to see the repaired mast, and they jumped on me from out of nowhere."

Weapon Shopkeeper

Opens up a conversation with a Shopkeeper, the type of which is dependent on which side the player talks to him from. If talked to from the front, he is Daila's weapon shopkeeper, from the left, he is Daila's item shopkeeper, from behind, he is Izumo's One-Stop shopkeeper, and from the right, he is Daila's armour shopkeeper.

The items in the normal Buy menu are the same as the ones in the shops he copies. The items in the Weapons shopkeeper's Artifacts menu are a Shamshir, a Silver Blade, and a Fire Brand. The Artifacts in the Armour section are a China Dress, a Cocktail Dress, a Blessed Robe, an Oracle's Robe, a Dragon Shield, a Vambrace, War Gloves, a Spirit Armlet, and a Warrior's Helm. Finally, the One-Stop shop's artifacts are a Psy Crystal as well as all the artifacts from both the other "shops".

When Mind Read, he says, "Oooog... Ow...".

Armour Shopkeeper

Displays all the lines of dialogue a normal shopkeeper uses, one after the other. The player can press A to advance through the "conversation", or B to close it. For some reason, Garet's name is always used as a placeholder in dialogue that would display the name of a party member, Virtuous Armlet where an item name would be displayed, and 123456 where an amount of coins would be displayed. When he is Mind Read, he says, "Briggs's pirates... They attacked us and... The ship... The ship..."

Healer

Opens a normal conversation with a Healer, granting the standard services that they give. When he is Mind Read, he says, "Stupid Briggs...".

Man

The same as Jenna, but is lying down. When he is Mind Read, he says, "Why do these things always happen to me?"

Letters

Japanese Characters

The words "The body is being torn apart." appear when pressing A, and the Adepts automatically lose about 50% of their HP, and about 75% of their PP. It also gives each character some kind of Status ailment, such as Poison, Venom, or Haunt.

Japanese Character

Brings up the message "You got treasure!" and gives Felix 10 Game Tickets and 10 Lucky Medals.

LV Letters

Says "You went up a level!" and increases Felix, Jenna, and Sheba's levels by 10 each.

Objects

Bush

Opens up a menu showing the icon of every single item in the game.

Sprout

Does the exact same as Jenna.

Fire

Blaze can be cast on this fire, to blow a stream of fire into Kraden who stands a short distance to the right, who then shouts "GAH!", runs above the fire, and says "What are you doing?!", at which point you can cast Blaze on the fire again, and Kraden runs to his original position, where you can repeat the above as many times as you wish. The player cannot talk to Kraden at all. Kraden will also react to having the normally unobtainable A?? Psynergy cast on him, making him one of only two things in the entire game to react to it. He will simply say, "What are you doing?!"

Ice Pillar

If talked to from below, it allows the player to rename Isaac. If talked to from anywhere else, it brings up the inventory as if the player had chosen "Sell" in a shop, but doesn't actually allow the player to sell anything.

X In A Red Box

Brings up the message "You got a Djinni!" and gives the party the seven Djinn from each element from the first game.

Grass Patch

Below the NPCs, there is a patch of grass which the player can blow away with Cyclone. The upper-right corner of the grass has a Cyclone portal hidden beneath it, which simply transports the player back into the same room. Using it on the left side reveals a Mad Plant, which will attack the player. In-battle, however, it will just be one or two Giant Bats, and the player also cannot run away. After the battle, the music will stop. This "Mad Plant" will respawn whenever the map is reloaded.

Scoop Grass

To the right of the first grass patch, there is a diagonal row of grass tiles, which all can have Scoop used on them. From left to right, they contain:

  • A staircase which transports the player to the room they're already in
  • A puddle of water which Frost can be used on
  • A Wicked Mace
  • A statue which attacks the player. In-battle, however, it's identical to the aforementioned Mad Plant, except that this battle can be fled from. Unlike the Mad Plant, however, if the player defeats it, it disappears forever.

Brown Tiles

Between Kraden and the letters, there's an odd patch of brown tiles fenced in on either side by solid green tiles, with a horizontal barrier in the middle. The player can use Sand to navigate the brown tiles and cross under the barrier. Above the barrier, there's more Japanese writing.

Torch

An unlit torch. Above it is another patch of brown tiles with a barrier, which cannot be navigated with Sand. A?? can be used on the torch to light it, which causes the barrier above it to retract.

Water

To the right of the grass patches, there are two rectangular pools of water. Parch can be used on the left one, but only if the player uses a walk-through-walls code to go into the water, and then casts it from within. When the water is drained, it will reveal a staircase, which like all the others, simply transports the player back into the debug room.

Gameplay elements and mechanics
Collectables: ArtifactsBroken EquipmentClass ItemsCoinsConsumable ItemsCursed EquipmentEquipmentForgeable ItemsPsynergy ItemsQuest ItemsRusty WeaponsStat Items
Travel: BlacksmithsBoat (TLA)Boat (DD)Fortune TellersInnsItem ShopsPsynergy StonesSanctumsSummon TabletsTreasure ChestsUmbra GearWings of Anemos
Combat: AdeptsAttackBeastformBossesClassesDefendDjinn (Master List) • ElementsEnemy Abilities (GS, TLA)Enemy Abilities (DD)LevelMad PlantsMimicsMonstersPsynergyStatus ConditionsStatsSummonsUnleashes (List)
Information: AtlasDjinn GuideEncyclopediaSun SagaTravel LogUmbra MapWorld Map (GS, TLA)World Map (DD)
Minigames: ColossoLucky DiceLucky Medal FountainsLucky WheelsPsynergy Training GroundsSuper Lucky DiceTrial Road
Modes: Battle ModeEasy ModeHard ModeDebug Mode
Features: Data TransferSound TestThe Reunion
Other: Debug RoomsGlitches (GS)Glitches (TLA)Glitches (DD)Optional DungeonsRandom Number GeneratorTroubleshooting (GS, TLA) Troubleshooting (DD)Unacquirable ItemsUnacquirable PsynergyWalkthrough (GS)Walkthrough (TLA)Walkthrough (DD)