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		<id>http://goldensunwiki.net/index.php?title=Carver's_Camp&amp;feed=atom&amp;action=history</id>
		<title>Carver's Camp - Revision history</title>
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		<updated>2013-05-23T18:32:29Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=53888&amp;oldid=prev</id>
		<title>Sippyjuice at 13:36, 19 August 2012</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=53888&amp;oldid=prev"/>
				<updated>2012-08-19T13:36:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 13:36, 19 August 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:CarversCampOverworldDD.png|thumb|256px|right|Carver's Camp as seen from the overworld when leaving it.]]'''Carver's Camp''' (ウードマン ''Woodman'') was founded by the lumberjack [[Carver]], a refugee from [[Vale]].&amp;#160; The village is home to a Lumberjack Association, likely headed by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Carver. They maintain the roads through the [[Goma Highlands Road|Goma&amp;#160; Highlands]] as well as the ancient Gondolas built by the [[Jenei]]. It's [[Encyclopedia]] entry reads as follows:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:CarversCampOverworldDD.png|thumb|256px|right|Carver's Camp as seen from the overworld when leaving it.]]'''Carver's Camp''' (ウードマン ''Woodman'') was founded by the lumberjack [[Carver]], a refugee from [[Vale]].&amp;#160; The village is home to a Lumberjack Association, likely headed by Carver. They maintain the roads through the [[Goma Highlands Road|Goma&amp;#160; Highlands]] as well as the ancient Gondolas built by the [[Jenei]]. It's [[Encyclopedia]] entry reads as follows:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:''This lumberjack camp stands at one end of a valley that leads through the Goma Mountains to Bilibin and the rest of the continent beyond.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:''This lumberjack camp stands at one end of a valley that leads through the Goma Mountains to Bilibin and the rest of the continent beyond.''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Story==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Story==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Carver's Camp was &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;of several settlements founded by refugees of [[Vale]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Carver's Camp is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;site &lt;/del&gt;of one of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;two passages through the [[Goma Mountains]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;the country of [[Bilibin]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, as the residents &lt;/del&gt;built a long bridge over the valley&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. [[Matthew]]'s party is sent her by [[Isaac]] to met with [[Kraden]] for this reason&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Carver's Camp was &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;once &lt;/ins&gt;of several settlements founded by refugees of [[Vale&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] following the [[Golden Sun event&lt;/ins&gt;]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The residents of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;town mostly consist &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lumberjacks who cut wood from the nearby lumberyard. The Camp serves as &lt;/ins&gt;one of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only &lt;/ins&gt;two passages through the [[Goma Mountains]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;the country of [[Bilibin]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; Carver's Camp was &lt;/ins&gt;built &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;next to a deep rift between the two sides, with &lt;/ins&gt;a long bridge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;being suspended &lt;/ins&gt;over the valley.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;However, when they arrive, they are met with an interesting quandary: A [[Psynergy Vortex]] has blown up the bridge and a child hangs on for dear life to a wind blossom attached to the rubble. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Matthew uses &lt;/del&gt;[[Karis]]'s [[Whirlwind]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to get &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kid out &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;his jam&lt;/del&gt;. The group meets with Carver, who is intent on traveling to the other side of the camp. Eventually, Carver is able to cross the chasm &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by means &lt;/del&gt;of their only available gondola and the [[Grip]] Psynergy of two of his friends. However, the effort destroys the gondola, leaving the Adept's with no apparent way to [[Bilibin]]. However, the Adepts are given a message from Kraden, informing them of a second route through the [[Konpa Ruins]], which will serve as the new meeting point. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When [[Matthew]]'s party of Adepts is tasked with retrieving a [[Mountain Roc]] feather, Matthew's father [[Isaac]] instructs the group to meet [[Kraden]] here before beginning the trek through [[Bilibin]]. &lt;/ins&gt;However, when they arrive, they are met with an interesting quandary: A [[Psynergy Vortex]] has blown up the bridge and a child hangs on for dear life to a wind blossom attached to the rubble. