Template talk:Infobox Enemy

Power or no Power?
I just want to say that we should consider adding elemental Power ratings to the infobox. I can see reasons why we wouldn't, since not all enemies have elemental attacks and Power ratings aren't quite as important as other statistics. Still, it could be useful info for some enemies and, since it's an infobox exclusively for enemies, I don't see why we can't make it work.

On a related note, I noticed that bestiaries have Level fields for monsters. Do we want to include that too? The World&#39;s Hungriest Paperweight 12:23, 13 June 2011 (CDT)
 * I had envisioned both the levels and the power ratings being mentioned in the content text below. For levels, "The Skeleton is a typically bone-colored variant that is level 5 in Golden Sun and level 8 in The Lost Age". The only relevance levels really have is to slightly increase your damage when you do a rare normal critical hit on them, to mark that the monster is "equivalent" to other monsters of the same level (in the way that all Treasure Isle enemies are level 36 and all Yampi Desert Cave enemies are level 37) and perhaps to affect run-away chances, I think. (The DD bestiary FAQ doesn't even include levels, which is another thing that makes a level field very iffy - that would make a level field "?" in DD enemy sections until the FAQ happens to be updated with that, if it ever does. Were levels actually removed from DD, or did the FAQ author simply deem that too minor information?)
 * And I really can't imagine enemy elemental power ratings possibly affecting the game in any way if they aren't part of their monster skills, so even mentioning what power ratings they have in the other elements would be on par with, say, mentioning that there are eight bushes in the mulberry orchard in Xian - technically true, but just about anyone wanting actual information really wouldn't care about that. I would really argue that putting in all four elemental power ratings into each enemy would be detrimental to the reader because they have irrelevant data being put onto them.
 * Sure, one could technically argue that there could be a section that only lists the relevant power ratings, then, like only listing the Venus Power ratings for the skeletons because they have Venus monster skills, but even in this case, when a reader sees Venus Power ratings for skeletons, they would have to read the content text below in order to understand how that's relevant. That's why it seems best to only mention the power rating alongside each monster's ability that has an elemental affinity to begin with. Lastly, the infobox, as it is, seems packed enough that it might not fit having yet another column. Erik the Appreciator 13:02, 13 June 2011 (CDT)