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Champa Camp
Champa Camp(チャンパキャンプ, Chanpa Camp) is a small settlement in Golden Sun: Dark Dawn, located on the shoreline of Angara, southeast of Champa.
[edit] Story
When the Grave Eclipse began wreaking havoc on much of Angara, Champa was among affected areas. Because Champa lacked the protections of Alchemy, the city was overrun by terrifying monsters. Though there were some causualties, the vast majority of the townspeople were able to escape on their boats with supplies. They traveled to an area out of the Eclipse's shadow, and created Champa Camp as a temporary settlement. Meanwhile, two Champans would remain in Champa to burn fires meant to ward off the monsters, as Obaba had chosen to remain in the city for unspecified reasons. Due to the necessity of wood as fuel for the fires, Champa Camp is made up of cloth tents rather than wooden houses.
Matthew's party of Adepts travels here during their quest to end the Grave Eclipse. Eoleo is somewhat surprised to see the settlement, but the residents are cheered up by his arrival. After the townspeople notice Briggs's absence, despite his ship being anchored off shore, Eoleo gathers the people in the Inn and informs them of Briggs's death as a result of the Eclipse. In return, Eoleo is informed of Obaba's decision to remain in Champa, and so the group travels to Champa to see her.
[edit] Vendors
Champa Camp's inn is located in the middle of the camp, between the entrance and the item vendor, and costs 25 coins per party member.
| Shops of Champa Camp | |||
| Weapons | |||
| Item | Class | Cost | Effect |
| Long Sword | 7000 | Attack +90 | |
| Axe | 5200 | Attack +80 | |
| Artifacts | |||
| Long Sword | 12000 | Attack +108 | |
| Staff | 13400 | Attack +106 | |
| Fist | 8500 | Attack +109 | |
| Armor | |||
| Item | Class | Cost | Effect |
| Armor | 3600 | Defense +30 | |
| Helm | 4600 | Defense +33 | |
| Artifacts | |||
| Robe | 36500 | Defense +48, HP recovery +20, PP recovery +10 | |
| Shield | 5200 | Defense +39, Use to cause Delusions | |
| Items | |||
| Item | Class | Cost | Effect |
| Consumable Item | 10 | Restores 50 HP to one Adept | |
| Consumable Item | 20 | Cures Poison and Venom from one Adept | |
| Consumable Item | 30 | Removes Stun, Sleep, and Delusion from one Adept | |
| Artifacts | |||
| Consumable Item | 1000 | Restores all HP to one Adept | |
| Consumable Item | 1500 | Restores all PP to one Adept | |
| Consumable Item | 3000 | Revives one downed Adept | |
[edit] Collectibles
Fugue Seen in a tree in the northeast, use Slap to knock it to ground level, then head onto the beach, walk around the cliff via the shore and shallow water to obtain Fugue.
| Golden Sun |
|---|
| Vale • Vault • Bilibin • Kolima • Imil • Xian • Altin • Kalay • Tolbi • Lunpa • Suhalla • Lalivero |
| Golden Sun: The Lost Age |
| Daila • Madra • Alhafra • Garoh • Mikasalla • Naribwe • Kibombo • Yallam • Apojii Islands • Izumo • Champa • Lemuria • Shaman Village • Contigo • Loho • Prox |
| Golden Sun: Dark Dawn |
| Lookout Cabin • Patcher's Place • Carver's Camp • Harapa • Passaj • Kaocho • Ayuthay • Te Rya Village • Belinsk • Border Town • Port Rago • Saha Town • Kolima Village • Harun Village • Yamata City • Tonfon • Champa Camp (and Champa) |