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Luckily, &lt;/ins&gt;[[Karis]]'s [[Whirlwind]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Psynergy helps &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;child land on the Bilibin side &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the bridge&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The group meets with Carver, who is intent on traveling to the other side of the camp &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to check for damage&lt;/ins&gt;. Eventually, Carver is able to cross the chasm &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;via a combination &lt;/ins&gt;of their only available gondola and the [[Grip]] Psynergy of two of his friends. However, the effort destroys the gondola, leaving the Adept's with no apparent way to [[Bilibin]]. However, the Adepts are given a message from Kraden, informing them of a second route through the [[Konpa Ruins]], which will serve as the new meeting point. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;After completing the [[Konpa Ruins]], it is impossible to return to Carver's Camp via ordinary means. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;After completing the [[Konpa Ruins]], it is impossible to return to Carver's Camp via ordinary means. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Although not normally accessible, the eastern half of Carver's Camp is fully coded - including the inside of the building - and can be explored if reached. There is even a small puzzle involving a rolling log, suggesting that, at some point, [[Camelot]] planned on including some way for players to cross the chasm normally. Players can explore this area themselves either by using a hacking device or taking advantage of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]] to walk on the river blocking the east entrance. However, in the latter case it becomes impossible to leave; it is not possible to walk back onto the river when exiting the area, so the player's sprite will remain on the Carver's Camp sprite in the overworld and they will immediately be placed back inside the camp.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Although not normally accessible, the eastern half of Carver's Camp is fully coded - including the inside of the building - and can be explored if reached. There is even a small puzzle involving a rolling log, suggesting that, at some point, [[Camelot]] planned on including some way for players to cross the chasm normally. Players can explore this area themselves either by using a hacking device or taking advantage of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]] to walk on the river blocking the east entrance. However, in the latter case it becomes impossible to leave; it is not possible to walk back onto the river when exiting the area, so the player's sprite will remain on the Carver's Camp sprite in the overworld and they will immediately be placed back inside the camp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Several solid objects in the eastern half of Carver's Camp can be walked through, including the house, although entering through the door allows the house to be entered normally&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;** Several solid objects in the eastern half of Carver's Camp can be walked through, including the house, although entering through the door allows the house to be entered normally&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Examining the stove or cabinet inside the house gives players the text &amp;quot;It is translating.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;** Examining the stove or cabinet inside the house gives players the text &amp;quot;It is translating.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The signs throughout the nearby highlands and lumberyards are signed by Carver in the English-language version of the game.&amp;#160; However, in the Japanese-language version, it is the ウードマン木こり組合 or ''Woodman Lumberjack Association'' that set up the signs throughout the hills. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* The signs throughout the nearby highlands and lumberyards are signed by Carver in the English-language version of the game.&amp;#160; However, in the Japanese-language version, it is the ウードマン木こり組合 or ''Woodman Lumberjack Association'' that set up the signs throughout the hills. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When prompted to save the child about to fall through the bridge, it is possible to simply turn around and leave, skipping the brief scene that ensues when he is rescued. If this is done, then if the area is returned to later in the game by means of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]], the child will still be there, and can be rescued, triggering the conversation as if no time had passed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* When prompted to save the child about to fall through the bridge, it is possible to simply turn around and leave, skipping the brief scene that ensues when he is rescued. If this is done, then if the area is returned to later in the game by means of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]], the child will still be there, and can be rescued, triggering the conversation as if no time had passed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Towns}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Towns}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Towns and Settlements]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Towns and Settlements]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sippyjuice</name></author>	</entry>

