Hesperia



Hesperia (ヘスペリア大陸, Hesuperia continent) is the northern island continent in the Great Western Sea.

Geography
Essentially the only prominent landmark on Hesperia is Shaman Village, and the dungeon-like area located within, Trial Road. Shaman Village is nestled in a dense mountain range and is therefore very remote. It is only accessible by travelling through the Shaman Village Cave, which is located to the north of large the central lake. The only other location the player can visit in Hesperia is the small Hesperia Settlement, located on the continent's west coast.

History
Long before the main storyline of the Golden Sun games, Hesperia and Atteka were in a constant state of war. Though the war was not elaborated on very much, at the end of the war, a truce was declared in which the sacred treasure of Atteka, the Hover Jade, and the sacred treasure of Hesperia, the Shaman's Rod, were traded for a peace agreement. It wouldn't be until Felix's party appeared in Hesperia that the treasures returned to their rightful continents.

An often overlooked fact about Hesperia is that it was originally attached to Angara, as can be seen on the first game's in-game map. This is explained when Isaac's party returns to Vale after the Kalay bridge is repaired, where several NPCs talk about how Mt. Aleph's eruption "tore the continent in two".

Real World Inspiration
Hesperia is based off of North America. Its culture resembles Native American mysticism, specifically that of the Navajo for the single known village, Shaman.

Hesperia is the Greek name for Italy, literally the "land of the evening," as it was the apparent location of the sun's setting to the ancient Greeks.