	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=51664&amp;oldid=prev</id>
		<title>Sippyjuice at 13:46, 26 April 2012</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=51664&amp;oldid=prev"/>
				<updated>2012-04-26T13:46:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 13:46, 26 April 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Circlet|img=[[File:Circlet DD.gif|24px]]|class=Circlet|cost=120|effect=Defense +6}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Circlet|img=[[File:Circlet DD.gif|24px]]|class=Circlet|cost=120|effect=Defense +6}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sitems}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sitems}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Herb|class=Consumable Item|cost=10|effect=Restores 50 HP to one Adept}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Herb&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|img=[[File: Herb DD.png|24px]]&lt;/ins&gt;|class=Consumable Item|cost=10|effect=Restores 50 HP to one Adept}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Antidote|class=Consumable Item|cost=20|effect=Cures Poison and Venom from one Adept}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Antidote&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|img=[[File: Antidote DD.png|24px]]&lt;/ins&gt;|class=Consumable Item|cost=20|effect=Cures Poison and Venom from one Adept}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sippyjuice</name></author>	</entry>

	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=50306&amp;oldid=prev</id>
		<title>Sippyjuice at 13:49, 6 January 2012</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=50306&amp;oldid=prev"/>
				<updated>2012-01-06T13:49:41Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 13:49, 6 January 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:CarversCampOverworldDD.png|thumb|256px|right|Carver's Camp as seen from the overworld when leaving it.]]'''Carver's Camp''' (ウードマン ''Woodman'') was founded by the lumberjack [[Carver]], a refugee from [[Vale]].&amp;#160; The village is home to a Lumberjack Association, likely headed by&amp;#160; Carver. They maintain the roads through the [[Goma Highlands Road|Goma&amp;#160; Highlands]] as well as the ancient Gondolas built by the [[Jenei]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:CarversCampOverworldDD.png|thumb|256px|right|Carver's Camp as seen from the overworld when leaving it.]]'''Carver's Camp''' (ウードマン ''Woodman'') was founded by the lumberjack [[Carver]], a refugee from [[Vale]].&amp;#160; The village is home to a Lumberjack Association, likely headed by&amp;#160; Carver. They maintain the roads through the [[Goma Highlands Road|Goma&amp;#160; Highlands]] as well as the ancient Gondolas built by the [[Jenei]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It's [[Encyclopedia]] entry reads as follows:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:''This lumberjack camp stands at one end of a valley that leads through the Goma Mountains to Bilibin and the rest of the continent beyond.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Story==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Story==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Matthew&lt;/del&gt;]]'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;party comes here to find &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Kraden&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are met with an interesting quandary: A &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Psynergy Vortex&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has blown up &lt;/del&gt;the bridge &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and a child hangs onto &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rubble for dear life&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Matthew uses &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Whirlwind&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to get the kid out of his jam, and then Carver comes to talk to the party, passing on Kraden&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;message to go south to the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Konpa Ruins&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. He opts &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;head to the other side of the bridge in one of their falling-apart gondolas—the only ones they have—and manages to cross the chasm &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the help of his friends' &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Grip&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Psynergy&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Carver's Camp was one of several settlements founded by refugees of &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Vale&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Carver&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Camp is the site of one of the two passages through the &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Goma Mountains&lt;/ins&gt;]] and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the country of &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bilibin&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, as &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;residents built a long &lt;/ins&gt;bridge &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;over &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;valley&lt;/ins&gt;. [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Matthew&lt;/ins&gt;]]'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;party is sent her by &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Isaac&lt;/ins&gt;]] to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;met &lt;/ins&gt;with [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kraden&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for this reason&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Collectibles==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, when they arrive, they are met with an interesting quandary: A &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Psynergy Vortex]] has blown up the bridge and a child hangs on for dear life to a wind blossom attached to the rubble&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Matthew uses [[Karis&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Whirlwind&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to get &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kid out &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;his jam. The group meets with Carver, who is intent on traveling to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other side of the camp. Eventually, Carver is able &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cross &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chasm by means &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their only available gondola and &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Grip]] Psynergy &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;two of his friends. However, the effort destroys the gondola, leaving the Adept's with no apparent way to [[Bilibin]]. However, the Adepts are given a message from Kraden, informing them of a second route through the [[Konpa Ruins]], which will serve as the new meeting point. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;===Djinn===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;File:DjinnDDIconChill&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gif&lt;/del&gt;]] [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Chill&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: found at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bottom &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ladder &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bottom exit out &lt;/del&gt;of Carver's Camp. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br/&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After completing the [[Konpa Ruins]], it is impossible to return to &lt;/ins&gt;Carver's Camp &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;via ordinary means&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Vendors==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Vendors==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Antidote|class=Consumable Item|cost=20|effect=Cures Poison and Venom from one Adept}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Antidote|class=Consumable Item|cost=20|effect=Cures Poison and Venom from one Adept}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==Collectibles==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;===Djinn===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[File:DjinnDDIconChill.gif]] [[Chill]]: found at the bottom of the ladder to the right of the bottom exit out of Carver's Camp. &amp;lt;br/&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sippyjuice</name></author>	</entry>

	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=50301&amp;oldid=prev</id>
		<title>Sippyjuice: /* Collectibles */</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=50301&amp;oldid=prev"/>
				<updated>2012-01-05T23:21:22Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Collectibles&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:21, 5 January 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Collectibles==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Collectibles==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Djinn===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Djinn===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/del&gt;[[Chill]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(Mercury)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:DjinnDDIconChill.gif]] &lt;/ins&gt;[[Chill]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: found at the bottom of the ladder to the right of the bottom exit out of Carver's Camp. &amp;lt;br/&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Vendors==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Vendors==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sippyjuice</name></author>	</entry>

	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=50300&amp;oldid=prev</id>
		<title>Sippyjuice: /* Vendors */</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=50300&amp;oldid=prev"/>
				<updated>2012-01-05T23:18:50Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Vendors&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:18, 5 January 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{|{{shead}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{|{{shead}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sweapons}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sweapons}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Long Sword (weapon)|img=Long &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sword&lt;/del&gt;.gif|class=Long Sword|cost=200|effect=Attack +14}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Long Sword (weapon)|img=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:&lt;/ins&gt;Long &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sword&lt;/ins&gt;.gif &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| 24px]]&lt;/ins&gt;|class=Long Sword|cost=200|effect=Attack +14}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Battle Axe|class=Axe|cost=280|effect=Attack +24}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Battle Axe&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;||img=[[File:Battle axe.gif|24px]]&lt;/ins&gt;|class=Axe|cost=280|effect=Attack +24}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Short Bow|img=Short bow.gif|class=Bow|cost=300|effect=Attack +11}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Short Bow|img=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:&lt;/ins&gt;Short bow.gif&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|24px]]&lt;/ins&gt;|class=Bow|cost=300|effect=Attack +11}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sart}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sart}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Magic Rod|class=Staff|cost=380|effect=Attack +16}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Magic Rod&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|img=[[File:Magic rod.gif|24px]]&lt;/ins&gt;|class=Staff|cost=380|effect=Attack +16}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sarmor}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sarmor}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Travel Vest|class=Clothing|cost=50|effect=Defense +7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Travel Vest&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|img=[[File:Travel Vest DD.gif|24px]]&lt;/ins&gt;|class=Clothing|cost=50|effect=Defense +7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Wooden Shield|class=Shield|cost=40|effect=Defense +6}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Wooden Shield&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|img=[[File:Wooden Shield DD.gif|24px]]&lt;/ins&gt;|class=Shield|cost=40|effect=Defense +6}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Padded Gloves|class=Gloves|cost=10|effect=Defense +2}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Padded Gloves&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|img=[[File:Padded Gloves DD.gif|24px]]&lt;/ins&gt;|class=Gloves|cost=10|effect=Defense +2}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Circlet|class=Circlet|cost=120|effect=Defense +6}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Circlet&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|img=[[File:Circlet DD.gif|24px]]&lt;/ins&gt;|class=Circlet|cost=120|effect=Defense +6}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sitems}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{sitems}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Herb|class=Consumable Item|cost=10|effect=Restores 50 HP to one Adept}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|{{s|item=Herb|class=Consumable Item|cost=10|effect=Restores 50 HP to one Adept}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sippyjuice</name></author>	</entry>

	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=49113&amp;oldid=prev</id>
		<title>Sippyjuice at 20:02, 8 October 2011</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=49113&amp;oldid=prev"/>
				<updated>2011-10-08T20:02:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:02, 8 October 2011&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When prompted to save the child about to fall through the bridge, it is possible to simply turn around and leave, skipping the brief scene that ensues when he is rescued. If this is done, then if the area is returned to later in the game by means of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]], the child will still be there, and can be rescued, triggering the conversation as if no time had passed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When prompted to save the child about to fall through the bridge, it is possible to simply turn around and leave, skipping the brief scene that ensues when he is rescued. If this is done, then if the area is returned to later in the game by means of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]], the child will still be there, and can be rescued, triggering the conversation as if no time had passed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{stub}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Towns}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Towns}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Towns and Settlements]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Towns and Settlements]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sippyjuice</name></author>	</entry>

	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=45246&amp;oldid=prev</id>
		<title>Erik the Appreciator: Every time I create one of these .png files, &quot;png&quot; makes me think of, well, what Robotnik is known to say.</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=45246&amp;oldid=prev"/>
				<updated>2011-05-22T00:07:19Z</updated>
		
		<summary type="html">&lt;p&gt;Every time I create one of these .png files, &amp;quot;png&amp;quot; makes me think of, well, what Robotnik is known to say.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:07, 22 May 2011&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{addpic}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:CarversCampOverworldDD.png|thumb|256px|right|Carver's Camp as seen from the overworld when leaving it.]]&lt;/ins&gt;'''Carver's Camp''' (ウードマン ''Woodman'') was founded by the lumberjack [[Carver]], a refugee from [[Vale]].&amp;#160; The village is home to a Lumberjack Association, likely headed by&amp;#160; Carver. They maintain the roads through the [[Goma Highlands Road|Goma&amp;#160; Highlands]] as well as the ancient Gondolas built by the [[Jenei]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Carver's Camp''' (ウードマン ''Woodman'') was founded by the lumberjack [[Carver]], a refugee from [[Vale]].&amp;#160; The village is home to a Lumberjack Association, likely headed by&amp;#160; Carver. They maintain the roads through the [[Goma Highlands Road|Goma&amp;#160; Highlands]] as well as the ancient Gondolas built by the [[Jenei]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Story==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Story==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Erik the Appreciator</name></author>	</entry>

	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=45179&amp;oldid=prev</id>
		<title>TheOthin: /* Trivia */</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=45179&amp;oldid=prev"/>
				<updated>2011-05-19T20:12:30Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:12, 19 May 2011&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Although not normally accessible, the eastern half of Carver's Camp is fully coded - including the inside of the building - and can be explored if reached. There is even a small puzzle involving a rolling log, suggesting that, at some point, [[Camelot]] planned on including some way for players to cross the chasm normally. Players can explore this area themselves either by using a hacking device or taking advantage of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]] to walk on the river blocking the east entrance. However, in the latter case it becomes impossible to leave; it is not possible to walk back onto the river when exiting the area, so the player's sprite will remain on the Carver's Camp in the overworld and they will immediately be placed back inside.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Although not normally accessible, the eastern half of Carver's Camp is fully coded - including the inside of the building - and can be explored if reached. There is even a small puzzle involving a rolling log, suggesting that, at some point, [[Camelot]] planned on including some way for players to cross the chasm normally. Players can explore this area themselves either by using a hacking device or taking advantage of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]] to walk on the river blocking the east entrance. However, in the latter case it becomes impossible to leave; it is not possible to walk back onto the river when exiting the area, so the player's sprite will remain on the Carver's Camp &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sprite &lt;/ins&gt;in the overworld and they will immediately be placed back inside &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the camp&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Several solid objects in the eastern half of Carver's Camp can be walked through, including the house, although entering through the door allows the house to be entered normally&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Several solid objects in the eastern half of Carver's Camp can be walked through, including the house, although entering through the door allows the house to be entered normally&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Examining the stove or cabinet inside the house gives players the text &amp;quot;It is translating.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Examining the stove or cabinet inside the house gives players the text &amp;quot;It is translating.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TheOthin</name></author>	</entry>

	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=45178&amp;oldid=prev</id>
		<title>TheOthin: Hereby requesting shorter names for the glitch pages and their categories</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=45178&amp;oldid=prev"/>
				<updated>2011-05-19T20:11:00Z</updated>
		
		<summary type="html">&lt;p&gt;Hereby requesting shorter names for the glitch pages and their categories&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:11, 19 May 2011&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Although not normally accessible, the eastern half of Carver's Camp is fully coded - including the inside of the building - and can be explored if reached. There is even a small puzzle involving a rolling log, suggesting that, at some point, [[Camelot]] planned on including some way for players to cross the chasm normally. Players can explore this area themselves either by using a hacking device or taking advantage of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;although &lt;/del&gt;in the latter case it becomes impossible to leave.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Although not normally accessible, the eastern half of Carver's Camp is fully coded - including the inside of the building - and can be explored if reached. There is even a small puzzle involving a rolling log, suggesting that, at some point, [[Camelot]] planned on including some way for players to cross the chasm normally. Players can explore this area themselves either by using a hacking device or taking advantage of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to walk on the river blocking the east entrance. However&lt;/ins&gt;, in the latter case it becomes impossible to leave&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; it is not possible to walk back onto the river when exiting the area, so the player's sprite will remain on the Carver's Camp in the overworld and they will immediately be placed back inside&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;**Several solid objects in the eastern half of Carver's Camp can be walked through, including the house, although entering through the door allows the house to be entered normally&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Examining the stove or cabinet inside the house gives players the text &amp;quot;It is translating.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Examining the stove or cabinet inside the house gives players the text &amp;quot;It is translating.&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The signs throughout the nearby highlands and lumberyards are signed by Carver in the English-language version of the game.&amp;#160; However, in the Japanese-language version, it is the ウードマン木こり組合 or ''Woodman Lumberjack Association'' that set up the signs throughout the hills. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*The signs throughout the nearby highlands and lumberyards are signed by Carver in the English-language version of the game.&amp;#160; However, in the Japanese-language version, it is the ウードマン木こり組合 or ''Woodman Lumberjack Association'' that set up the signs throughout the hills. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*When prompted to save the child about to fall through the bridge, it is possible to simply turn around and leave, skipping the brief scene that ensues when he is rescued. If this is done, then if the area is returned to later in the game by means of the [[Golden_Sun:_Dark_Dawn/Tricks,_glitches,_and_other_minutiae#Fall_through_the_Endless_Wall_to_reach_unreachable_areas|Endless Wall glitch]], the child will still be there, and can be rescued, triggering the conversation as if no time had passed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TheOthin</name></author>	</entry>

	<entry>
		<id>http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=43933&amp;oldid=prev</id>
		<title>Dkpat at 17:11, 1 May 2011</title>
		<link rel="alternate" type="text/html" href="http://goldensunwiki.net/index.php?title=Carver%27s_Camp&amp;diff=43933&amp;oldid=prev"/>
				<updated>2011-05-01T17:11:51Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:11, 1 May 2011&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{addpic}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Carver's Camp''' (ウードマン ''Woodman'') was founded by the lumberjack [[Carver]], a refugee from [[Vale]].&amp;#160; The village is home to a Lumberjack Association, likely headed by&amp;#160; Carver. They maintain the roads through the [[Goma Highlands Road|Goma&amp;#160; Highlands]] as well as the ancient Gondolas built by the [[Jenei]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Carver's Camp''' (ウードマン ''Woodman'') was founded by the lumberjack [[Carver]], a refugee from [[Vale]].&amp;#160; The village is home to a Lumberjack Association, likely headed by&amp;#160; Carver. They maintain the roads through the [[Goma Highlands Road|Goma&amp;#160; Highlands]] as well as the ancient Gondolas built by the [[Jenei]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dkpat</name></author>	</entry>

	</feed>